Andrรฉ Almo's Avatar

Andrรฉ Almo

@andrealmo.bsky.social

PhD student at TU Dublin, funded by d-real. Science communication, games and education. He/Him. | Art account: @almoghost.bsky.social | (PT/EN/ES/ๆ—ฅๆœฌ่ชž) | ๐Ÿ‡ง๐Ÿ‡ท๐Ÿ‡ฎ๐Ÿ‡ช

54 Followers  |  56 Following  |  38 Posts  |  Joined: 06.07.2023  |  2.0793

Latest posts by andrealmo.bsky.social on Bluesky

๐ŸžCreate nature corridors in cities

๐ŸŒพAllow nature to take back nooks & crannies (sometimes called โ€œweedsโ€)

๐Ÿฆ‹Mow your lawn infrequently & do not fertilise it, to encourage plant diversity & ๐Ÿฆ‹

๐Ÿ…ฟ๏ธ Convert paved front gardens back to nature

06.08.2025 08:59 โ€” ๐Ÿ‘ 9    ๐Ÿ” 5    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Gardeners urged to collaborate to help moths and hover flies thrive in cities Researchers found moths and hover flies are more negatively affected by urbanisation than bees

โ€œโ€ฆ for every 10% increase in impervious surfaces โ€“ such as roads and building cover โ€“ there was a reduction of up to 7.5% in the variety of pollinating speciesโ€ฆโ€

Cities need more green & blue spaces for nature (and people) to thrive.

06.08.2025 06:01 โ€” ๐Ÿ‘ 202    ๐Ÿ” 77    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 6
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Builds Swamp Bakery by almoghost

This was a fun little holiday project!

Please pay a virtual visit to the Swamp Bakery. ๐Ÿฅ–โœจ๐Ÿธ

This was supposed to be a simple web development exercise, but I just couldn't resist and ended up illustrating all characters and menu items...

www.codedex.io/us3sQYJhIPB2...

05.08.2025 10:59 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Living Beeings: Pollination Adventure - Dublin Maker Living Beeings: Pollination Adventure

Me and Maรญra Amaral will be in Dublin Maker 2025 bringing the Living Beeings game to one more venue in Ireland! ๐Ÿ๐Ÿ‡ฎ๐Ÿ‡ช

Join us on the 30th and 31st of August in Leopardstown to play a board game about creating a bee-friendly garden. ๐Ÿชด๐ŸŒผ

#DublinMaker

dublinmaker.ie/makers/livin...

16.07.2025 10:07 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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A-Side / B-Side: On Games as Split EPs and Slam Poems Phantom Interviews #4

Just published an interview with comfiedev (Samuli Pietikรคinen) on experimental game design, spoken word pacing, and building digital split EPs.

We talked about his recent game releases and what it means to make small, strange games.

Read it here: open.substack.com/pub/andrealm...

07.07.2025 19:57 โ€” ๐Ÿ‘ 4    ๐Ÿ” 3    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

But isn't capitalism = free market? ๐Ÿ˜ญ

25.06.2025 15:43 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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Verse, Code, and Constraint: Game Design as Poetic Practice Phantom Interviews #3

After being introduced to the concept of game poems, I've been neck deep in this small, niche space. I've recently had a conversation with Brendan Allen, writer and game developer, discussing his work and how constrained engines can bring out creativity.

open.substack.com/pub/andrealm...

25.06.2025 11:32 โ€” ๐Ÿ‘ 0    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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I've recently concluded my research placement at @uni-graz.at, as part of my PhD at @tudublin.bsky.social! ๐Ÿ‡ฎ๐Ÿ‡ช๐Ÿ‡ฆ๐Ÿ‡น

I was hosted by @manuelninaus.bsky.social at the Digital Psychology Lab, which focuses on developing digital learning technologies, including video games, as well as evaluating them.

25.06.2025 09:19 โ€” ๐Ÿ‘ 1    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Me and Maรญra Amaral recently presented the 'Living Beeings: Pollination Adventure' game again, at the 2nd Geogames Symposium, hosted at the @molimuseum.bsky.social! ๐Ÿ๐ŸŒธโ™Ÿ๏ธ

It was really enriching to show and talk about our game with fellow educators, researchers and game designers!

