This is why shaders are always so fun to work with.
The end result might not always be that difficult to understand. But you get fun results while you try to remember how everything works!
#madewithgodot #voxeldev #voxelterrain #shaders #godotengine
05.02.2026 14:43 β π 8 π 1 π¬ 0 π 0
Rotten Oranges anyone?
I'm testing out a few ideas for small puzzle games inspired by algorithms and/or graph theory problems.
Target audience is our youngest child and other math exited kids like her.
First up is the Rotten Orange Problem.
#madewithgodot #godotengine #puzzlegame #mathgame
29.01.2026 11:44 β π 5 π 1 π¬ 0 π 0
YouTube video by MakerTech
Did Greedy Meshing Increase the FPS of My Voxel Terrain? | Devlog & Tutorial
Did Greedy Meshing end up increasing the FPS of my Godot Voxel Terrain?
In this video Iβll show you how I set up experiments and collected data to properly compare the frame rate when using Greedy Meshing versus a simpler meshing algorithm.
#madewithgodot #voxeldev #godotengine #voxelterrain
15.01.2026 08:59 β π 9 π 2 π¬ 0 π 0
YouTube video by MakerTech
How to Create a Procedural Mesh using ArrayMesh in Godot | Optimized Voxels | Voxel Terrain #5
Here's the tutorial mentioned, helped me make sense of ArrayMesh and creating a mesh from points! (why do the Godot docs on it go straight to a sphere???)
www.youtube.com/watch?v=Pfqf...
19.10.2025 23:48 β π 5 π 1 π¬ 0 π 0
Got distracted, started tinkering with another idea I had for a campground sim. Wanted to get an idea of how to proc gen a campsite area based on what the player clears out. Big thanks to @makertech.bsky.social for their array mesh tutorial, it was a huge help!
#godot #gamedev #indiedev
19.10.2025 23:48 β π 15 π 6 π¬ 1 π 0
YouTube video by MakerTech
Will Greedy Meshing Optimize Your Voxel Terrain? (GDScript vs. C#) |Β Devlog & Tutorial
What is Greedy Meshing?
Why might you want to use this for your voxel terrain?
And will implementing the algorithm in C# make it run faster than if we just use GDScript?
This, and more, is what my newest video is about.
#madewithgodot #voxelterrain
15.10.2025 15:16 β π 9 π 2 π¬ 0 π 0
I've had such a productive day today (the ~3.5 hours I can work)
Some things I did:
* Wrote a big chunk of the script the next voxel video
* Created a problem generator for our new math app
* Started to work on a backend 'skill tree' to make the app adaptive
#madewithgodot #godotengine #mathapp
17.09.2025 13:29 β π 7 π 1 π¬ 0 π 0
The kids are testing the very first simple prototype of our new math app / gameπ€©
#mathgame #madewithgodot #godotengine
16.09.2025 14:40 β π 8 π 1 π¬ 0 π 0
Today's little side track.
Converting equation strings to image equations like these.
This will be part of prototyping an idea for a math app / game.
The main idea is just to create something that can keep our math hungry youngest child happyπ
Placeholder art from @kenney.nl π€©
#madewithgodot
15.09.2025 20:17 β π 12 π 2 π¬ 0 π 0
This week I began to rework the games programming system.
It now supports robots and portals of different colors (+a few other new things).
One of the to-dos for next week is making it possible to switch between which robot you are currently programming from the menu.
#madewithgodot #programming
13.09.2025 19:13 β π 8 π 1 π¬ 0 π 0
Tonightβs coding task is a little different.
Iβm battling R Studio.
Hopefully it will end with a few useful plots for my next voxel video where we will compare two meshing algorithms (and also GDScript versions vs. C# versions).
#godotengine #madewithgodot #voxelterrain #gamedev
11.09.2025 19:53 β π 16 π 3 π¬ 0 π 0
Jumping down was the last task on my 'milestone 1' list on Trello.
