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Adventures in 16 Colors

@ai16c.bsky.social

Retro game development and pixel art. Sporadic blog posts about obscure Commodore 64 games.

1,112 Followers  |  980 Following  |  82 Posts  |  Joined: 16.12.2023  |  2.1019

Latest posts by ai16c.bsky.social on Bluesky


Treasure Planet

07.02.2026 22:48 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

This looks familiar :)

04.02.2026 18:40 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Run the GIF backwards, and you get a nice animation of the vampire falling apart.

17.01.2026 23:20 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

Oh my, Kieran's portrait! Somebody must've thought he didn't look enough like a cat :D

05.12.2025 15:07 โ€” ๐Ÿ‘ 4    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
A work-in-progress puzzle dependency chart with its text labels blurred out.

A work-in-progress puzzle dependency chart with its text labels blurred out.

Saturday nights are perfect for arranging boxes in a puzzle dependency chart. No spoilers.

#GameDev #PointAndClick #AdventureGames

04.10.2025 18:12 โ€” ๐Ÿ‘ 12    ๐Ÿ” 2    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
Preview
Paganitzu - Wikipedia

Top left is probably Paganitzu (or its predecessor Chagunitzu), featuring Alabama Smith: en.wikipedia.org/wiki/Paganitzu

02.09.2025 17:47 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

That loading screen goes unreasonably hard for a puzzle game.

01.09.2025 21:05 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
An ANSI screen for a fake DOS game, very inspired by id Software's Commander Keen 4. It lists the player's detected hardware, like video and sound cards, and displays the available memory. A yellow prompt at the bottom tells the player to press a key.

An ANSI screen for a fake DOS game, very inspired by id Software's Commander Keen 4. It lists the player's detected hardware, like video and sound cards, and displays the available memory. A yellow prompt at the bottom tells the player to press a key.

Staying up late at night compelled me to make an ANSI screen for a fake DOS game.

#ANSI #DOS

01.08.2025 11:30 โ€” ๐Ÿ‘ 9    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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๐Ÿ”ฅ The Drifter is OUT NOW! ๐Ÿ”ฅ

Solve your own murder in our fast-paced point 'n click thrill-ride. 15% off for launch!
Steam ๐Ÿคœ store.steampowered.com/app/1170570/...
GoG ๐Ÿคœ www.gog.com/en/game/the_...

It's been a long road working on this one- so exciting to finally get it in people's hands!

17.07.2025 17:15 โ€” ๐Ÿ‘ 548    ๐Ÿ” 200    ๐Ÿ’ฌ 42    ๐Ÿ“Œ 54

I've played Loco Motive as well. Amazing pixel art in this one. I still need to finish it, though :)

Great, I'm looking forward to your game. PowerQuest looks to be quite a robust framework.

29.06.2025 19:53 โ€” ๐Ÿ‘ 4    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Nice! I've heard of PowerQuest because I recently played the Drifter demo. I'm probably going with Godot, because I've already made a prototype in that engine.

29.06.2025 13:08 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

Thanks! Yes, that's the plan.

29.06.2025 12:44 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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Ah, if it isn't my nemesis, the walk cycle!

#pixelart #animation #gamedev

29.06.2025 10:51 โ€” ๐Ÿ‘ 42    ๐Ÿ” 8    ๐Ÿ’ฌ 2    ๐Ÿ“Œ 0
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System Shock 2: 25th Anniversary Remaster is available NOW on PC platforms including Steam, GOG, Epic Games, and Humble Bundle! ๐Ÿค–โšก

26.06.2025 15:11 โ€” ๐Ÿ‘ 265    ๐Ÿ” 82    ๐Ÿ’ฌ 9    ๐Ÿ“Œ 12
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#Gaurodan is out!

The 2013 game has been completely redone to fit my current vision of traditional arcade game design. It's denser (more levels but less overall length), with better pacing, mechanics and a proper scoring system.

Music by @gryzor87.bsky.social โ™ซ
Info and downloads at locomalito.com

30.05.2025 07:46 โ€” ๐Ÿ‘ 1113    ๐Ÿ” 370    ๐Ÿ’ฌ 38    ๐Ÿ“Œ 38

I enjoyed the elevator puzzle in this one, especially because drawing a map made it easier.

27.05.2025 16:01 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

That jumping sound :D

09.05.2025 20:39 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Finally done with this! I really liked the results.

Picture minecraft, but it's an old computer RPG.

#pixelart #minecraft #BRart #ใƒ‰ใƒƒใƒˆ็ตต

05.05.2025 14:03 โ€” ๐Ÿ‘ 755    ๐Ÿ” 175    ๐Ÿ’ฌ 35    ๐Ÿ“Œ 1

I love this! Takes me right back to Ultima Underworld, where even small details in the UI had some game-related function.

