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@zintismay.bsky.social

Programmer, game designer, teacher. Or at least trying!

90 Followers  |  75 Following  |  60 Posts  |  Joined: 11.11.2024  |  2.0241

Latest posts by zintismay.bsky.social on Bluesky

Unpub @ PAX Unplugged Game Gallery Now Live. unpub.org/paxu

Unpub @ PAX Unplugged Game Gallery Now Live. unpub.org/paxu

Are you excited for PAX Unplugged? So are our designers! See the games that will be available to playtest in the Unpub @ PAX Unplugged Game Gallery:ย 
unpub.org/paxu

12.11.2025 14:03 โ€” ๐Ÿ‘ 9    ๐Ÿ” 5    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 3

Is a list like this something you would use often?

10.11.2025 20:33 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Metatopia was FANTASTIC. Got to meet and hang with a ton of great people, play some fantastic games (unpublished).

I have a lot to chew on now from the playtests I got in. Maybe even make some updates before Pax Unplugged comes around!

10.11.2025 11:59 โ€” ๐Ÿ‘ 5    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Every metatopia I rush to try and turn a year's worth of design ideas into prototypes in a week. So far I have 1 1/2 of 4. 4 would be nice, but let's aim for 2. Yeah 2 sounds reasonable.

03.11.2025 19:16 โ€” ๐Ÿ‘ 5    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

2 cursed design problems incoming! (at least cursed for me)

24.10.2025 16:50 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
Preview
Missing Pieces: a Game Design Advice Column Send us whatever game design quandary you're facing and someone from our team of designers, developers, and publishers will do our best to solve it! We cannot respond to all questions, but if we ans...

Got a specific game design problem you're trying to crack? We'd love to give our input in Missing Pieces, a board game design advice column in @ttgda.bsky.social's newsletter!

You can submit questions here: docs.google.com/forms/d/1hc3...

24.10.2025 11:37 โ€” ๐Ÿ‘ 24    ๐Ÿ” 8    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

What kinds of projects is asmodee looking for these days?

19.10.2025 22:30 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Couldn't do No Kings today, but I will be donating!

Thank you to everyone showing up and reminding us who is America.

18.10.2025 18:43 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

@cardboardedison.com Is there a list of game design competitions around somewhere?

13.10.2025 19:29 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

@nyugamecenter.bsky.social So I got an email approving me to attend the Thursday playtest. It implies that it's only good for today, but I recall it saying I needed to fill out the form only once per semester. Do I need to fill the form again?

10.10.2025 02:04 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
Preview
Twisted Gallery ๅผ‚้ฆ† on Steam You're trapped in an endlessly looping art gallery โ€” familiar, yet uncanny. If you can notice the changes, maybe you can find your way out.

In time for Halloween, here are 3 FANTASTIC horror (or creepy) games:

The Exit 8
Platform 8
Twisted Gallery

store.steampowered.com/app/2653790/...
store.steampowered.com/app/2903560/...
store.steampowered.com/app/3426920/...

06.10.2025 23:24 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Bookmark Series Style Guide 2025 Bookmark Series VISION STATEMENT 2025 If you have any questions, we turned on commenting. Purpose The following is a style guide and submissions rubric for our ongoing Bookmark Series of physically ...

@dvcgames.bsky.social Shout out to DVC, your game submissions guide is A+. Wish every publisher had one of these.

docs.google.com/document/d/1...

05.10.2025 03:01 โ€” ๐Ÿ‘ 4    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

@bluedevilduke.bsky.social Do you think you'll do another solo game design panel at Unpub next year?

04.10.2025 18:28 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

Sheet's been updated, slightly better formatting, and our friend @stoichamster.bsky.social helped fill in some ??? entries.

28.09.2025 23:38 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Updated! Sounds like you've been busy lately :)

28.09.2025 23:36 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

As long as you think it's reached enough that they didn't change their minds

28.09.2025 13:34 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Pax Unplugged Publisher List 2025

Hey board game designers I made a list of Pax Unplugged publishers: docs.google.com/spreadsheets...

"Would need to ask", means website and maybe contact, but their site doesn't mention submissions.

Leave a comment if I need to fix something up.

28.09.2025 09:50 โ€” ๐Ÿ‘ 26    ๐Ÿ” 9    ๐Ÿ’ฌ 6    ๐Ÿ“Œ 0
Preview
The Corporate Power Reset That Makes Citizens United Irrelevant By using their authority to define what corporations areโ€”and what powers they holdโ€”states can end the era of corporate and dark money in U.S. politics.

www.americanprogress.org/article/the-...

27.09.2025 05:26 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

it will always be QUEEN OF HORDE

16.09.2025 03:56 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

So I'm starting to do a rough write up of a designer diary for a upcoming project. Does anyone have a favorite one from BGG? I've read a few, but I don't think I've read enough to know what makes them great.

13.09.2025 10:47 โ€” ๐Ÿ‘ 2    ๐Ÿ” 1    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

Queen of Horde?

12.09.2025 21:52 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

I'll look into it. It sounds like it's 80% there and I would need to figure out how to translate markdown to CSV or excel.

Someone else mentioned Twine, and that'll be the other one I look into.

Thanks!

11.09.2025 19:45 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

Is this more of a custom job? Like did you write your own program to hold all the data?

11.09.2025 19:42 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

Thanks for the suggestion! I didn't know Twine could ship a CSV at the end.

11.09.2025 19:42 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

I'm trying to avoid a situation where I map out all the content in one tool and then have to manually transfer that into the spreadsheet format to make the cards.

11.09.2025 11:53 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

My challenge is that with narrative games the content gets rather complicated, so I'm trying to find other ways to plot out the card content in an organized way (like a network graph), but then still be able to make cards. So turning that graph into a spreadsheet, or turn the nodes into images.

11.09.2025 11:32 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

So big picture is that I'd like some methodology that allows me to plot out a bunch of related content; locations, characters, etc... and then be able to turn those into cards.

My usual workflow is a spreadsheet and templating software; data and image names go in, cards come out.

11.09.2025 11:31 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

Any game designers on here have tips for working on narrative driven tabletop games? I'm currently trying to build a card game which is kind of choose-your-own-adventure, but the format you have to keep the cards (spreadsheets) is not really conductive of branching storylines.

11.09.2025 06:01 โ€” ๐Ÿ‘ 2    ๐Ÿ” 1    ๐Ÿ’ฌ 3    ๐Ÿ“Œ 0

@renegadegamestudios.com so I have a game design question. When designing a narrative game, maybe using cards, how do you keep track of all the content?

10.09.2025 15:21 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
Preview
Playtest Thursday Visitor Request Form - Fall 2025 Fill out this form to be placed on the guest list for Playtest Thursday! If you do not fill out this form and show up for a Playtest Thursday at 370 Jay Street, you may be turned away from entry to th...

Playtest Thursday RETURNS next Thursday, Sept. 11th at the NYU Game Center!

Our weekly in-house playtesting event where you can get feedback on work-in-progress games is back for the Fall 2025 semester!

External guests of NYU who wish to join, please fill out this form: forms.gle/3EdgXVDe95P7...

04.09.2025 22:22 โ€” ๐Ÿ‘ 11    ๐Ÿ” 8    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

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