Ghislain Girardot's Avatar

Ghislain Girardot

@ghislaingir.bsky.social

UE content creator, specialized in tech art. I don't share my opinion much.

1,156 Followers  |  468 Following  |  332 Posts  |  Joined: 13.11.2023  |  2.1747

Latest posts by ghislaingir.bsky.social on Bluesky

Thank you, much appreciated! Yeah, they are definitely killing it. I'm excited to be a part of it :)

02.12.2025 23:05 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Still baffles me to think I couldโ€™ve had any impact on anyoneโ€™s career, but hopefully for the better! :D Means a lot. Thanks again for the kind words and all the support! <3

02.12.2025 22:54 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

J'espรจre pouvoir contribuer positivement ๐Ÿ˜รงa va รชtre bieng

02.12.2025 22:52 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Thanks, means a lot!

02.12.2025 22:51 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Thanks Ryan, much appreciated!

02.12.2025 22:50 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
Post image Post image 02.12.2025 22:34 โ€” ๐Ÿ‘ 6    ๐Ÿ” 1    ๐Ÿ’ฌ 6    ๐Ÿ“Œ 0

Soo, I've been diving into CommonUI lately... is it just me, or is keyboard focus still a bit of a mess? ๐Ÿ™ƒ Epic's 'Introduction to Common UI' is great, but they couldn't demo a working keyboard focus. Lots of hacks out there that kinda work, but not quite. Anyone else feel this?

15.11.2025 11:10 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 3    ๐Ÿ“Œ 0
Preview
Get more from Ghislain Girardot on Patreon creating educational UE projects and a video game!

If you're feeling generous or want to get access to the files, the UE project is available as a Tier 2 reward on my Patreon:

patreon.com/c/GhislainGir
Thanks for the support <3

11.11.2025 00:42 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
How to Rasterize Dynamic Effects (Attacks, Explosions) using Niagara
YouTube video by Ghislain Girardot How to Rasterize Dynamic Effects (Attacks, Explosions) using Niagara

www.youtube.com/watch?v=fwrK...

11.11.2025 00:42 โ€” ๐Ÿ‘ 3    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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๐ŸฅณNew 30-min video out!
I dive into different ways to rasterize dynamic effects (explosions, attacks, etc.) using Niagara, and show how to apply them to foliage & particles. Check it out!โฌ‡๏ธ

11.11.2025 00:42 โ€” ๐Ÿ‘ 38    ๐Ÿ” 7    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
Preview
Get more from Ghislain Girardot on Patreon creating educational UE projects and a video game!

Files are available as a Tier 2 reward on my Patreon:
patreon.com/c/GhislainGir

Thanks for the support <3 onto the next! Have a great day.

07.11.2025 00:54 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
In-editor light function painting!
YouTube video by Ghislain Girardot In-editor light function painting!

www.youtube.com/watch?v=aBKL...

07.11.2025 00:54 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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๐Ÿฅณ New Video Alert!
In this 15-min deep dive, I walk through an experimental scriptable tool I built that fetches textures in material light functions to paint light dynamically, all in-editor. Check it out! ๐Ÿ”ฅ

07.11.2025 00:54 โ€” ๐Ÿ‘ 9    ๐Ÿ” 2    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

Oh, and sorry for the music in the clips ๐Ÿคฃ oopsie.

31.10.2025 01:12 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
Preview
Get more from Ghislain Girardot on Patreon creating educational UE projects and a video game!

I hope you'll like it!

Files are available as a Tier 2 reward on my Patreon: patreon.com/c/GhislainGir

Thanks for the on-going support <3 You guys rock. Cheers

31.10.2025 01:12 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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Oh! Sphere and cone tracing makes an appearance too :) One of the coolest use cases for SDFs.

31.10.2025 01:12 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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This one isnโ€™t in the video, but itโ€™s part of the example project I just released on my Patreon.

You can bake 3D SDFs of splines using Niagara and Scriptable Tools :)

31.10.2025 01:12 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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I also cover how to bake SDFs for splines โ€” using good old Blueprints :)

31.10.2025 01:12 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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I also show how to bake the SDF of a single asset, using a few hacks to create custom bounds using geometry scripting to expand the SDF.

31.10.2025 01:12 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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A good chunk of the video is an overview of tools you can build to bake SDFs in-engine.

For example, one tool cuts out geometry from the scene and generates its SDF using geometry scripting.

31.10.2025 01:12 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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I go over how you can quickly & easily bake your own SDFs in Blender and how to sample them in UE.
I also touch on more advanced techniques commonly used with SDFs, like approximating ambient occlusion.

31.10.2025 01:12 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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Thereโ€™s a fair bit of theory in the video. For instance, itโ€™s not immediately obvious why a distance field projection might require multiple steps to actually project onto a surface.
I also briefly cover how to create custom debug tools using a few fun hacks :)

31.10.2025 01:12 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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I also briefly touch on some more experimental stuff using Niagara and the Jump Flood Algorithm.

31.10.2025 01:12 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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I tried to cover a lot of ground in just 1h20, so I skim over some examples.

Here, for instance, I briefly mention using Niagaraโ€™s Rigid Mesh Collision Interface to generate an SDF approximation of an animated skeletal mesh in real time.

31.10.2025 01:12 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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I also show how to map a texture using distance fields โ€” and more importantly, how to fix the infamous mipmap seam.

31.10.2025 01:12 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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In case youโ€™re wondering โ€” yes, I go over the well-known stylized ripples effect :D

But first, I cover the theory and some key mathematical properties youโ€™ll need to really understand how to work with SDFs.

31.10.2025 01:12 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
From Beginner to Expert: Signed Distance Fields
YouTube video by Ghislain Girardot From Beginner to Expert: Signed Distance Fields

youtube.com/watch?v=o90xi9xSGfA

Handcrafted subs are available! You can now mute me if you canโ€™t stand my accent ๐Ÿ˜†

31.10.2025 01:12 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

๐Ÿฅณ New video is out on my YT!

Itโ€™s a 1h20m deep dive into ๐—ฆ๐—ถ๐—ด๐—ป๐—ฒ๐—ฑ ๐——๐—ถ๐˜€๐˜๐—ฎ๐—ป๐—ฐ๐—ฒ ๐—™๐—ถ๐—ฒ๐—น๐—ฑ๐˜€.

I went a bit more in-depth than most UE tutorials out there โ€” thereโ€™s a lot more to this topic than you might think! :D ๐Ÿงต

31.10.2025 01:12 โ€” ๐Ÿ‘ 16    ๐Ÿ” 2    ๐Ÿ’ฌ 2    ๐Ÿ“Œ 0
Taking the Pain Out of Engine Upgrades | Unreal Fest Orlando 2025
YouTube video by Unreal Engine Taking the Pain Out of Engine Upgrades | Unreal Fest Orlando 2025

We've been uploading a bunch of Unreal Fest talks to our Unreal Engine YouTube channel, such as this one from Tanglewood about taking the pain out of engine upgrades ๐Ÿ‘‡

www.youtube.com/watch?v=vMEl...

14.10.2025 09:40 โ€” ๐Ÿ‘ 16    ๐Ÿ” 2    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

why sloppy?

02.10.2025 15:09 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

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