hello again everyone!
28.10.2025 08:36 — 👍 11 🔁 0 💬 0 📌 0@augusthakansson.bsky.social
50% of Motvind Studios - unlikely gamedev, artist and animator - any/all - working on BEYOND THE PLASTIC WALL
hello again everyone!
28.10.2025 08:36 — 👍 11 🔁 0 💬 0 📌 0sometimes you wake up violently hungover only to realize you somehow solved a rendering problem that’s haunted you for years
anyway back to bed
#techart #gamedev #pixelart
you are right, the UV gradient that governs how much a sprite can bend was a bit too lose
20.08.2025 07:02 — 👍 1 🔁 0 💬 0 📌 0that is so nice of you to say! if you ever want any advice or bounce ideas for lighting sprites send me a dm!
20.08.2025 07:01 — 👍 1 🔁 0 💬 0 📌 0i hear you! but you know what they say about rules, right? i find it fascinating to mix the old and the new to blur the line between how we remember older pixel art games and how we perceive them today
20.08.2025 07:00 — 👍 1 🔁 0 💬 1 📌 0always is!
20.08.2025 06:57 — 👍 1 🔁 0 💬 1 📌 0no detail is too small but seriously if im going to finish this game i need to stop doing things like this lol
#gamedev #pixelart #techart
thank you!
16.08.2025 21:37 — 👍 0 🔁 0 💬 0 📌 0nothing weird about this no sir
16.08.2025 05:20 — 👍 49 🔁 2 💬 1 📌 0thank you so much!
15.08.2025 17:12 — 👍 2 🔁 0 💬 0 📌 0glad to hear it! ironically i’m also not typically the biggest fan of pixel art haha
15.08.2025 17:12 — 👍 3 🔁 0 💬 0 📌 0thank you so much!!
15.08.2025 09:11 — 👍 1 🔁 0 💬 0 📌 0so happy we decided to actually go with getting sprites to react to lights and shadows properly - it makes creating scenes such a joy
#gamedev #pixelart #techart
one thing ive been really excited about is our new movement system where we leverage pathfinding instead of direct movement which allows the player to weave naturally between objects in the scene instead of having to judge exactly where things are in z space - pretty neat!
#gamedev #pixelart
i really wish i was above external validation but its kind of hard to rebuild an audience here amongst the blue skies - but i will keep at it!
so if you want to follow along on our journey making our strange little game please do! ❤️
#gamedev #techart #pixelart
click click click click
24.05.2025 09:23 — 👍 8 🔁 0 💬 0 📌 0sound on 🔊 ☔️
#pixelart #madewithunity
"yes i realise that we'll never actually are going to use 10k agents but the important thing is that we now can if we wanted to"
05.05.2025 07:23 — 👍 8 🔁 1 💬 0 📌 0it's friday, it's spring and i get to make video games for a living - what more could i possibly ask for?
#pixelart #gamedev #indiedev #madewithunity
want your character to walk on a swaying ship but don't want to mess around with rigidbody movement? just parent the world to the camera and sway it instead!
#gamedev #indiedev #pixelart
this was a productive use of my time, i dont care what our project manager says
#gamedev #indiedev #pixelart
thank you! i'm aiming for the game to by 97% mood
22.04.2025 10:13 — 👍 0 🔁 0 💬 0 📌 0a little movement!
#pixelart #gamedev #indiedev
ready for the next leg of the journey!
#pixelart #gamedev #indiedev
noted!
21.04.2025 09:21 — 👍 0 🔁 0 💬 0 📌 0a couple of weekends ago i started writing a synthesiser engine in unity which is turning out pretty neat so far! :)
#indiedev #gamedev #screenshotsaturday #madewithunity
i recommend everyone to try building their own tools in unity, its so damn satisfying to create something that works just the way YOU want it - like wearing a tailored suit (i imagine)
#gamedev #indiedev #madewithunity
Little details like these are what it's all about man
#gamedev #indiedev #madewithunity
i hope im not the only one that just adds gizmos because it makes me feel cleverer than i actually am
19.04.2025 08:08 — 👍 4 🔁 0 💬 0 📌 0some new volumetric lighting tests 👀
21.01.2025 05:11 — 👍 20 🔁 1 💬 0 📌 0