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Reiska πŸ”©

@reiska.bsky.social

Old millennial, any pronouns acceptable.

11 Followers  |  25 Following  |  55 Posts  |  Joined: 17.08.2023  |  2.1565

Latest posts by reiska.bsky.social on Bluesky

I suspect your higher fighter HP may just be good luck, but I admittedly haven't deep dived Wiz5 mechanics as much as I have 1-3 and I do know there are some changes

that said fighter's other relative advantage is just leveling up dramatically faster than lord

12.11.2025 10:37 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

No worries, boss - please rest up and feel better! I'm sure none of us want you to hurt yourself for our sake. πŸ’™

08.11.2025 09:34 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

Later builds lampshade this by specifically putting a note on the relevant applet in the utilities menu saying "NO 10 YEAR PENALTY"

In any case, on the various computer platforms, you could (and I'm sure it was commonplace) always back up your character disk.

05.11.2025 21:36 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

On the first retail version of Apple II Wizardry 1, doing this would also considerably age the characters affected (by 10 years!). Apple II Wizardry 1 actually has multiple known official builds, though, and this penalty was apparently rather swiftly rethought.

05.11.2025 21:36 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

On most of the computer ports, it didn't work this way though; resetting the computer while you were in the maze would leave your party stuck in an "out" state, which you had to use the utility menu to recover - this would throw them back to the castle.

05.11.2025 21:36 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

This is also true of the NES version and, indeed, most console versions.

I remember reading at some point a long time ago that the PC-Engine version would somehow penalize you if you did it too much but I can't find that anymore (also PCE Wizardry is like the least documented by far)

05.11.2025 21:36 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

Eeee I love the drawings :O

You're awesome and I couldn't possibly forget you!!!

05.11.2025 05:21 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

If you have the stomach for another ancient-ass RPG after Wiz1, the other big formative influence on Japanese RPGs is the early Ultima games.

In particular I personally think general JRPGs (Dragon Quest especially, and much flows from it) pull a lot more of their design language from Ultima

02.11.2025 22:45 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

I remain a strong Wizardry fan but I remain a little bitter to this day that Might and Magic never really managed to eclipse it in the popular consciousness, since it's really just a much better designed game and I think the genre overall would be better had it been M&M clones and not Wizardry (3/3)

02.11.2025 22:25 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

It only really gets the benefit of the doubt for this because it had essentially no prior art (none that was available to the market anyway; all of its evolutionary predecessors at the time would have been largely confined to university mainframes) (2/3)

02.11.2025 22:25 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

Wizardry 1 is a cruel, cruel experience and this sort of shit is why I absolutely won't begrudge anyone using emulator saves or backing up character disks or whatever to finish it. (I believe the DE remake lets you keep multiple save files for effectively this purpose.) (1/3)

02.11.2025 22:25 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

This is also the case for some character names from Genealogy of the Holy War, Thracia 776, and (New) Mystery of the Emblem as well.

27.10.2025 08:47 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

Dragon Quest definitely has a vocal minority of its fandom that prefers the more serious style of the NES localizations to the more whimsical style of the modern ones, yeah.

27.10.2025 07:56 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

Another big one I know offhand in Touhou is "Fantasy Heaven" (older) vs. "Fantasy Nature" (newer) for Reimu's iconic spell card

27.10.2025 07:55 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

I assume they mean Jack Vance, a sci-fi/fantasy author probably best known for his short story collection The Dying Earth.

Gary Gygax was also a Vance fan, and the way Dungeons and Dragons spellcasting works to this day is heavily derived from Vance's fiction.

27.10.2025 07:46 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

It's quite common for older fans of FFT to continue to use the name spellings from the 1998 version over the modern versions still as well, and there are more of these than I can possibly list in a Bluesky character limit.

27.10.2025 07:41 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

The most prominent examples I can think of from that game:

- Delita's "Tough... don't blame us. Blame yourself or God."
- Argath's "Animals have no God!!"
- A section of the introductory narration in the first chapter where the game displays the words "little money" excruciatingly slowly

(2/3)

27.10.2025 07:41 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

The Final Fantasy Tactics fan community has a massive case of this; it's a game where the 1998 has a couple lines of similar memetic prominence to "You spoony bard!" from FF4. (1/3)

27.10.2025 07:41 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

wooooooooooow this is SO COOL :D

25.10.2025 06:17 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

You're amazing and I can't wait to see that number go even higher 🩡

13.10.2025 20:15 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

Secret of Evermore did something kind of like this (but like your own example in FS, there was exchange), too.

10.10.2025 00:16 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

FFT has a lot of questionably-designed skillsets like Dragoon's, though, which is one of the reasons why, as much as I love this game, I don't reserve my thoughts about how a lot of its reputation benefits from rose-tinted glasses and the fact that none of its imitators have convincingly topped it

09.10.2025 09:11 β€” πŸ‘ 2    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

LFT had to settle for cutting the list down to range 2/4/8 and vertical 2/4/8, with the ranges priced at 100/300/900 JP and the verticals priced at 50/150/450 JP.

So basically you were guaranteed to have range 2/vertical 2 after one map and had around a 50% chance to just start with that

09.10.2025 09:11 β€” πŸ‘ 2    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

Dragoon's especially annoying because it's programmed in a manner that makes it exceptionally hard to really do anything with in mods as well (at least on PSX/PSP; I presume the same's going to be true here given that so much of the original game data files are still used in their original formats)

09.10.2025 09:11 β€” πŸ‘ 2    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

People on the internet so often fail to realize that moderators are human too, and sometimes they make mistakes under fire, and sometimes I need to stop essaying at 3:30 in the morning and go back to playing FFT (4/4)

05.10.2025 10:37 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

Like, I ate a super-long timeout from a Twitch streamer I follow one time because I accidentally broke a minor chat rule in the ass end of the morning when all the mods are asleep and so the streamer had to mod me herself. But... it was fine! I fucked up and I knew it and didn't make excuses (3/4)

05.10.2025 10:37 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

once the dust settles and the brigading stops. My general experience is that someone who's going to get viciously angry at being modded heavy-handedly amidst a crisis situation is probably not someone good for the health of your community in the long run anyway. (2/4)

05.10.2025 10:37 β€” πŸ‘ 2    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

Yeah, that was my impression as well from glancing around yesterday morning.

They're in the midst of a brigade/raid situation functionally and trying too hard to stick to the letter of their rules instead of just wielding the banhammer liberally at disruptive behavior and sorting it out later (1/4)

05.10.2025 10:37 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

From where I'm sitting, regardless of whether the staff is morally sound or not, the userbase is unsalvageable.

Already too far gone on the whole Nazi Bar scale.

04.10.2025 15:25 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

Teleport obsoletes every other mobility-oriented movement ability in the original and it's really no contest, so bumping its cost up makes a degree of sense, given it not only allows you to accept a modicum of risk to move beyond your range but *also* lets you ignore terrain obstacles

01.10.2025 07:37 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

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