At 3PM PST/6PM EST today, I'll be playing an improvised set of modular synthesizer music featuring videogame samples for the ROMchip Journal Fundraiser! We're live right now so drop by twitch.tv/romchipjournal and check out donate.romchip.org/schedule for the whole schedule!
11.05.2024 18:05 β π 10 π 3 π¬ 0 π 0
Finally, @maxkreminski.bsky.social is sharing some of their work on Patchwork in βCreative AI: Lensing the Imaginationβ starting with a chain of generatorsβfrom world to character to story. Thereβs a problem of homogeneity so tools for users to guide/select/direct helps make more specific βlenses.β
19.04.2024 21:33 β π 2 π 0 π¬ 0 π 0
The next talk, by Issac Karth, was on βVivisecting Procgenβ and focused on the procedural generation systems in Elite (1984). I didnβt realize how central Elite is in contemporary research on procgen and appreciated the breakdown of the system/seed used to generate the gameβs galaxy.
19.04.2024 21:18 β π 2 π 0 π¬ 1 π 0
First up, at βAI & Storytelling,β @quakefultales.bsky.social presented on βPlay as in Stage Play: Systemic Acting for Interactive Storytellingβ which focused on forms of performativity shared between games and theater and how it modulates story. βCaves of Qud as a play and Macbeth as a Roguelike.β
19.04.2024 21:09 β π 3 π 0 π¬ 1 π 0
Hi @wen85.bsky.social, remember to use the #SmallGameStudio hashtag on your posts, otherwise we won't be able to see your work in our shared feed!
15.04.2024 20:04 β π 0 π 0 π¬ 0 π 0
Looking greatβlovely selection of assets!
11.04.2024 01:50 β π 0 π 0 π¬ 0 π 0
Haha, try rotating the Directional Light and the sun will set! (Procedural sky box)
11.04.2024 01:49 β π 0 π 0 π¬ 0 π 0
Love thisβlovely minimal design. Also happy to see the Blender to Unity pipeline is working for you. Great start!
11.04.2024 01:48 β π 1 π 0 π¬ 0 π 0
You'll get it! Just have to give it timeβpractice makes perfect :)
11.04.2024 01:46 β π 1 π 0 π¬ 0 π 0
Yes! Excited to hear what you think of Robert Yang's writing on the game :)
11.04.2024 01:44 β π 0 π 0 π¬ 0 π 0
Hmmm, remind me to talk more about collision in classβwe'll figure it out!
11.04.2024 01:44 β π 0 π 0 π¬ 0 π 0
Oops! Good opportunity to practice!
11.04.2024 01:43 β π 0 π 0 π¬ 0 π 0
You're doing good!
11.04.2024 01:42 β π 0 π 0 π¬ 0 π 0
Haha, excellent!
11.04.2024 01:42 β π 0 π 0 π¬ 0 π 0
Yes! We'll learn more tricks like this to make things easier! Looking good!
11.04.2024 01:41 β π 0 π 0 π¬ 0 π 0
Trapper keeper cover vibes!
11.04.2024 01:40 β π 1 π 0 π¬ 0 π 0
Awesome, can't wait to see what you make!
11.04.2024 01:39 β π 1 π 0 π¬ 0 π 0
Scripts in Project 0! This is a first :)
11.04.2024 01:36 β π 0 π 0 π¬ 0 π 0
Ah, look at the culling settings on the camera. You can change how far away it renders polys and shadows.
11.04.2024 01:35 β π 0 π 0 π¬ 0 π 0
Interesting! What filetype did you export from Tinkercad? Looks like it worked well!
11.04.2024 01:35 β π 1 π 0 π¬ 1 π 0
Haha, looking good!
11.04.2024 01:34 β π 1 π 0 π¬ 0 π 0
Oh wow! First solo projects lets gooooo!
11.04.2024 01:32 β π 0 π 0 π¬ 0 π 0
Looking good! Try to make the microblogging useful to youβfollow friends, game makers, and artists to fill your feed with interesting things; try to document your progress with screenshots and short thoughts as you work; and remember to respond to others posts to develop conversations!
11.04.2024 01:31 β π 0 π 0 π¬ 0 π 0
Haha, at least you know now!
11.04.2024 01:27 β π 0 π 0 π¬ 0 π 0
The "focus" shortcut works in other 3D programs like Maya too!
11.04.2024 01:26 β π 0 π 0 π¬ 0 π 0
Awesomeβyes, Maya is such a powerful tool! Here's Unity's documentation on importing from Maya: docs.unity3d.com/Manual/HOWTO...
11.04.2024 01:25 β π 0 π 0 π¬ 0 π 0
Uh oh! I think we figured out that the FPS Controller assets weren't all loaded. For the mouse, maybe unplug and replug?
11.04.2024 01:22 β π 1 π 0 π¬ 1 π 0
Neat! Have you tried changing some of the values on the controller component? You can really change the feel by tweaking speed, gravity, etc.
11.04.2024 01:21 β π 0 π 0 π¬ 0 π 0
Oh, good call on giphy!
11.04.2024 01:19 β π 0 π 0 π¬ 0 π 0
Haha, oh no! How long did it take?
11.04.2024 01:19 β π 0 π 0 π¬ 0 π 0