Adult games are forcing the game industry into a spiritual crisis
Itchio joins Steam in pulling games due to pressure from extreme groups with an ongoing campaign aimed at payment processors
I've looked & I could have missed it, maybe its saved in their drafts but @ukieofficial.bsky.social TIGA, BFI, that new video game council. Which UK body representing games is stepping up to publicly speak about the mass censorship of the cultural form they represent?
www.polygon.com/news/615910/...
25.07.2025 08:19 โ ๐ 280 ๐ 87 ๐ฌ 4 ๐ 13
credit cards shouldn't tell you what to buy. you're supposed to tell the credit card what to buy. thats the point i think
24.07.2025 22:35 โ ๐ 2679 ๐ 1223 ๐ฌ 9 ๐ 42
It's #PortfolioDay! As my search for gainful employment continues, please check out mine and consider me for your narrative writing needs (the weirder the better) ๐ค
๐ Portfolio: www.immersionruined.com
๐ฑ Baldur's Gate 3 showreel: youtu.be/jfKfc7F9kuY
๐พ Dates & Wires showreel: youtu.be/XXmGzAHW1IM
08.07.2025 09:54 โ ๐ 63 ๐ 16 ๐ฌ 2 ๐ 2
01.07.2025 09:30 โ ๐ 5 ๐ 0 ๐ฌ 0 ๐ 0
It's #PortfolioDay! As I'm still searching for gainful employment, please check out my Baldur's Gate 3 showreel (and the portfolio linked therein) and consider me for your narrative writing needs (the weirder the better): www.youtube.com/watch?v=jfKf...
08.04.2025 09:22 โ ๐ 137 ๐ 30 ๐ฌ 4 ๐ 2
The thing that drew me to the NFTS was the 100% project-based curriculum. And we made software - not board game/paper mockups. We ended up with like 5 .exes at the end of the course, which was a HUGE draw for me.
14.03.2025 15:09 โ ๐ 3 ๐ 0 ๐ฌ 0 ๐ 0
I took the Games Design & Development course at the NFTS and, while the teaching was excellent, the thing that landed me my first job was the relentless networking they had us do, and the large number of industry people they brought in. The school has a good rep, so recruiters would come to us.
14.03.2025 15:02 โ ๐ 3 ๐ 0 ๐ฌ 2 ๐ 0
Siiiiiiick
29.01.2025 20:21 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0
Bluesky post: To me it's only pointless when there's no context for why it's happening.
People having sex just because the author got horny? Cringe.
People having sex because of themes in the story that have built up to that moment? Tends to be interesting.
Kudos to everyone writing sex scenes because they're horny. Do it as often as you like.
23.01.2025 15:49 โ ๐ 109 ๐ 17 ๐ฌ 2 ๐ 2
These days, 'indieโ either means solo hobbyist or multimillion dollar companies using the word 'indie' to market themselves, but there are SO many developers in-between: professional, long-term devs who haven't grown into a huge studio โ perhaps due to funding or simply because they don't want to.
23.01.2025 10:29 โ ๐ 215 ๐ 46 ๐ฌ 4 ๐ 2
Hell yeah
22.01.2025 18:08 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0
Excuse me are those fondant potatoes
22.01.2025 18:03 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0
GDC Survey: 41% of devs affected by layoffs in 2024
The Game Developers Conference released its annual State of Games Industry survey today, which found that one in ten deโฆ
The Game Developers Conference released its annual State of Games Industry survey today, which found that one in ten developers were laid off in 2024
Overall, 41% of developers were impacted by layoffs last year compared to 35% in 2023
www.gamesindustry.biz/gdc-survey-4...
21.01.2025 17:03 โ ๐ 273 ๐ 141 ๐ฌ 0 ๐ 32
Like many people here have already said, doing nothing even a remotely related to game dev. I was fortunate(?) to burn out into an industry-wide crash that forced me to do nothing for like 6 months while my wife supported us both.
20.01.2025 13:06 โ ๐ 2 ๐ 0 ๐ฌ 0 ๐ 0
I'm proud of my own individual work, but each game release is less pride and more a of just a milestone, if that makes sense? Permission to rest.
