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Syrene

@syrenebean.bsky.social

UC Davis '25 | PSC & CDM I love making art and games!

23 Followers  |  12 Following  |  40 Posts  |  Joined: 01.04.2025  |  1.675

Latest posts by syrenebean.bsky.social on Bluesky


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I’m really excited about my future of game development. I’m really gonna take all of the lessons I’ve learned from this class to keep creating. I feel like a lot of my earlier projects in this class were lacking a lot of polish, so it was nice to focus more on that aspect this time. #SmallGameStudio

13.06.2025 06:38 β€” πŸ‘ 2    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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One of the things I struggled with for my game was trying to change the name of the project folder. For the longest time, I didn’t realize that it would show on the web version (is there a way to hide it?), and when I tried to change the folder name I almost broke the game. Oops. #SmallGameStudio

13.06.2025 06:31 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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I changed quite a bit of my game compared the original concept. Because I was struggling to figure out a consistent system for triggers and dialogue, I ended up having my entire game take place in one area. Even though it was a limitation, I’m happy with what came out of it. #SmallGameStudio

13.06.2025 06:28 β€” πŸ‘ 4    πŸ” 0    πŸ’¬ 2    πŸ“Œ 0

I really enjoyed playing this game in class! Your games feel really vulnerable and introspective, and convey emotions well.

14.05.2025 18:49 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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I want to learn how to make more elaborate particle systems. I'm kind of obsessed with them after this project.

I was trying to make a dark aura cloud, but it just looks like toxic fumes (,,‒̀﹏‒́,,)

#SmallGameStudio

14.05.2025 18:42 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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I had so much fun making the base for this game. It would be fun to make an interior with an isometric style like the Sims 1.

#SmallGameStudio

14.05.2025 18:36 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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I had a few people ask me about how to add a trail and wanted to make a post about it.

1) Go to Effects > Trail
2) Put the trail as a child of the player
3) Change the trail renderer line so it decreases over distance
4) Choose your colors and lower the Alpha on top right corner

#SmallGameStudio

14.05.2025 18:29 β€” πŸ‘ 3    πŸ” 0    πŸ’¬ 2    πŸ“Œ 0
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Passage had really cool art, and I liked how they showed the passage of time through the characters and world. I think having the narrowed view really adds to the game as well.

#SmallGameStudioArcade3

06.05.2025 18:48 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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I was a bit confused by shΕ« qt first, but learning the controls makes you appreciate it a bit more. It feels like a more advanced drawing game, which makes sense with calligraphy.

#SmallGameStudioArcade3

06.05.2025 18:44 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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Loneliness was a … lonely game. Everyone just runs away from you and the game gets darker until it suddenly ends. I like the element of making objects repel you.

#SmallGameStudioArcade3

06.05.2025 18:38 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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It took me a minute to understand what was going on in PONGS. The added mechanic of a QTE with the keyboard was pretty unexpected. I guess it’s supposed to be edutainment pong??

#SmallGameStudioArcade3

06.05.2025 18:30 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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A Game About Love & Distance was such a fun abstract experience. It reminded me of the marriage where you can still understand the relationship between these simple colored squares.

#SmallGameStudioArcade3

06.05.2025 18:23 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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Sibilant Snakelines was really cool in using a retro aesthetic and gameplay to emulate more complex games

#SmallGameStudioArcade3

06.05.2025 18:17 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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I didn’t originally know what Freedom Bridge was about until the ending. Really effective despite being very simple and short.

#SmallGameStudioArcade3

06.05.2025 18:11 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

I keep getting an error for NullReferenceException sadly.

06.05.2025 05:34 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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For some reason, I can't get the scoreboard to work. I got sad, so I added a dog to the game.

#SmallGameStudio

06.05.2025 05:32 β€” πŸ‘ 3    πŸ” 0    πŸ’¬ 2    πŸ“Œ 0

Your color selection is so visually pleasing. Feels like a mobile game I would play to relax.

Also pretty sure we ran into this issue during class, I think it has to do with the min. and max. settings for the paddle, but can't fully remember. I'd double check and rewatch the lecture.

06.05.2025 04:21 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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It's really exciting to see all the variables and terms that I would always see in game dev videos start to make sense to me. Like wow, I know how to shoot objects and make them disappear! Love this class.

#SmallGameStudio

06.05.2025 02:55 β€” πŸ‘ 3    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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played Paperclips, feel like I just got thrown into a CEO position and tanking the company.

I can see the connection between making an auto clicker and using void Update in Unity.

#SmallGameStudioArcade2

24.04.2025 18:46 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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The Temple of No had a really cool art styles and fun sound design!

#SmallGameStudioArcade2

24.04.2025 18:40 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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A Teenage Vampire’s Guide to Sunshine is really fun to experiment with.

Was kinda surprised by how detailed the AI responses are.

#SmallGameStudioArcade2

24.04.2025 18:31 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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played Queers in Love at the End of the World, a true anna anthropy classic!

some of the lines are really poetic

#SmallGameStudioArcade2

24.04.2025 18:21 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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played nectar thief and was a little confused at first, but it seems pretty interesting!

#SmallGameStudioArcade2

24.04.2025 18:15 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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I made this really janky TV set in Blender last week to see how importing would work. It's not that hard to play videos on a plane, but they sadly can't be .gifs

#SmallGameStudio

22.04.2025 06:24 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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My 2.1 game is really random, but I do feel more comfortable scripting in Unity now. Still a lot more to learn, though.

#SmallGameStudio

22.04.2025 06:19 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

Update: I literally just had to use || as a conditional operator. Whoopsies.

22.04.2025 05:20 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

This is so cool. Reminds me of using Twine.

22.04.2025 04:57 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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Wanted to make a game where you have to press different keys to select TV channels. But I don't know how to program Input.GetKeyDown(KeyCode.__) for multiple keys.

I may or may not have to just copy and paste 26 lines until I figure it out.

#SmallGameStudio

22.04.2025 04:56 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 2    πŸ“Œ 0

I didn't even know you could do that. This would be cool to use as a way to direct players to an area like Monster Hunter's glowing flies.

15.04.2025 03:39 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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Wasn't sure how to make a natural looking light, so I just used a small area light and upped the intensity a bit for these candles. I'm sure I'll find a better way to do this later in the quarter hehe

#SmallGameStudio

15.04.2025 03:34 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

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