25.06.2025 08:49 โ€” ๐Ÿ‘ 1    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Eu faria isso se tivesse um emprego permanente...

19.06.2025 09:32 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Was a pleasure to be interviewed! Thank you for the opportunity!

02.06.2025 21:51 โ€” ๐Ÿ‘ 29    ๐Ÿ” 6    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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A World Inside an Old PC: A Look at mobOS Phantom Interviews #2

mobOS isnโ€™t just a game โ€” itโ€™s a full-blown operating system that brings that early 2000s internet back: desktop pets, dodgy downloads, and a programming language you can use to build games inside the game.

Read my full interview with @palmonds.dev: open.substack.com/pub/andrealm...

02.06.2025 20:47 โ€” ๐Ÿ‘ 50    ๐Ÿ” 15    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 1
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Playable Poetry: Exploring the Concept of "Game Poems" Phantom Interviews #1

Iโ€™ve played games all my life, studied them in my PhD, and always thought about how many possibilities there were in game design โ€” and Jordan Magnusonโ€™s concept of "game poems" makes that range even greater.

Full piece here ๐Ÿ‘‰ open.substack.com/pub/andrealm...

19.05.2025 20:54 โ€” ๐Ÿ‘ 6    ๐Ÿ” 3    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

That's sounds like a fun *ba dum tss* approach to science communication!

19.05.2025 17:51 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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The Van, The Brave, and The Doomed Tales from the Crypt #8

Phasmophobia is a superb game, and a few years ago, I went digital ghost hunting with two friends. We were a good team โ€“ a coward, a daredevil, and a runner. But one of us didn't make it. ๐Ÿ‘ป

open.substack.com/pub/andrealm...

05.05.2025 21:14 โ€” ๐Ÿ‘ 1    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Temporary Treasures: Game Rent Nostalgia Tales from the Crypt #7

Before the days of digital subscription services, the best way to get access to movies and games was paying a visit to your local video rental store. ๐Ÿ•น ๐ŸŽฎ

I've wrote about my experiences during this short moment in history in this week's 'LudoSpectre': open.substack.com/pub/andrealm...

22.04.2025 10:53 โ€” ๐Ÿ‘ 2    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Living Code: Digital Beings and the Real World Cultural Sรฉances #4

I grew up being obsessed with Tamagotchi, Digimon, and Mega Man (maybe this all led me to a PhD in Computer Science).

Looking back now more than ever, these stories offered more than nostalgia. Check my full piece about these fictional digital companions: open.substack.com/pub/andrealm...

07.04.2025 21:54 โ€” ๐Ÿ‘ 1    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Me in academia

31.03.2025 09:59 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Louder for the people in the back!!

29.03.2025 08:49 โ€” ๐Ÿ‘ 3    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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King of the Valley โ€” Money and private funding in Stardew Valley Cultural Sรฉances #3

Stardew Valley is a cosy farming sim, but why does Pelican Town rely so much on one farmerโ€™s generosity?

In LudoSpectreโ€™s first guest post, Vladimir Pedro explores the gameโ€™s hidden economic themes!

๐Ÿ”— open.substack.com/pub/andrealm...

#StardewValley #GameAnalysis #LudoSpectre #IndieGames

19.03.2025 16:03 โ€” ๐Ÿ‘ 5    ๐Ÿ” 2    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Optimising the Farm Life Sim Equation Cultural Sรฉance #2

๐ŸŒพ What makes farm life sims so captivating? In my latest text for LudoSpectre, I explore the genreโ€™s roots, its biggest hits, and the latest buzz!

๐Ÿ“– Read here: open.substack.com/pub/andrealm...

#LudoSpectre #FarmLifeSim #StardewValley #FieldsOfMistria #GameAnalysis

04.03.2025 22:32 โ€” ๐Ÿ‘ 1    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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AI and robotics

This chimes with a chat myself and @charlietaylor.bsky.social had in the latest episode of the Connected AI Podcast, in light of the UK creative industry's pushback on AI models gobbling up their work.

Listen here: open.spotify.com/episode/3pPc...