Tomorrow I start working on milestone 2 which is all about the robot programming, robot inventory and upgrading your robotπ€©
#madewithgodot #godotengine #zeldalike #gamedev #indiedev
02.09.2025 19:49 β π 22 π 6 π¬ 0 π 0
Iβm currently working on a mix between tutorial and dev log on Greedy Meshing and the difference between using GDScript and C# :)
26.08.2025 17:26 β π 2 π 0 π¬ 1 π 0
I might do a tutorial on biome generation at some point if thatβs what you mean?
26.08.2025 12:25 β π 2 π 0 π¬ 1 π 0
Greedy Meshing in C#π
Now I'm ready to measure performance for both the GDScript version and C# version of a few meshing algorithms.
I'll be measuring performance on a few different terrain types.
#madewithgodot #godotengine #voxelterrain #voxeldev #gamedev
26.08.2025 09:40 β π 35 π 3 π¬ 1 π 0
Today I remembered, that I haven't made much in C# before.
But after ~2 hours with a lot of complaining, I got the hang of it and ported the first meshing algorithm from GDScript to C#.
Tomorrow I'm porting the greedy meshing algorithm so we can measure and compare it all.
#madewithgodot #voxels
24.08.2025 19:23 β π 17 π 1 π¬ 0 π 0
Greedy Meshing, V2.
Slow, but ready to be measured and compared to the previous meshing solution - this is for a mix between a dev log and a tutorial.
The next step is to move this to C++ and/or C#.
#madewithgodot #voxelterrain #voxeldev #screenshotsaturday #godotengine #gamedev
23.08.2025 18:09 β π 17 π 2 π¬ 1 π 0
Chests was on the to-do list today.
Last weeks Godot Wild Jam made me realize, that I kind these pixel breaking animations.
A little squeeze and stretch can be so much fun!
#madewithgodot #godotengine #zeldalike #gamedev
22.08.2025 17:55 β π 18 π 4 π¬ 0 π 0
Don't tempt me!π€£
I will most likely join a game jam again at some point, now that I finally tried the experience.
But I also need a good long break before I do something like that again.
Godot Wild Jam was fun, but also very difficult to combine with the family and all my other projects.
18.08.2025 13:50 β π 1 π 0 π¬ 0 π 0
Now that Godot Wild Jam is over, Iβve finally got time to finish up a few new Godot tutorialsπ€©
And Iβm hoping I also have 1-2 hours tonight to work on my main gameπ€
The game jam was great, but it also made me miss my little programming zeldalike a lot!
#godotengine #gamedev #programming
18.08.2025 13:23 β π 16 π 4 π¬ 1 π 0
Water Vole and the Golden Strawberry by MakerTech
A roguelike inspired game about a water vole in search of a Golden Strawberry
It has been really fun to participate in my first game jam everπ€©
There are of course still SO many things I wanted to add to the game, but overall I'm happy with how it turned outπ
It was especially fun working on the procedurally generated tilemaps using cellular automatonπ₯³
#madewithgodot
17.08.2025 17:26 β π 9 π 2 π¬ 1 π 0
Thanks :)
17.08.2025 17:17 β π 0 π 0 π¬ 0 π 0
Thanks!
There is definitely SO much I could add to make it better (I have long listsπ
).
But for a one week project and my first game jam, I think it turned out great!
It has been really fun to make something so different from what I normally do π€©
16.08.2025 21:38 β π 1 π 0 π¬ 1 π 0
One day left of Godot Wild Jam 84!
Today was extreamly fun.
My little roguelike inspired game about a water vole finally got procedural levels based on cellular automaton.
Our 6yo drew a tree and made art for the tiles I made that she didn't likeπ
#madewithgodot #screenshotsaturday #godotengine
16.08.2025 19:29 β π 15 π 3 π¬ 2 π 0
Godot Wild Jam, day 6.
I've been working on menus, new effects that changes the view range of the player and water now floods the maze you have made, if you dig under a tile that has water at the top level.
