LBVH!!!! STOP FLICKING THE TRIANGLES!!! AND MY LIFE IS YOURS!!!
20.02.2026 18:27 β π 0 π 0 π¬ 0 π 0@chonurt.bsky.social
game dev / graphics programming / burger
LBVH!!!! STOP FLICKING THE TRIANGLES!!! AND MY LIFE IS YOURS!!!
20.02.2026 18:27 β π 0 π 0 π¬ 0 π 0YOU WILL OWN NOTHING AND YOU WILL BE HAPPY
11.02.2026 18:30 β π 0 π 0 π¬ 0 π 0Yeah at least when I get an error on Linux I can basically garuntee that with some reading I can learn how to fix it. With windows it just tells you "something went wrong! Go fuck yourself and reinstall your entire operating system!"
11.02.2026 18:23 β π 3 π 0 π¬ 0 π 0Yeah my desktop driver used to be windows11 but at some point they released an update that just... bricked my hardware and locked me out after corrupting all my drivers... At that point I just figured it's time to switch that device to Linux as well
11.02.2026 18:22 β π 1 π 0 π¬ 0 π 0Working in graphics can be so cool bc look at this visual bug that happened in my path tracer because I was messing with my seed hashing algorithm for calculating randomness
08.02.2026 05:37 β π 0 π 0 π¬ 0 π 0Will bluesky fuck up pathtracing videos or not? Let's find out!
11.12.2025 01:20 β π 0 π 0 π¬ 0 π 0Spectral diamonds at 60 fps (if bsky doesn't fuck it with compression)
25.11.2025 03:34 β π 0 π 0 π¬ 0 π 0Ignore my hairy ass leg
21.11.2025 22:55 β π 0 π 0 π¬ 0 π 0I've gotten a lot better at this btw
21.11.2025 22:55 β π 0 π 0 π¬ 1 π 0Spectral rendered diamonds with dispersion (although subtle)
21.11.2025 22:53 β π 0 π 0 π¬ 0 π 0Attempt #2
23.08.2025 23:07 β π 1 π 0 π¬ 0 π 1Started getting into gem cutting as a new way to procrastinate on my projects
23.08.2025 17:53 β π 2 π 0 π¬ 0 π 0Got a bit lazy on this one, but I'll go back to brush it up once I'm more time flexible
31.07.2025 20:42 β π 1 π 0 π¬ 0 π 0Fellas is it performative to do cool stuff that you think is cool
29.07.2025 22:54 β π 0 π 0 π¬ 0 π 0Another day another dollar
16.07.2025 15:32 β π 1 π 0 π¬ 0 π 0Nevermind I'm corrected it's working again π
07.07.2025 01:44 β π 1 π 0 π¬ 0 π 0PEAK GAMEPLAY!! (sound warning) (And by that I mean no sound because bluesky can't handle sound on videos for some reason??)
07.07.2025 01:43 β π 1 π 0 π¬ 1 π 0I've just learned that Bluesky doesn't like uploaded gifs despite it showing up in the draft just fine but it's this one
02.07.2025 07:13 β π 1 π 0 π¬ 0 π 0Does anyone know if there's a free to use explosion gif like this but like 4x bigger and higher resolution π«₯ it's important that it starts and ends with nothing smoothly like this one
02.07.2025 07:12 β π 0 π 0 π¬ 1 π 0The best c++ build system is to simply not π
14.06.2025 04:02 β π 2 π 0 π¬ 0 π 0Yeah lowkey AMD is kinda goated these days; perhaps ppl are still scared from back in the day when they were known for overheating issues
14.06.2025 03:54 β π 2 π 0 π¬ 1 π 0My biggest peeve with bazel is that the documentation sucks so bad it's near impossible to get proficient with it without having someone directly help you π
14.06.2025 03:50 β π 2 π 0 π¬ 1 π 0For complex builds it doesn't get much better than bazel (unfortunately)... But if your project is relatively simple I've had the best experience with just raw dogging a build bash/batch script with whatever build behavior I need
14.06.2025 03:48 β π 2 π 0 π¬ 1 π 0In a world of $90 switch games how is the successor of undertale getting flak for a $25 dollar charge??
06.06.2025 12:42 β π 0 π 0 π¬ 0 π 0It's actually kinda insane how many people are complaining over deltarune being $25, are we living in the same game economy??? Since when was $25 not an amazing price for a peak experience?? π
06.06.2025 12:39 β π 1 π 0 π¬ 1 π 0Woke up to mice being in my glove box. It can indeed always get worse.
04.05.2025 21:42 β π 0 π 0 π¬ 0 π 0I should've considered packet size first πππ I've been coddled by tcp way too much
04.05.2025 04:12 β π 0 π 0 π¬ 1 π 0Been trying to just write a p2p messaging service with C sockets πππ didn't realize it would be literal hell but thanks for the lib suggestion I'll definitely check it out
04.05.2025 01:44 β π 0 π 0 π¬ 0 π 0On the plus side I now know a lot about firewalls and how NAT works and how horrible UDP is to work with!
03.05.2025 18:49 β π 1 π 0 π¬ 1 π 0After 3 days of hair pulling and confusion, I finally figured out why my p2p messaging project wasn't communicating. I tried different networks, NATs, socket configurations, and firewall rules, I found the problem.
My packets were too big.
I don't think I'll ever do a networks project again.