27.02.2025 12:35 โ€” ๐Ÿ‘ 2    ๐Ÿ” 2    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

that's really nice to read! I'm happy the text made you see something new in the game you had already beat.

I always toggle between English and Portuguese when I'm playing just to see the items and slangs they're using!

21.02.2025 17:25 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

pooo, massa! depois me diz o que achou, foi minha primeira anรกlise!

21.02.2025 17:24 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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BRPG: Ball in Brazil is a serious matter and Iโ€™m not talking about football Cultural Sรฉances #1

๐ŸŽฎโœจ LudoSpectreโ€™s first Cultural Sรฉance is here! โœจ๐ŸŽฎ

I explored Dodgeball Academia, an over-the-top, super-powered sports RPG, through its cultural ties.

Check it out: andrealmo.substack.com/p/brpg-ball-...

What other games capture their cultural essence in a unique way? Let me know! ๐Ÿ‘€

20.02.2025 11:01 โ€” ๐Ÿ‘ 14    ๐Ÿ” 6    ๐Ÿ’ฌ 2    ๐Ÿ“Œ 0
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LudoSpectre | Andrรฉ Almo ๐Ÿ‘ป | Substack Haunting the crossroads between games, culture and storytelling. Click to read LudoSpectre, by Andrรฉ Almo ๐Ÿ‘ป, a Substack publication. Launched 9 days ago.

I'm thrilled to announce LudoSpectre! ๐ŸŽฎ๐Ÿ‘ป

A newsletter exploring the spooky crossroads of games, comics, animation, culture & storytelling. Expect game analyses, personal tales, and eerie pop culture insights.

Subscribe if you dare: andrealmo.substack.com ๐ŸŽฎโœจ

04.02.2025 19:47 โ€” ๐Ÿ‘ 1    ๐Ÿ” 2    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Non-EU PhD Experience in Ireland Thank you for participating in this survey focused on the experiences of non-EU PhD researchers in Ireland. By non-EU, we are referring to researchers who do not hold citizenship/passport from any EU ...

๐Ÿ“ข Non-EU PhD researchers in Ireland, we need your input!

The Postgraduate Workers Organisation is collecting responses to understand your experiences and challenges. Help us make Ireland more competitive for international research talent.

docs.google.com/forms/d/13g3...

03.02.2025 17:45 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
Andrรฉ presenting the Seven Spells game.

Andrรฉ presenting the Seven Spells game.

Post image Muhammad H. Al Omoush presents a prototype of a robot for engaging maths education.

Muhammad H. Al Omoush presents a prototype of a robot for engaging maths education.

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I had a blast last week presenting the Seven Spells game from the Happy Maths project as part of the U First Programme at Dublin City University! ๐Ÿงฎ๐Ÿ‡ฎ๐Ÿ‡ช

Secondary school students participated in several events and saw the university up close. They also got to play for a bit, as well as see some code! ๐Ÿ‘พ

20.11.2024 15:13 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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A beginnerโ€™s guide to AI The Connected AI Podcast ยท Episode

I just gave this a listen; it's a great start to the podcast with a brief history and an overview of the current landscape of AI by Elaine Burke, Charlie Taylor and Alan Smeaton! ๐ŸŽ™๏ธ

Looking forward to the next episodes!

open.spotify.com/episode/4tRU...

14.11.2024 20:23 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
A panel discussion on 'The Forest Midwife' documentary.

A panel discussion on 'The Forest Midwife' documentary.

A folder about the event being held in front of the panel.

A folder about the event being held in front of the panel.

Beta Bajgart, director and producer of 'The Forest Midwife', discusses her movie.

Beta Bajgart, director and producer of 'The Forest Midwife', discusses her movie.

Another picture of the panel.

Another picture of the panel.

Happy to have been in this session at Technological University Dublin! ๐Ÿฉ

We discussed Doughnut Economics, sustainability, and watched 'The Forest Midwife', a documentary by Beta Bajgart, following Catherine Cleary on her journey to create a forest reserve in Roscommon. ๐ŸŒฑ๐Ÿ‡ฎ๐Ÿ‡ช

11.11.2024 11:35 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

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