Post from: Andrew Kelly on the post
https://codeberg.org/ziglang/zig/issues/31131
โMicrosoft are free to change the Native
API at will, and you will be left holding both pieces when things break.โ
โIn addition to what @The-King-of-Toasters said, the worst case scenario is really mild: A new version of windows comes out, breaking ntdll compatibility. Zig project adds a fix to the std lib. Application developer recompiles their zig project from source, and ships an update to their users.โ
Snarky blogpost aside.
The real problem is the clear fundamental difference between ecosystems of Windows & Linux development.
I get the โperf at all costsโ but I really value that any .exe released is going to maintain backwards compatibility for a significant amount of time. (No app patches req)
06.02.2026 23:07 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0
Vulkan Descriptor Heap extension
In this blog, Vulkan Strategy Officer, Tobias Hector, explains how the new extension fundamentally changes how Vulkan applications interact with descriptors. The working group is looking for feedback before making it part of the core specification.
Learn more: khr.io/1n5
#vulkan #gpu #programming
05.02.2026 14:46 โ ๐ 12 ๐ 3 ๐ฌ 0 ๐ 0
YouTube video by Elias Daler
I made a real PS1 game in 1.5 months
It took me 1 month to make this video.
It's 43 minutes and it's jam packed with cool information about how I make PS1 games and how I made Yume Nikki PS.
www.youtube.com/watch?v=dsA2...
#gamedev #indiedev #psx #ps1 #yumenikki
03.02.2026 18:36 โ ๐ 187 ๐ 55 ๐ฌ 1 ๐ 0
Iโm suspicious of professionals / techfluencers praising LLMs.
I do worry about the learned helplessness feedback loop for students / folk learning new things.
LLMs make you feel like you are learning but you are actually just outsourcing your thought process to a for profit company.
Very cringe
24.01.2026 18:28 โ ๐ 3 ๐ 0 ๐ฌ 0 ๐ 0
I donโt use LLM for any home work or any code, but I do investigate itโs utility every 6-12 months
- Itโs detrimental to code quality / architecture.
- it seriously stifles the process of learning & making connections between ideas.
- Fine as a first pass for reviews (catch stupid logic bugs)
24.01.2026 14:46 โ ๐ 3 ๐ 0 ๐ฌ 1 ๐ 0
there's basically two ways to create shareholder value
1 - make good stuff people want
2 - fire everyone who knows what they're doing even if the doors fly off your airplanes and make up some wild shit about how autocorrect is going to make it all better eventually
we are unfortunately in era 2
21.01.2026 13:00 โ ๐ 190 ๐ 30 ๐ฌ 4 ๐ 1
This is it, this is the coolest little guy!
19.01.2026 17:46 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0
This is quite a post
www.planetearthandbeyond.co/p/reality-is...
17.01.2026 06:26 โ ๐ 8095 ๐ 2728 ๐ฌ 253 ๐ 752
Optimizing spatiotemporal variance-guided filtering for modern GPU architectures jcgt.org/published/00...
12.01.2026 22:48 โ ๐ 26 ๐ 9 ๐ฌ 0 ๐ 0
12.01.2026 12:17 โ ๐ 4983 ๐ 1135 ๐ฌ 30 ๐ 3
A structure testing out an evolution of the trimsheet, with both stone and plaster walls available. The blue roof gives me distant childhood memories of Warcraft... II I think? Also, cylinders of any kind really eat up the poly budget!
#256fes #b3d
11.01.2026 21:28 โ ๐ 43 ๐ 12 ๐ฌ 4 ๐ 0
10.01.2026 02:15 โ ๐ 29971 ๐ 9331 ๐ฌ 130 ๐ 164
YouTube video by Jorrit Rouwe
A strand based hair simulation running on GPU
A sneak peak of what I've been working on: A strand based hair system for Jolt Physics (WIP): youtu.be/Rl19G0c003o
10.01.2026 21:07 โ ๐ 84 ๐ 17 ๐ฌ 4 ๐ 0
What an impeccable vibe!
11.01.2026 09:18 โ ๐ 1 ๐ 0 ๐ฌ 1 ๐ 0
๐ต MONEY for GAME? In 2026??? ๐ต
There have been more and more successful-game-devs-turned-game-funders popping up, so here's a lil' thread of some of the more recent ones I've seen.
Hopefully this helps you get some $$$! ๐ฝ
08.01.2026 20:10 โ ๐ 599 ๐ 159 ๐ฌ 6 ๐ 7
Honestly the bare minimum that discord could do to solve this is to allow for a forum mode/section that is able to be indexed & just be explicit that the post is public.
08.01.2026 13:26 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0
If anyone wants to give me investor money, I would love to make a competitor hehe.
Iโve long hated that communities are non indexable by search engines. Getting information about graphics things requires a trawl through โgeneral conversationโ
We had a working system and it was called forumsโฆ.
08.01.2026 13:21 โ ๐ 2 ๐ 0 ๐ฌ 1 ๐ 0
Iโm sure this will only be a net negative.
But I do often think about how if things become significantly worse for folk they will just leave to the next best competitor, Iโve changed my โgamesโ communication platform 3 times over the last 15 years, folk will just do it again when the time comes.
08.01.2026 13:14 โ ๐ 3 ๐ 1 ๐ฌ 1 ๐ 0
Oh my, this is an unbelievable library of cc0 game assets.
