๐Create nature corridors in cities
๐พAllow nature to take back nooks & crannies (sometimes called โweedsโ)
๐ฆMow your lawn infrequently & do not fertilise it, to encourage plant diversity & ๐ฆ
๐
ฟ๏ธ Convert paved front gardens back to nature
06.08.2025 08:59 โ ๐ 9 ๐ 5 ๐ฌ 0 ๐ 0
Gardeners urged to collaborate to help moths and hover flies thrive in cities
Researchers found moths and hover flies are more negatively affected by urbanisation than bees
โโฆ for every 10% increase in impervious surfaces โ such as roads and building cover โ there was a reduction of up to 7.5% in the variety of pollinating speciesโฆโ
Cities need more green & blue spaces for nature (and people) to thrive.
06.08.2025 06:01 โ ๐ 202 ๐ 77 ๐ฌ 1 ๐ 6
Builds
Swamp Bakery by almoghost
This was a fun little holiday project!
Please pay a virtual visit to the Swamp Bakery. ๐ฅโจ๐ธ
This was supposed to be a simple web development exercise, but I just couldn't resist and ended up illustrating all characters and menu items...
www.codedex.io/us3sQYJhIPB2...
05.08.2025 10:59 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0
Living Beeings: Pollination Adventure - Dublin Maker
Living Beeings: Pollination Adventure
Me and Maรญra Amaral will be in Dublin Maker 2025 bringing the Living Beeings game to one more venue in Ireland! ๐๐ฎ๐ช
Join us on the 30th and 31st of August in Leopardstown to play a board game about creating a bee-friendly garden. ๐ชด๐ผ
#DublinMaker
dublinmaker.ie/makers/livin...
16.07.2025 10:07 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0
A-Side / B-Side: On Games as Split EPs and Slam Poems
Phantom Interviews #4
Just published an interview with comfiedev (Samuli Pietikรคinen) on experimental game design, spoken word pacing, and building digital split EPs.
We talked about his recent game releases and what it means to make small, strange games.
Read it here: open.substack.com/pub/andrealm...
07.07.2025 19:57 โ ๐ 4 ๐ 3 ๐ฌ 0 ๐ 0
But isn't capitalism = free market? ๐ญ
25.06.2025 15:43 โ ๐ 1 ๐ 0 ๐ฌ 1 ๐ 0
Verse, Code, and Constraint: Game Design as Poetic Practice
Phantom Interviews #3
After being introduced to the concept of game poems, I've been neck deep in this small, niche space. I've recently had a conversation with Brendan Allen, writer and game developer, discussing his work and how constrained engines can bring out creativity.
open.substack.com/pub/andrealm...
25.06.2025 11:32 โ ๐ 0 ๐ 1 ๐ฌ 0 ๐ 0
Eu faria isso se tivesse um emprego permanente...
19.06.2025 09:32 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0
Was a pleasure to be interviewed! Thank you for the opportunity!
02.06.2025 21:51 โ ๐ 29 ๐ 6 ๐ฌ 0 ๐ 0
A World Inside an Old PC: A Look at mobOS
Phantom Interviews #2
mobOS isnโt just a game โ itโs a full-blown operating system that brings that early 2000s internet back: desktop pets, dodgy downloads, and a programming language you can use to build games inside the game.
Read my full interview with @palmonds.dev: open.substack.com/pub/andrealm...
02.06.2025 20:47 โ ๐ 50 ๐ 15 ๐ฌ 0 ๐ 1
Playable Poetry: Exploring the Concept of "Game Poems"
Phantom Interviews #1
Iโve played games all my life, studied them in my PhD, and always thought about how many possibilities there were in game design โ and Jordan Magnusonโs concept of "game poems" makes that range even greater.
Full piece here ๐ open.substack.com/pub/andrealm...
19.05.2025 20:54 โ ๐ 6 ๐ 3 ๐ฌ 0 ๐ 0
That's sounds like a fun *ba dum tss* approach to science communication!
19.05.2025 17:51 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0
The Van, The Brave, and The Doomed
Tales from the Crypt #8
Phasmophobia is a superb game, and a few years ago, I went digital ghost hunting with two friends. We were a good team โ a coward, a daredevil, and a runner. But one of us didn't make it. ๐ป
open.substack.com/pub/andrealm...
05.05.2025 21:14 โ ๐ 1 ๐ 1 ๐ฌ 0 ๐ 0
Temporary Treasures: Game Rent Nostalgia
Tales from the Crypt #7
Before the days of digital subscription services, the best way to get access to movies and games was paying a visit to your local video rental store. ๐น ๐ฎ
I've wrote about my experiences during this short moment in history in this week's 'LudoSpectre': open.substack.com/pub/andrealm...