05.05.2025 19:08 โ€” ๐Ÿ‘ 3    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Hello #PortfolioDay !

I make pixel art a bit like this. Thanks!

08.04.2025 14:37 โ€” ๐Ÿ‘ 587    ๐Ÿ” 199    ๐Ÿ’ฌ 11    ๐Ÿ“Œ 2
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Hii #PortfolioDay !๐Ÿ‘‹I've been placing pixels for 4 years and I love it โค๏ธ

08.04.2025 10:22 โ€” ๐Ÿ‘ 539    ๐Ÿ” 112    ๐Ÿ’ฌ 6    ๐Ÿ“Œ 0
Entering the village of Yallow. It's surrounded by trees, so added trees throughout the village. As usual, there's a signpost near the village entrance.

Entering the village of Yallow. It's surrounded by trees, so added trees throughout the village. As usual, there's a signpost near the village entrance.

#C64 #Kouyate #RPG progress: so how am I doing? Well, I have a 1Mb cart to play with and currently using 247k after getting the initial island working. Still a long way to go, but I feel I'm making good progress. Added a new village yesterday, and I'm happy with the way it's looking.๐Ÿ˜Š

06.04.2025 09:37 โ€” ๐Ÿ‘ 174    ๐Ÿ” 30    ๐Ÿ’ฌ 7    ๐Ÿ“Œ 0
32x32px fan sprites of the following classic Doom monsters: Imp, Shotgun guy, Zombieman, Lost soul, Pinky, Cacodemon, Baron of Hell.

32x32px fan sprites of the following classic Doom monsters: Imp, Shotgun guy, Zombieman, Lost soul, Pinky, Cacodemon, Baron of Hell.

Episode 1: Knee-deep in The Dead, complete!
(aka, shareware Doom)

02.02.2025 08:02 โ€” ๐Ÿ‘ 1531    ๐Ÿ” 300    ๐Ÿ’ฌ 25    ๐Ÿ“Œ 2

Wow, I'm afraid @juliaminamata.bsky.social needs to extend the Pantsmo project to cover up these covers as well.

31.01.2025 21:54 โ€” ๐Ÿ‘ 4    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
library.gamehistory.org โ€”  Now in early access
YouTube video by The Video Game History Foundation library.gamehistory.org โ€” Now in early access

The Video Game History Foundation Library is now in early access. For free. For everyone. Wherever you are.

Read more: gamehistory.org/vghf-library...

30.01.2025 16:00 โ€” ๐Ÿ‘ 5069    ๐Ÿ” 2611    ๐Ÿ’ฌ 88    ๐Ÿ“Œ 294

Thank you! It's a rather garish choice of colors, but I've grown to like it.

28.12.2024 08:59 โ€” ๐Ÿ‘ 5    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Thank you! :)

25.12.2024 02:05 โ€” ๐Ÿ‘ 5    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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Final two drawings for Pixel Artvent - Antler & Nuts #pixelart #pixelartvent
I hope you enjoyed this little challenge I hosted, and it's been so fun seeing all artworks of everyone who participated โœจ Happy Holidays!โค๏ธ

24.12.2024 13:21 โ€” ๐Ÿ‘ 215    ๐Ÿ” 38    ๐Ÿ’ฌ 6    ๐Ÿ“Œ 0

Thanks! :)

24.12.2024 15:44 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
16x16 pixel art image of some nuts

16x16 pixel art image of some nuts

This pixel art advent calendar shows all twenty-four sprites, which are, in order, a bell, some coal, a stocking, a bauble, a snowflake, a present, a Santa hat, a lit candle, a cookie, some chocolates, a ribbon bow, a wood log, a lantern, a gingerbread man, a glass of eggnog, a pinecone, a candy cane, mistletoe, a scarf, a star, a snowball, hot cocoa, an antler, and some nuts.

This pixel art advent calendar shows all twenty-four sprites, which are, in order, a bell, some coal, a stocking, a bauble, a snowflake, a present, a Santa hat, a lit candle, a cookie, some chocolates, a ribbon bow, a wood log, a lantern, a gingerbread man, a glass of eggnog, a pinecone, a candy cane, mistletoe, a scarf, a star, a snowball, hot cocoa, an antler, and some nuts.

Day 24 of the #pixelartvent challenge: Nuts

Last one! This was a fun thing to do, glad I stuck with it! Thanks to @pixelartjourney.bsky.social for hosting the challenge!

#pixelart #EGA

24.12.2024 09:55 โ€” ๐Ÿ‘ 43    ๐Ÿ” 8    ๐Ÿ’ฌ 3    ๐Ÿ“Œ 0

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