Thank you for posting this.
05.01.2026 22:32 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0
Highly recommend the edge chronicles, starting from the twig series. The age rating is a bit older 9-14 but the illustrations are fantastic.
03.01.2026 00:16 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0
Reflection:
Iโve been slow & steady in regards engine development this year.
Iโve been porting of my engine to C and kicked off a significant rewrite of my renderer & core, along with the removal of many external libs.
Iโve loved the process of removing external libs & implementing them myself.
31.12.2025 13:19 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0
Very much looking forward to seeing the teaser!! (big up more studios in Manchester)
31.12.2025 13:08 โ ๐ 1 ๐ 0 ๐ฌ 1 ๐ 0
You Will Never Know Enough
Make peace (and progress) with incomplete knowledge
New on the blog: You Will Never Know Enough โ Make peace (and progress) with incomplete knowledge
kevlinhenney.medium.com/you-will-nev...
29.12.2025 16:03 โ ๐ 21 ๐ 5 ๐ฌ 0 ๐ 1
Save 20% on Metal Garden on Steam
Travel through an overgrown megastructure, and discover what lies beyond it. Metal Garden is a short, atmospheric singleplayer FPS game.
hiiiii, Metal Garden is on sale right now both on Steam and Itch dot io! if you ever wanted to buy it, now's a really good time!
store.steampowered.com/app/3539440/...
tinerasoft.itch.io/metal-garden
23.12.2025 22:09 โ ๐ 274 ๐ 133 ๐ฌ 6 ๐ 24
Today I spotted a wild environment map in its natural habitat. It had texture compression artifacts and everything!
20.12.2025 20:58 โ ๐ 129 ๐ 14 ๐ฌ 4 ๐ 0
Just so I'm clear on this, computer memory has tripled in price because a bunch of it that hasn't been produced yet has been ordered to populate GPUs that aren't installed in data centers that aren't built yet in order to service a demand that doesn't exist to make profits that don't happen.
15.12.2025 12:21 โ ๐ 16185 ๐ 6529 ๐ฌ 185 ๐ 316
Had a great time playing this, Iโd never heard about the original, rated it by going into desktop mode :3
19.12.2025 20:05 โ ๐ 1 ๐ 0 ๐ฌ 1 ๐ 0
CANYON !!!!
#adventuretime #canyon
06.12.2025 17:26 โ ๐ 67 ๐ 17 ๐ฌ 0 ๐ 0
Game Developer - Valencia ๐ช๐ธ
My games:
-Sorceress: a First-Person immersive sim about kicking ass and casting magic
-FlyKnight Prelude: a dark dungeon crawler where you're a Fly
https://wabbaboy.dev/
https://store.steampowered.com/developer/Wabbaboy
Game Dev at @castirongames.bsky.socialโฌ, Graphics Programmer, working on sh_graphics and some other cool <NDA> projects.
Previously: RPS, PC Gamer, Eurogamer, Dicebreaker.
22 / Visual Artist :: 3DCG ๐ฎ๐ฉ
โ @desktopgeneration.com
[ https://takada.works/ ]
The first good website about PC games. https://www.jank.cool/
Monster girl ; Mischief Maker ; Weird Internet Elder
she/they ๐ณ๏ธโโง๏ธ
run the museumofscreens.bsky.social
Avatar by chimeracauldron.bsky.social
https://touloutoumou.com/
๐ฟ Books, art & traditional craft for nature lovers & outdoor wanderers
๐ Certified B Corp
๐
Independent Bookshop of the Year for SW England
๐ Wainwright judges โ23 & โ24
๐ Gold Hill, Shaftesbury
Graphics programmer working on PIX these days.
80% Dev Consoles at Seaven Studio. Work on Brotato consoles ports.
20 % Solo Game Dev on my spare time.
40% Roller Derby Player at Jules Vรฉnรจres from Nantes
Yes, I'm good on math.
Ex Co-founder and CTO of Casus Ludi. Worked on Blanc.
โข Artist from the Lake District, England. โข Inspired by folklore and nature. ๐ฟ www.fawnlorn.com
Artbook now available for pre-order.
๐ฐ crazyopticalillusions.net
game dev on ๐ธ Big Hops ๐ Order Automatica ๐ช Wizard With a Gun ๐ณ The Wild At Heart ๐ Robot Island ๐ป deets -> mickeysanchez.com
The cloud you own. https://oxide.computer/bio
fractal witch, space dork ๐ญ ~ she/her, anxiety (AvPD, GAD), ๐ค๐ฉถ๐ค๐ ~ makes stuff at @landfall.se
Game Developer and Tech Artist โจ
passivestar.xyz
Making #pixelart game assets. Occasionally making open source games and tools.
๐ Assets: V3X3D.itch.io
๐งก Support: patreon.com/V3X3D
๐ฅ Code: gitlab.com/V3X3D
Research Engineer.
Author of https://thebookofshaders.com/, https://lygia.xyz/ and https://pixelspiritdeck.com
Mas:@patricio@merveilles.town
Web: patriciogonzalezvivo.com
27, she/they, media designer/UI/UX, game dev for Indiegesindel, lead dev/owner for SpinShare, dev & ui for Portal 2: CE โค๏ธ @tarasophie.dev