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Matthew Rowland

@conundrum.bsky.social

Systems Designer @ riffraff.games Switch 2: SW-6355-6662-7216 Wishlist Sleight of Hand :D https://store.steampowered.com/app/2857810/Sleight_of_Hand/

152 Followers  |  341 Following  |  32 Posts  |  Joined: 12.07.2023  |  2.3858

Latest posts by conundrum.bsky.social on Bluesky

It was a nice surprise however that the BOTW and TOTK upgrades are included with Switch Online sub - not sure if this was announced previously and I missed it but I was fully expecting to have to buy em

05.06.2025 12:21 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Go back Malys!! Support this amazing team taking big interesting swings!! Also go play/review Stray Gods if you haven't already!

19.05.2025 00:24 โ€” ๐Ÿ‘ 4    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

LOL yes ok. Big "elite mobs in the Maw playing canned animations while standing around waiting for adventurers to come kill them" energy

16.05.2025 01:57 โ€” ๐Ÿ‘ 3    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

(complimentary)?

16.05.2025 01:14 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

It is fixed!! <3

07.04.2025 08:20 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
Post image

Is this a me issue or a you issue? This warning seems to be stopping me from clicking Continue to Payment

07.04.2025 07:30 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 2    ๐Ÿ“Œ 0

I am 100% definitely in for a bundle pre-order! I will float past my friends to see if any of them would commit too

07.04.2025 03:53 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Ohmygod Terry yes

03.04.2025 03:38 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

It's ok, you know how to get up em if they are

25.02.2025 05:40 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

And, for the purposes of this law, specifically the word "adaptability", I think that puts NNs into a different (different! not better!) class of software that should be able to be separated and targeted by the law

04.02.2025 09:18 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

I do not buy into AI hype, and I have at least a working approximation of how NNs work. By "black box" I only meant that a human can't reasonably look at what's going on in there and understand how it reached its outputs.

04.02.2025 09:17 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

Maybe what I meant by my statements wasn't clear - I'm not suggesting that NNs are better than procgen, or that NNs are good (for generating strings of text OR anything else), or that it being a "black box" is some kind of good/magical/desirable quality.

04.02.2025 09:16 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

It's entirely possible the law doesn't capture that nuance, but I'd agree with you that it's far more likely that the law doesn't actually hit ANY existing software than that it actually hits all games etc

04.02.2025 08:03 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

You can't just chuck a bunch of new training data at Spelunky's level generator and have it suddenly spit out a Metroidvania map; you CAN just chuck a bunch of new training data at an LLM and have a new bot that is specialised at producing strings of text for a certain purpose

04.02.2025 08:02 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 2    ๐Ÿ“Œ 0

Depends how you define "what they were programmed to do" - yeah none of them are doing anything other than "generate strings of text"; but the means by which they generate the text is a black box that has adapted beyond the original programming in ways that (eg.) procgen game levels have not

04.02.2025 08:01 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

Since they haven't provided a definition of adaptiveness, I'd think it'd fall back to a dictionary definition of "the ability to change or modify to suit a different purpose, environment, or conditions" - the system isn't doing that in any non-ML games/software

04.02.2025 07:51 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

Wouldn't adaptiveness be the ability to do something that it wasn't explicitly programmed to do? eg. the "learning" part of ML?

04.02.2025 07:45 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

I'd read the "may exhibit adaptiveness" line as: in order to qualify as an AI system, you must be able to say that it "may exhibit adaptiveness", rather than that "exhibiting adaptiveness" is optional. There's no way that MS Paint or a regular video game can exhibit adaptiveness. But of course IANAL

04.02.2025 07:31 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

What level of investment do the dead have in living affairs? Would you have Tywin Lannister types continuing to run their family from beyond the grave, or does death inherently grant a kind of separation from the cares of mortals?

30.12.2024 23:18 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

I think there are a few follow-up questions that might make wildly different versions of this - eg what kind of leverage (if any) can be used against the dead? Can the dead be "killed" again (removed from the communicable afterlife), or experience pain? Can anyone block access to specific ghosts?

30.12.2024 23:17 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

Oh shit they're doing ancient Rome? And somehow I missed this news??

26.12.2024 10:49 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
Page with tip about how to interpret feedback

Page with tip about how to interpret feedback

Page with tip on how to organize play tests

Page with tip on how to organize play tests

I summarized some of my learnings on testing and feedback in two pages.

14.12.2024 00:15 โ€” ๐Ÿ‘ 11    ๐Ÿ” 3    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

I'd post a link to this if someone asked me to "show me a skeet that makes you think of Joe" though

12.12.2024 11:45 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
Preview
Sleight of Hand on Steam Infiltrate a hardboiled, rain-slicked city of taboo, where ritual magic and cursed artefacts set apart those with power from those without. Sleight of Hand is a 3rd-person Stealth Action Card-Sim abou...

After a year that felt like shuffling a bad hand, we finally revealed gameplay for @sleightofhand.game at
@dayofthedevs.org !

Itโ€™s Metal Gear Solid meets Dishonored, but with a twist: your deck of cards is your set of powers. ๐Ÿƒ

Wishlist here! ๐Ÿ‘‡ store.steampowered.com/app/2857810/...

11.12.2024 18:00 โ€” ๐Ÿ‘ 383    ๐Ÿ” 109    ๐Ÿ’ฌ 46    ๐Ÿ“Œ 31

Hey check out the Sleight of Hand in here thatโ€™s nice

10.12.2024 20:35 โ€” ๐Ÿ‘ 11    ๐Ÿ” 3    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

Yep, as I said in a different reply, I'm sure there are other savings to come from a UBI system that keeps people off the street, just that this trial / article don't make any claims about those bsky.app/profile/conu...

26.11.2024 22:18 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

But unfortunately this trial (or at least, this article) doesn't make any comment about that aspect of the system one way or another

26.11.2024 05:04 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

The compelling argument about UBI to me is that it's cheaper AND less dehumanising to just give it to everyone rather than doing means testing and proof-of-looking-for-work and all the other faff that goes into "preventing exploitation" of existing welfare systems

26.11.2024 05:04 โ€” ๐Ÿ‘ 21    ๐Ÿ” 4    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 1

For two, the control group who only received a token $50/month had the same outcomes as the two trial groups, suggesting the money wasn't the primary cause for the positive outcomes.

If anyone wants to read the full article, you can bypass the paywall using archive.is :
archive.is/ewXRD#select...

26.11.2024 04:28 โ€” ๐Ÿ‘ 18    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

I'm a big supporter of UBI programs, but the outcomes here are (unfortunately) not nearly as clear-cut as you're presenting.

For one, the savings of $589k are calculated BEFORE accounting for the ~$9.4 million cost of the program.

26.11.2024 04:27 โ€” ๐Ÿ‘ 10    ๐Ÿ” 0    ๐Ÿ’ฌ 3    ๐Ÿ“Œ 0

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