Friends and colleagues,
I was impacted by the Xbox layoffs back in July. I'm am starting my job search in earnest now. Feel free to contact me with any opportunities in game design leadership and creative direction. (Or any other game design opportunities. Can't be too picky these days.)
17.09.2025 18:57 โ ๐ 113 ๐ 47 ๐ฌ 2 ๐ 1
Wishlistedโฆ so should you.
07.06.2025 16:50 โ ๐ 6 ๐ 3 ๐ฌ 0 ๐ 0
Itโs that time of year again!!! @wearegameheads.bsky.social is looking for professional game dev mentors to assist our students this summer. Please consider volunteering. Reach out if you have questions!
29.04.2025 03:58 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0
Cornerstone Studios will be at GDC! Schedule is filling up! If you want to meet about our studio and updates on our unannounced game DM for a time slot asap!
@cstoneintstudio.bsky.social
23.01.2025 03:39 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0
Better than a โVenti Platformโ
26.11.2024 07:11 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0
โจ Comms Director @ Innersloth/Outersloth/Among Us
โจ Wholesome Games organizer
โจ Forbes 30u30, Adweek's Creative 100
โจ Get my book Mastering Community Management: https://www.victoriatran.com/book
โจ My newsletter: https://www.victoriatran.com/newsletter
๐ Co-founder of @icopartners.com | @crowdfunding-agency.com | @mightymerch.store
๐พSupporting self-publishing game companies (Strategy | Marketing | PR)
๐โโ๏ธCrowdfunding specialist
YA graphic novel author and game designer.
https://www.abramsbooks.com/product/children-of-the-night-when-monsters-wake-book-1_9781419762635/
Nervous, nerdy, techie in the PNW
Professional Video Games Person and art hobbyist | Design Director @ Probably Monsters | Past: Night School, CDPR, The Coalition, Ubisoft SF/Osaka, Telltale | they/them | ใใพใซๆฅๆฌ่ชใงใใในใใใ
Senior Writer at Gearbox on Borderlands 4. Previously: Knights of the Old Republic Remake (Aspyr), Ghost of Tsushima, and Assassin's Creed: Odyssey. Biggest red panda fan there is. Views = my own.
*THE* Naijamerican PhD-holding, World Fantasy, multi-Hugo, Nebula, Eisner Award-winning, New York Times bestselling rudimentary cyborg writer, nnedi.com
Senior Narrative Director at XBOX. Previously at Bungie, and before that writing TV. Storyteller, Motivator, Believer, Ally. He/Him
Game designer: Dustbiters, Disc Room, Minit, Nuclear Throne, Ridiculous Fishing, Luftrausers, Super Crate Box, and many more. 100% of @vlambeer.com.
www.jwaaaap.com
QWOP, Getting Over It, new stuff coming
Game UX Strategy @ Xbox. Co-Author of Environmental Game Design Playbook by IGDA Climate SIG. First Time Mom. Above Mediocre D&D DM. Opinions are my own.
Enjoys: Video games, books, and heavy metal music.
Deep South ex-pat.
A little weird.
I Do Game Stuffs (She/Her). Design Director @ Xbox. Formerly Monolith, Undead Labs, ArenaNet, 38 Studios and Cryptic. Awkward jerk. Opinions very much my own.
Creative Director - Game Designer
Maker of quirky, obscure stuff.
Game Designer. Gamer. Handyman. STL Sports Fan. Hiker. Daddy. Soccer Coach. Human.
Principal Game Designer.
I've been designing games professionally for ~20 years. Passionate about systems and RPGs.
Worked at Playground Games, Ubisoft & Ankama.
Views are my own. ๐ง๐ช #GameDev #GameDesign
https://linktr.ee/herve.gengler
Gamedev designer/writer/director - Monkey Island, Day of the Tentacle, Pajama Sam, Sam & Max, Wolf Among Us, etc. Most recently, Return to Monkey Island! Currently fiddling around with a game about paper. Halloween-liker, food-maker, dad.
Schipperke owner @PNW
Game Systems Designer, dangerously unsupervised (prev Big Blue Sky Games, Blizzard, Bungie, Irrational, etc)
Hire me!
#GameDev
he/him