18.01.2025 19:44 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0
You're gonna blink, it'll be the end of the day, and you'll think "hey that wasn't so bad". ๐๐ป๐๐ป๐๐ป๐๐ป
15.01.2025 09:45 โ ๐ 2 ๐ 0 ๐ฌ 0 ๐ 0
The video thumbnail for PMG's original documentary, showing a white, American hand clasping cash in exchange for the labour of a Southeast Asian workforce, represented here as being weighed down by their immense workload.
Back in 2021, PMG reported on the unseen games industry crunch taking place at outsourcing studios in SE Asia.
Since then, the companies we looked at have continued to work on some of the biggest games in the world, without any push to improve the conditions of the artists doing that work. (1/7)
07.01.2025 14:34 โ ๐ 2781 ๐ 1453 ๐ฌ 39 ๐ 95
lmao thanks for the heads up ๐
27.12.2024 16:57 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0
I've started using "NPC behaviour logic" when I'm talking about my roles, and I have only once had someone pick up the fact that I'm avoiding saying AI.
27.12.2024 16:37 โ ๐ 7 ๐ 0 ๐ฌ 0 ๐ 0
Part of why Netflix seemingly can't produce anything good or memorable is that "showing people exactly what they want" sucks the life out of artistic creation. No one has their life changed by a movie created in a lab to appeal to their exact marketable demographic.
26.12.2024 19:15 โ ๐ 1436 ๐ 289 ๐ฌ 18 ๐ 14
Whenever it's ready ๐
16.12.2024 18:38 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0
I'd be happy to give these a look for you! I'm a native speaker and am also suffering from Online Poisoning, so I should be able to help you out on editing.
16.12.2024 18:34 โ ๐ 3 ๐ 0 ๐ฌ 1 ๐ 0
Truly the most abrasive thing about The Butterfly Site is that people are obssessed with talking about how Things Are Done Over Here in a way that ignores how the platform is built capaciously, allowing many of the same bad behaviors (and actors) from other sites.
16.12.2024 17:34 โ ๐ 928 ๐ 179 ๐ฌ 11 ๐ 6
we toured a 3-bedroom duplex yesterday just for fun and it was $1.55M lmaooooooooooooo
We were the youngest ones there by at least 20 years
โwhy arenโt the youths having more kidsโ bro where will we put them?
15.12.2024 11:24 โ ๐ 297 ๐ 18 ๐ฌ 5 ๐ 3
I recently did a courtesy call with an indie developer. They wanted to talk to me because their game's target audience is ... uh, me. 25-40-year-old women, many of whom are moms.
They wanted to know: what did I need to pick up a game? What would bar me from playing?
Here are some answers ๐งต(1/?):
09.12.2024 22:11 โ ๐ 1057 ๐ 347 ๐ฌ 26 ๐ 70
Occasionally social media is good, eh? I get to personally go ๐๐๐ to someone that made something I really liked, and we both get free serotonin.
07.12.2024 12:35 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0
Recently I've had an interview for a role that was advertised as remote and turned out it wasn't, and for a role that was listed as on-site and turned out to be completely remote. It's the wild west out there, chat.
06.12.2024 20:43 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0
I did not anticipate the sequel to the "remain emotionally detached from your pawns" game to deliver so many deeply resonant characters. Some even spoke to me in a way that helped me claw my way out of my own labyrinth. I think you made Good Art on DD2 - I really enjoyed it!!
06.12.2024 12:08 โ ๐ 2 ๐ 0 ๐ฌ 1 ๐ 0
The one thing this whole debacle has reassured me of is my technical ability. I used to buy into the whole "if you're not pushing keys in an IDE you're not being productive" thing; but hearing very experienced devs talk about how their day-to-day looks a lot like mine has done WONDERS for my mental.
06.12.2024 10:56 โ ๐ 4 ๐ 0 ๐ฌ 0 ๐ 0
known games industry layoffs by year
known games industry layoffs by month
2024 currently has more known games industry layoffs than 2023+2022 combined.
2024 is roughly 600 layoffs away from doubling 2023. There is still plenty of business days left in the month.
I can't emphasize enough how extreme these last few years have been.
So far.