22.04.2025 10:53 โ ๐ 2 ๐ 1 ๐ฌ 0 ๐ 0
Living Code: Digital Beings and the Real World
Cultural Sรฉances #4
I grew up being obsessed with Tamagotchi, Digimon, and Mega Man (maybe this all led me to a PhD in Computer Science).
Looking back now more than ever, these stories offered more than nostalgia. Check my full piece about these fictional digital companions: open.substack.com/pub/andrealm...
07.04.2025 21:54 โ ๐ 1 ๐ 1 ๐ฌ 0 ๐ 0
Me in academia
31.03.2025 09:59 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0
Louder for the people in the back!!
29.03.2025 08:49 โ ๐ 3 ๐ 0 ๐ฌ 0 ๐ 0
King of the Valley โ Money and private funding in Stardew Valley
Cultural Sรฉances #3
Stardew Valley is a cosy farming sim, but why does Pelican Town rely so much on one farmerโs generosity?
In LudoSpectreโs first guest post, Vladimir Pedro explores the gameโs hidden economic themes!
๐ open.substack.com/pub/andrealm...
#StardewValley #GameAnalysis #LudoSpectre #IndieGames
19.03.2025 16:03 โ ๐ 5 ๐ 2 ๐ฌ 0 ๐ 0
Optimising the Farm Life Sim Equation
Cultural Sรฉance #2
๐พ What makes farm life sims so captivating? In my latest text for LudoSpectre, I explore the genreโs roots, its biggest hits, and the latest buzz!
๐ Read here: open.substack.com/pub/andrealm...
#LudoSpectre #FarmLifeSim #StardewValley #FieldsOfMistria #GameAnalysis
04.03.2025 22:32 โ ๐ 1 ๐ 1 ๐ฌ 0 ๐ 0
AI and robotics
This chimes with a chat myself and @charlietaylor.bsky.social had in the latest episode of the Connected AI Podcast, in light of the UK creative industry's pushback on AI models gobbling up their work.
Listen here: open.spotify.com/episode/3pPc...
27.02.2025 12:35 โ ๐ 2 ๐ 2 ๐ฌ 0 ๐ 0
that's really nice to read! I'm happy the text made you see something new in the game you had already beat.
I always toggle between English and Portuguese when I'm playing just to see the items and slangs they're using!
21.02.2025 17:25 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0
pooo, massa! depois me diz o que achou, foi minha primeira anรกlise!
21.02.2025 17:24 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0
BRPG: Ball in Brazil is a serious matter and Iโm not talking about football
Cultural Sรฉances #1
๐ฎโจ LudoSpectreโs first Cultural Sรฉance is here! โจ๐ฎ
I explored Dodgeball Academia, an over-the-top, super-powered sports RPG, through its cultural ties.
Check it out: andrealmo.substack.com/p/brpg-ball-...
What other games capture their cultural essence in a unique way? Let me know! ๐
20.02.2025 11:01 โ ๐ 14 ๐ 6 ๐ฌ 2 ๐ 0
LudoSpectre | Andrรฉ Almo ๐ป | Substack
Haunting the crossroads between games, culture and storytelling. Click to read LudoSpectre, by Andrรฉ Almo ๐ป, a Substack publication. Launched 9 days ago.
I'm thrilled to announce LudoSpectre! ๐ฎ๐ป
A newsletter exploring the spooky crossroads of games, comics, animation, culture & storytelling. Expect game analyses, personal tales, and eerie pop culture insights.
Subscribe if you dare: andrealmo.substack.com ๐ฎโจ
04.02.2025 19:47 โ ๐ 1 ๐ 2 ๐ฌ 0 ๐ 0
Non-EU PhD Experience in Ireland
Thank you for participating in this survey focused on the experiences of non-EU PhD researchers in Ireland. By non-EU, we are referring to researchers who do not hold citizenship/passport from any EU ...
๐ข Non-EU PhD researchers in Ireland, we need your input!
The Postgraduate Workers Organisation is collecting responses to understand your experiences and challenges. Help us make Ireland more competitive for international research talent.
docs.google.com/forms/d/13g3...
03.02.2025 17:45 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0
Andrรฉ presenting the Seven Spells game.
Muhammad H. Al Omoush presents a prototype of a robot for engaging maths education.
