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r/DeepGames

@deepgames.bsky.social

A new subreddit community for discussing and discovering games that are deeply meaningful, emotional, unique, impactful or philosophical. reddit.com/r/DeepGames/

25 Followers  |  230 Following  |  10 Posts  |  Joined: 07.10.2025  |  1.7082

Latest posts by deepgames.bsky.social on Bluesky

I imagine a world where Twitch shifts from passive spectating of an entertainer back to the feeling of playing on the couch handing each other the controller, 1 death a turn. Something like Parsec, but even better.

29.10.2025 15:50 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

It's almost been 11 years since This War of Mine released and I think there hasn't been any other survival game that has made me feel this guilty about surviving while questioning all my gamer instincts like looting, killing and upgrading.

29.10.2025 02:53 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

I'd say our ability to tell stories hasn't improved, but our ability to build things has. And since games tell stories by building things..At best Pac-Man could symbolically express consumerism, but even that is an interpretive stretch, wouldn't you say?

29.10.2025 01:08 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

The full-size stays fun as long as it's rare. Then it becomes the equivalent of purple or legendary loot, which makes your definition of fun still valid.

25.10.2025 17:36 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

The cow saga continues...๐Ÿ‘€ (or I already missed an update)

20.10.2025 13:45 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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From the DeepGames community on Reddit: Cow Clicker, Balatro and the unintentional meaning of the most meaningless games Explore this post and more from the DeepGames community

Do โ€œnumber go upโ€ games secretly have meaning? Letโ€™s talk about the most meaningless genre, from @ibogost.com's Cow Clicker to Balatro.

www.reddit.com/r/DeepGames/...

20.10.2025 12:16 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

That does assume the concept of intelligence is self-explanatory, i.e. it already isolates some human capabilities as intelligence while excluding others. Other cultures and theories like Gardner's multiple intelligences question this. Though your broader point, everyone is different, still stands

20.10.2025 11:28 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Whenever we need to be extremely concise, we should distinguish and focus on themes (the core ideas/subjects explored, like 'death', 'war') vs. tropes (narrative conventions/plot devices, like 'enemies to lovers'). The former is descriptive, the latter reduces the story to predictable mechanics.

14.10.2025 13:45 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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Players Want Deeper RPGs, Says The Outer Worlds 2 Director The Outer Worlds 2 Game Director Brandon Adler said that players want deeper RPGs, and that's what they tried to make with this sequel.

We often equate "depth' with mechanical complexity (more agency/interaction), but I'd argue the success of RPGs like Expedition 33 suggests players crave a different kind of depth. Maybe we should distinguish "expressive depth" vs. "mechanical depth"? Re:
wccftech.com/players-want...

12.10.2025 21:59 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Hi everyone! I started the r/DeepGames subreddit to help bridge the gap between critics, researchers and everyday gamers. The idea is to make insightful conversations about games more mainstream, because they deserve the same depth of attention we give to film, literature, etc. Feel free to join!

08.10.2025 19:49 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

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