Tomorrow I'm working on sound effects with our 6yo.
#madewithgodot #godotengine #gamedev
14.08.2025 19:00 β π 12 π 4 π¬ 0 π 0
Thanks for the encouragement.
I think the main thing really was that tuesday was just a such an exhausting day for me, and then I needed to recharge wednesday.
But I am back on it today :)
14.08.2025 10:26 β π 1 π 0 π¬ 0 π 0
Godot Wild Jam day 4 +5.
We were out of the house with the kids all day yesterday, so no game dev for me.
Today we did some homeschooling and then I just needed a break.
However, I did make a plan for tomorrow where our youngest kid is out of the house all day - so there are no excuses leftπ
13.08.2025 19:47 β π 7 π 0 π¬ 1 π 0
Thank you so much π€©
11.08.2025 19:43 β π 1 π 0 π¬ 0 π 0
End of day 3.
I didn't have as much time today, because kids, homeschooling and so on.
But I managed to finish the items, effects, hotbar and energy systems.
And then a limited the players view - this can also be changed by items later.
#madewithgodot #godotwildjam #gamedev #godotengine
11.08.2025 19:06 β π 10 π 3 π¬ 1 π 0
Indie game developer, procedural generation enthusiast, Dane in Finland. I made Eye of the Temple, now working on The Big Forest.
π Turku, Finland
π https://runevision.com
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https://mastodon.gamedev.place/@runevision
More Socials: https://taplink.cc/godotfest
(they/them, de/dem) π¬π§π©π°
Queer, trans, disabled, chaotic, fatigued, AuDHD, overthinking, speed-talking, cat-loving nerdy nonbinary person who sometimes have the energy to dye their hair a radiant colour.
Free Palestine π΅πΈ
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Purveyors of fine Maker goods worldwide and creators of fun, useful, and educational electronics for all skill levels. Come play with us! π΄ββ οΈ
Engineer - Founder of Adafruit - Brooklyn, NY USA - Manufacturer, open-source hardware, certified Minority and Woman-owned Business Enterprise (M/WBE) https://adafruit.com - support https://forums.adafruit.com & order/customer help support@adafruit.com
Lospec.com!
Gallery/Tools for #pixelart, textmode, voxel art and more
Come chat! https://lospec.com/discord
Unity Freelancer (Level Design + Programmer) - kevin@whykev.com
Game Developer at WhyKev - https://whykev.com/
Making PaperKlay @paperklay.bsky.social
GoMechaBall | TaniNani | Hoplegs | Alwa's Awakening | Alwa's Legacy | Flipping Death | Zombie Viking
GameDev & 3D/LowPoly/Pixel-Art β¨
Weeb. I think dnd and mtg are neat.
Unity Developer at TinyRoar
He/Him. πHamburg
http://linktr.ee/Obvious_San
Father, indie game developer, pixel artist, writer, and tutorial creator.
Indie game dev and Youtuber. Developer of 'Equilinox', now working on 'Homegrown'.
Check out my Youtube channel for devlogs: http://youtube.com/user/ThinMatrix
working on Bust Buddies (wishlist on steam!) https://store.steampowered.com/app/3768810/Bust_Buddies/=Bluesky
Godot Engine enthusiast, stay at home dad
Wishlist Children of Kronos: https://store.steampowered.com/app/3640450/Children_of_Kronos/?utm_source=bluesky&utm_medium=social&utm_campaign=bio
Graphics Programming Youtuber
Formerly Intel, Sony Studio Bend
https://www.youtube.com/@Acerola_t
alt: @acewola.bsky.social
π₯ YouTube: https://www.youtube.com/@GMTK
π GMTK Game Jam: http://gmtk.itch.io
π Word Play: http://s.team/a/3586660/
π§² Mind Over Magnet: http://s.team/a/2685900/
Learn to make games! πΉοΈ http://youtube.com/brackeys/