Richard "Superpig" Fine's Avatar

Richard "Superpig" Fine

@superpig.bsky.social

Building things @ Unity; cooking other things at home.

157 Followers  |  300 Following  |  27 Posts  |  Joined: 23.12.2023  |  1.7362

Latest posts by superpig.bsky.social on Bluesky

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Giant Bomb lives! Fandom has sold the site to us and it is now fully independent and employee-owned. We'll see you all on Tuesday for the Giant Bombcast.

For more info right now, head over to www.giantbomb.com/join

10.05.2025 23:12 β€” πŸ‘ 14751    πŸ” 3490    πŸ’¬ 579    πŸ“Œ 782
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🚨 Unite 2025 Call for Proposals is LIVE! 🚨

Want to be on-stage at Unite? This November, we’re heading back to Barcelona and we’re looking for Made with Unity creators and Unity experts to speak! Submit by June 3 to be considered.

Apply now πŸ‘‰ unity.com/unite

#Unite2025 #GameDev

22.04.2025 15:12 β€” πŸ‘ 17    πŸ” 7    πŸ’¬ 0    πŸ“Œ 2

What's your approach to rewarding yourself for small accomplishments - completing a chunk of work, finishing cleaning the house, hitting your step count every day for a week, etc?

12.04.2025 07:52 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

Reading the latest QC, I can only hope that @ass.golf is setting up for a "the whole Dang tech portfolio" joke in the near future. Unless it already happened and I missed it.

08.04.2025 02:52 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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Unity Behind Survival Kids On Nintendo Switch 2 | Nintendo Insider Konami Digital Entertainment has revealed Survival Kids as a Nintendo Switch 2 exclusive, expanding on the original Game Boy Color game’s spirit of adventure.

"Built entirely on Unity 6, the project has helped the team improve the performance and stability of the engine."

Read the full @nintendoinsider.bsky.social feature on Survival Kids from @konamina.bsky.social: on.unity.com/3Yh1rxW

04.04.2025 20:59 β€” πŸ‘ 25    πŸ” 3    πŸ’¬ 0    πŸ“Œ 0
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Unity has made its second game! Titled: Survival Kids

🧐 Read the press release
investors.unity.com/news/news-de...

πŸ‘€ Watch the Trailer
www.youtube.com/watch?v=1uGR...

#unity3d #gamedev

03.04.2025 14:43 β€” πŸ‘ 9    πŸ” 3    πŸ’¬ 2    πŸ“Œ 1
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GitHub - Unity-Technologies/EntityComponentSystemSamples Contribute to Unity-Technologies/EntityComponentSystemSamples development by creating an account on GitHub.

Unity has updated their DOTS Samples repository with two new documents: "Misconceptions about DOTS and Entities" and a performance checklist.

They are a great read and a first step towards undoing the misunderstandings DOTS caused.

Find them linked in the ReadMe here:
github.com/Unity-Techno...

15.02.2025 12:31 β€” πŸ‘ 30    πŸ” 6    πŸ’¬ 0    πŸ“Œ 0

There are times when "we don't need Office subscriptions, we have Google Workspace" sounds reasonable, and then there are times when you try to do something in GWorkspace and you realize just how far behind Office it actually is. (Today's challenge: a mail merge).

07.02.2025 18:37 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

I’m finally watching the newer seasons of The Dragon Prince, and they did a Twin Peaks bit, and I’m cracking up.

15.01.2025 04:45 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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Chair Stop-Motion πŸͺ‘πŸ’¨ Made with 444 pictures taken over 10 days

10.01.2025 15:38 β€” πŸ‘ 32422    πŸ” 8566    πŸ’¬ 458    πŸ“Œ 414
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API Docs Quality Week, December 2024 Unity is a powerful game engine, but that power is not very meaningful if you cannot figure out how to use it. That’s why one of the most important aspects of Unity is its documentation. There are a l...

We recently spent a week jamming on the #Unity API documentation. I wrote a little report about it: discussions.unity.com/t/api-docs-q...

26.12.2024 14:30 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

Understandable!

26.12.2024 13:14 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

I think Vancouver might be the most efficient airport I’ve ever experienced.

14.12.2024 20:12 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

The game marketing lesson here is β€œdon’t worry if your game’s name could be abbreviated in a way that sounds like a fish with the shits,” I guess.

07.12.2024 17:39 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

The thing about β€œCall of Duty: Black Ops” being abbreviated to β€œCOD BLOPS” is that it sounds like a fish with the shits.

07.12.2024 17:06 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

Love this style! The low-poly vibe, the minimal animation, the image-space pants texture...

06.12.2024 22:31 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0
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Steam :: Caves of Qud :: Caves of Qud 1.0 OUT NOW! A monumental milestone, but more to come…

Phew, it's been a long, long trip, but Caves of Qud 1.0 is finally out there.

Hope you all, new and old, enjoy the ride!

steamcommunity.com/games/333640...

05.12.2024 20:20 β€” πŸ‘ 997    πŸ” 263    πŸ’¬ 71    πŸ“Œ 46

Perhaps the difference now is that more of them actually get to the point of release, while before, only the folks who were particularly passionate - which tended to be people with new ideas - would make it as far as a releasable build.

04.12.2024 14:05 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

I dunno if it's really changed much. I remember hanging out in the gamedev.net forums 20 years ago and even then the vast majority of what people were trying to make was clones of popular games (particularly MMORPGs...), maybe with one or two small twists on the formula.

04.12.2024 14:05 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

Dijkstra's a great one! Influential on so many more parts of computer science than many people realise.

As for me... it's tricky. I've always been quite curious about the scientist 'Young' that Feynman mentioned in his famous 'cargo cult' commencement speech.

02.12.2024 15:08 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

Hi Tim! Who do you think is the most under-appreciated historical figure?

02.12.2024 04:59 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0
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HE'S ALIVE

01.12.2024 17:13 β€” πŸ‘ 49    πŸ” 9    πŸ’¬ 1    πŸ“Œ 0

Severance S2 coming on January 17th! I can't wait.. but Silo S2 is good in the meantime...

26.11.2024 05:13 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

it is a good egg

26.11.2024 05:12 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

hΓΆΓΆΓΆΓΆΓΆΓΆΓΆΓΆΓΆΓΆΓΆΓΆΓΆΓΆΓΆΓΆΓΆΓΆΓΆΓΆΓΆg!

22.11.2024 06:44 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

an ΓΌpdate

21.11.2024 16:03 β€” πŸ‘ 3723    πŸ” 766    πŸ’¬ 91    πŸ“Œ 169

more users are joining
and the hog grows longer

21.11.2024 12:51 β€” πŸ‘ 15430    πŸ” 2569    πŸ’¬ 262    πŸ“Œ 281

Bluesky just hit 21m users!

as promised: please enjoy this very good hog

bsky.app/profile/kris...

21.11.2024 11:03 β€” πŸ‘ 6980    πŸ” 849    πŸ’¬ 130    πŸ“Œ 156

"Brother, can I have some angles"

21.11.2024 13:20 β€” πŸ‘ 3    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

It's not easy being a god!

21.11.2024 06:44 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0