Both Razbuten and a LOT of the comments talk about how it "isn't entertaining" and that people wanna come home and relax.
But we shouldn't reduce games as a medium to "entertainment".If the experience and the story I want to tell has a time limit,then I should be able to represent that mechanically.
26.09.2025 16:21 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0
A Youtube comment that reads:
"I kept waiting for you to address how a 20+ hour game could handle the fail state of running out of time and you just... didn't? This is the core challenge that a game-wide time limit needs to address. What happens when you're locked in a fail state in Cyberpunk after 30 hours because you're out of time and have already done all your quick side quests? Or 60 hours into BG3? Do you really expect players to just restart the game?"
While I agree that @razbuten.bsky.social should have adressed this point, my answer to the question "but what happens if you fail after 30 game hours???"
Then you fail. That's it. No way to come back, even though you had options. You failed, and the only way to get another ending is restarting.
26.09.2025 16:18 โ ๐ 0 ๐ 0 ๐ฌ 1 ๐ 0
Youtube comment that reads:
"One of my favorite things to do in Cyberpunk is blazing through the streets on my yaiba kusanagi motorcycle, if there was a real-time timer ticking down throughout the entire playthrough I would absolutely never do this and would exclusively use the fast travel stations. Rather than laughing when I mess up and slam into something at 100 mph I would be frustrated at the idea that I just lost some time due to having fun."
"but if there's a timer counting down, how am I going to have fun?!?!?!"
The whole point is that you can find how to have fun despite of it. There's overall more stress, but stress doesn't mean you can't have fun(more on that later)
Also fast travel should absolutely bring the timer down lol
26.09.2025 15:24 โ ๐ 0 ๐ 0 ๐ฌ 1 ๐ 0
Youtube comment that reads:
"I think it's part of a bigger underlying issue that's that people don't like losing their progress. A gamewide timer is just a constant, stressful reminder that that could happen."
Other point that people brought up is that "timers are stressful".
Stress is used in every other part of game design in order to make the player make interesting decisions.
People always reacted like this to every "gamewide" design, like losing resources on death on DkS, so that's nothing new
26.09.2025 15:20 โ ๐ 0 ๐ 0 ๐ฌ 1 ๐ 0
An youtube comment that reads:
"I think the response of most players to a mechanic like that would probably be to OCD minmax and compulsively google before doing anything, which is probably the opposite effect to what you're looking for with them."
This is the most upvoted comment on the video, saying that people would "compulsively google before doing anything".
And like, ok? Who cares? If the person goes to google and spoil themselves the fun of the game just because of a mechanic that is a setback, they were going to do it anyway.
26.09.2025 15:10 โ ๐ 0 ๐ 0 ๐ฌ 1 ๐ 0
The video talks about using time limits not only as a tool for game sections and mini-games, but for the whole game, being intrinsically linked to the narrative.
And that's great, because I'm always thinking in ways we could improve the medium, but people treat this like such a taboo
26.09.2025 15:07 โ ๐ 0 ๐ 0 ๐ฌ 1 ๐ 0
YouTube video by Razbuten
Time Limits Are Good (but nobody wants them)
I recently watched Razbuten's video on time limits and honestly, the comments are so sad to see.
This is the video I am talking about:
www.youtube.com/watch?v=w6kv...
26.09.2025 15:03 โ ๐ 1 ๐ 0 ๐ฌ 1 ๐ 0
Congrats to all Unreal developers, you are VERY brave for using such a shitass engine
28.05.2025 19:46 โ ๐ 2 ๐ 0 ๐ฌ 0 ๐ 0
รฉ o fim da quebrada
28.05.2025 19:07 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0
Let's take a look at the reasons why you might get laid off while working on a game, shall we?
Your game doesn't do well, which, sure. Harsh, but understandable.
Your game is called a success by Microsoft. Microsoft then lays you off.
You help make a game as successful as Marvel Rivals. You are then laid off.
Your studio gets acquired for over $60 billion dollars. You are then laid off.
You endure executive pressure that forces you into making games your studio isn't good at making. It doesn't go well. You are then laid off.
Someone decides your portfolio needs to be aligned/reorganised/restructured to become more flexible/agile/versatile under economic/industry conditions. Meanwhile, your CEO might've spent $2 million on vintage cars. You are then laid off.
gamedev dot txt
30.04.2025 15:16 โ ๐ 6418 ๐ 2437 ๐ฌ 57 ๐ 76
does it still work with Shift+Mouse Wheel?
31.12.2024 13:18 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0
Daily reminder that the underlying purpose of AI is to allow wealth to access skill while removing from the skilled the ability to access wealth.
26.12.2024 20:34 โ ๐ 12309 ๐ 4990 ๐ฌ 72 ๐ 111
to na mesma, pode levar o ano todo mas VOU LANรAR ALGUMA COISA COMPLETA
26.12.2024 20:00 โ ๐ 1 ๐ 0 ๐ฌ 1 ๐ 0
don't be embarrassed!! you have a lot of courage to put your art out there, and some of the greatest games we have today started with non professional art.
26.12.2024 01:38 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0
starting the day with this:
bad game art will *ALWAYS* be better than ai illustrations.
i want to play games that people actually took the time and courage to put a pencil to paper or make bad pixel art instead of just slop. no matter how advanced ai generation gets, this will never change.
25.12.2024 15:02 โ ๐ 8 ๐ 0 ๐ฌ 2 ๐ 0
neurodivergent gamedevs here!