04.12.2024 00:58 โ ๐ 2347 ๐ 952 ๐ฌ 50 ๐ 122
โง indie gamedev, writer, occasional musician. She/Her. Senior Designer at [horror game company]. Proud member of Domino Club. Made Videotome.
also found on masto: https://timetheft.social/@spdrcstl
games: communistsister.itch.io
she/her ๐ณ๏ธโ๐ ๐ฎ๐น ๐
โ ๐NSFW๐
โ Goth Baroque Erotica
โ Links: godivaghoul.com
Video games and TTRPG writer/narrative designer. UX writer. Improviser. Forever GM. Immersive narratives. Neurospicy. He/Him. ๐ณ๏ธโ๐
Currently working with Mojang and Sketchbook Games.
Portfolio: https://www.clippings.me/jemalexander
idk some girl or cat or panda that does music & games
"verified" lena raine (that @kuraine)
see what i've done at: http://radicaldream.land
stay tuned for "ANOTHEREAL" coming 202X
The official account for Magic: The Gathering.
http://magic.wizards.com
I help people make games (DevPods.gg). GameDev since 97. Worked on Topple, Boom Blox, Medal of Honor. Formerly IGDA LA, IndieCade, Extra Credits. 4 GDC talks. 400k udemy students, 10M YouTube views/100k subs, 170k podcast DL. Vegan 23yr. Mask๐ท he/him
Principal Game Designer on Fable at Playground Games. JRPG Enthusiast. Comedy Improviser. EFC. Fantasy/SciFi Books. Dad. He/Him. Views Own.
Game writer (most recently Baldur's Gate 3 at Larian & Plarium). Former Total War community content editor and ESL senior editor. I like TRPGs, theme parks, and spooky things. My cat is prettier than you. https://linktr.ee/ellamcconnell
wow we are so back (it's so over)
made Among Us, Henry Stickmin etc etc too lazy to fill this out now
https://www.innersloth.com/
Investing in AMAZING indie games by teams founded or co/founded by women and gender marginalized developers ๐ฎ๐ฅโจ
PITCH your game โถ https://www.wingsfund.me/pitch ๐
Apply for WOMEN'S DAY SALE โถ bit.ly/WDS2026Apply
ใขใณใใฃโขใญใใณใฝใณ Journalist @videogameschronicle.com | #WHUFC sufferer | Previously: Yooka-Laylee / Impossible Lair writer | Old game mags / CVG | Biz: andy@vgc.gg
Illustrator, character designer
Netflix: Blue Eye Samurai | WB, Disney Books, WotC, Penguin, Macmillan, Hachette
Rep: Alison Mann
Torino ๐ฎ๐น
PRINTS: gallerynucleus.com/artists/abigail_larson?category=prints
๐ธ๏ธ abigaillarson.com
patreon.com/abigaillarson
Maker of Organic, Artisanal Video Essays About Interactive Media | Professional also-ran | Cringe Elemental | (he/him) | linktr.ee/campster
narrative design | ๐ALLโ๐พWILLโ๏ธRISE๐ | Thirsty Suitors / 80 Days / Sable | pleasures counter to capitalism-colonialism | technopolitics ๐+๐น liberation
goblin โข he/him โข patreon.com/adamtots โข Let Me In Your Window: https://amzn.to/4l2oOFw
Japanese games producer based in Montreal. Working in games since 2006. (Any pronouns)
Join our producer discord! https://forms.gle/i1pJ4eSthKVDpcPb6
Co-founder of @aftermath.site. ๐Canberra, Australia. DMs open. Email: lukeATaftermathDOTsite
www.aftermath.site
https://www.lukeplunkett.com/
principal UX designer โฆ Glowmade & Mythmatch & other secrets prev: DREST, King, Memrise, Minecraft โง printmaker and creative dilettante
๐ด๓ ง๓ ข๓ ณ๓ ฃ๓ ด๓ ฟ in LDN โฆ she/her
๐ฌ designcaitlin.substack.com
Game dev, writer, game jam junkie.
I worked on Super Nanny Sleepytime, Dakar18 and other stuff!
I also teach game programming and design at the Lusรณfona University of Porto ๐