I had a blast last week presenting the Seven Spells game from the Happy Maths project as part of the U First Programme at Dublin City University! ๐งฎ๐ฎ๐ช
Secondary school students participated in several events and saw the university up close. They also got to play for a bit, as well as see some code! ๐พ
20.11.2024 15:13 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0
A beginnerโs guide to AI
The Connected AI Podcast ยท Episode
I just gave this a listen; it's a great start to the podcast with a brief history and an overview of the current landscape of AI by Elaine Burke, Charlie Taylor and Alan Smeaton! ๐๏ธ
Looking forward to the next episodes!
open.spotify.com/episode/4tRU...
14.11.2024 20:23 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0
A panel discussion on 'The Forest Midwife' documentary.
A folder about the event being held in front of the panel.
Beta Bajgart, director and producer of 'The Forest Midwife', discusses her movie.
Another picture of the panel.
Happy to have been in this session at Technological University Dublin! ๐ฉ
We discussed Doughnut Economics, sustainability, and watched 'The Forest Midwife', a documentary by Beta Bajgart, following Catherine Cleary on her journey to create a forest reserve in Roscommon. ๐ฑ๐ฎ๐ช
11.11.2024 11:35 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0
Director, Center for Climate and Security, DC
Former US Nat'l Intelligence Council
Wisconsinite at heart
Posts my own
Transport & social inclusion | Climate policy | Public engagement
Views my own. Dad in Bristol, raised in Norfolk (both UK). There will be typos.
concrete spaces: http://s.team/a/3580760
cottage computer games designer.
paradise collective.
Freelance Game Writer & Narrative Designer | Hugo finalist, BAFTA, DICE, Future Class | UVW-CWA | "Queen of the Freelancers" | โ๏ธ ๐๐ค๐ค๐ | she/her | annacwebster.com
โจ creator of (VAL)IANT (https://valsguide.com/)
โจ spreadsheet queen @videogameworkers.bsky.social
โจ weirdo lefty feminist game designer
โจ square2mom.carrd.co
Der offizielle Account der Universitรคt Graz ๐ก Folge uns fรผr die neuesten Forschungsergebnisse und Highlights vom Uni-Graz-Campus.
๐ www.uni-graz.at
#weworkfortomorrow #universityofgraz #unigraz
A museum of literature for the world's greatest storytellers. Plan your visit at moli.ie
Ass.-Prof. @University of Graz ๐ฆ๐น; Head Digital Psychology Lab ๐ฎ๐ง ; digital technologies, game-based learning, learning analytics, emotions, games, neuroscience
my name is mob
game developer and artist
mobOS devlog server: discord.gg/mzdjxdGNNa
mobOS steam page: https://store.steampowered.com/app/3731270/mobOS/
contact: mob@palmonds.dev
support me: https://ko-fi.com/palmonds/tiers
Small awkward game developer making small awkward naive personal abstract games https://bulboka.itch.io/
Currently making Goodbye, guys
A story about a cat and burying dead friends
Resist Keep up the good fight save the world from an extinction event that could happen unless we speak out & Resist as democracy worth talking about & getting involved & resist toxic ideologies & Climate change No Kings in USA
Shatnerologist
Daon-Phoblacht Corcaรญ ๐ฎ๐ช
Scrap the 27th Amendment
https://www.thejournal.ie/children-face-deportation-4295689-Oct2018
Big list of Irish Bskyers (click on 'People')
https://bsky.app/profile/uilliammac.bsky.social/lists/3kdkem5ypxi2s
Diminutive. Hirsute. Loquacious. Working in Higher Ed in Ireland. Yes, that's a Mets cap.
I do all kind of things at the junction of contemporary art, philosophy, academia, technology and pop culture. I think I'm supposed to shitpost in here??
www.yo252yo.com
(he/they) nonbinary, poet, father, husband, gardener, *retired* game-dev from Sumo Digital...
PhD candidate @DCU (School of Communications). I study media and regime change. I also make sandwiches shaped like Pikachu.
TU Dublin Maths/Stats/Comp/Neuro Lecturer | Multisensory Researcher | FENS Communication Committee | He/Him
๐ช๐บ Educator, Speaker, Builder, Activist. Regenerative construction ๐ณ๐พ๐ฅฆโป๏ธ. Fixing mistakes and bad habits in the built environment. Independent #Bauwende construction revolution advocacy, english & german word salad, enjoy! https://linktr.ee/michaelburchert
Co-Creating Ireland's Public Involvement in Open Research Roadmap
ENGAGED is building a national roadmap to shape public involvement in open research in Ireland. We believe that research can and does play an important role in tackling societal challenges.