23.12.2024 09:32 โ ๐ 3 ๐ 0 ๐ฌ 1 ๐ 0
Sharing this awesome starter pack of Women Game Designers and Developers (including artists and audio specialists). Give them a follow!
#gamedev #indiedev #games
go.bsky.app/Bn9UUz2
19.12.2024 02:59 โ ๐ 123 ๐ 56 ๐ฌ 6 ๐ 0
Alpha to me is basically: no stylized UI, really basic game assets, just enough so that you can test the game loop fully. it's a well-developed proof of concept, really
19.12.2024 12:35 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0
wow, i just noticed I have a very different vision of what's the Alpha milestone than most developers.
Alpha: first playable prototype
Beta: vertical slice
Gold: fully released game
19.12.2024 12:32 โ ๐ 1 ๐ 0 ๐ฌ 1 ๐ 0
Godot developer here! Not a lot of posts here yet tho
19.12.2024 00:45 โ ๐ 1 ๐ 0 ๐ฌ 1 ๐ 0
Agreed!
16.12.2024 13:06 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0
You mean for The Game Awards, or for general categorizing?
16.12.2024 12:55 โ ๐ 1 ๐ 0 ๐ฌ 1 ๐ 0
I dont want AAA games anymore, i want games made by a little freak with a vision
12.12.2024 08:15 โ ๐ 5485 ๐ 2005 ๐ฌ 92 ๐ 107
nรฃo existe horรกrio pra lacraรงรฃo
14.12.2024 12:06 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0
everybody asking themselves "why did that shitty AI cat game get into The Game Awards" really miss the general answer to the question "why did TGA do that".
as always, the answer is money. absurd quantities of money. crypto/AI shills want to push that shit no matter what
14.12.2024 08:50 โ ๐ 3 ๐ 0 ๐ฌ 1 ๐ 0
thank you! been looking for this
13.12.2024 08:54 โ ๐ 1 ๐ 0 ๐ฌ 1 ๐ 0
meme template of a skeleton squatting with a barbell: "my body is a machine that turns empty game projects into shitty prototypes"
prototyping is hard, OK? ๐
#gamedev
10.12.2024 11:25 โ ๐ 117 ๐ 12 ๐ฌ 0 ๐ 1
been there, done that, am trans
05.12.2024 21:30 โ ๐ 1 ๐ 0 ๐ฌ 1 ๐ 0
chegay
15.11.2024 11:43 โ ๐ 2 ๐ 0 ๐ฌ 0 ๐ 0
Gamedev and Writing type creature
๐ณ๏ธโโง๏ธ
I like making small 2D worlds in #godotengine
Available for contract work: niontau@gmail.com
o de sempre
he/him
doutorando em comunicaรงรฃo pela UFF
pesquisando coisas e falando abobrinha no substack do terรงa noise
assina lรก: https://tercanoise.substack.com/
Indie game developer by day, cat servant by night.
Wishlist our new game ๐คฟ Cozy Dive โจ
๐๐ป https://store.steampowered.com/app/4084700/Cozy_Dive/
Monster Hunter Documentary guy. he/him.
Find my thoughts on games, shows etc. that I finish under #OceanizMediaThread
https://temstuff.neocities.org/
23 โข it/they โข doll โข artist โข godot 4.x gamedev โข sfw, so please be respectful, thank you
i transmute the prima materia of my mind into the great work of orchid โข https://oui24.me/
#myart #orchid #gamedev
Hi, I'm Jake! I'm an indie gamedev making Scrabdackle! It's a neat cool weird thing if you wanna check it out: store.steampowered.com/app/1578720/Scrabdackle/
Monster-caching JRPG where Lovecraftโs creatures become your battle buddies... and a dash of absurd humor.
TTRPG designer/editor. casual Edison enjoyer at @bammaxtcg.bsky.social. Missouri strong, STL proud. ND. why use AI when you could get good? thoughts are my own. #playmoregames
๐ค he/him
๐ bammax.carrd.co
๐ฒ bammax.itch.io
Videogames com contexto. Jornalismo crรญtico, divertido, consciente e inclusivo.
Lives em twitch.tv/overloadr e em youtube.com/overloadr
www.overloadr.com.br
Campanhas de apoio: overloadr.com.br/ajude
Game Developer and Tech Artist โจ
passivestar.xyz
Developer of Free Stars: Children of Infinity, sequel to The Ur-Quan Masters. https://freestarsgame.com/ | ๐ฎhttps://discord.gg/rasVCDmYKp | We are Fred Ford and Dan Gerstein @pebby.net
solo gamedev
Wishlist The Mailroom https://store.steampowered.com/app/3965430/The_Mailroom/
crowfriend.com
twitch.tv/jotson
a very goofy old-school platform fighter. coming to steam when it's ready!
I make games and fonts and music
Find me here:
http://not-jam.itch.io
https://linktr.ee/notjam
https://drive.google.com/drive/folders/1ehj_uCbZy8gZ1c6MS8VTVfUCYEvqMllE
Making Checkmage! a casual adventure game about playing chess with wizards
Play the demo now! https://store.steampowered.com/app/3706230/
join the discord! https://discord.gg/Gn6K4BYqba
art account - @posshydra.com | games - https://oleogustus.itch.io
๐ฑSenior Unity/Godot Generalist
โจTechnical & VFX Artist
๐3d Character Animation & Rigging
๐ฑMade Super Farming Boy + uncountable NDA stuff
๐จGourmet meme maker
๐ณ๏ธโโง๏ธThey/Them
๐Rosario, Argentina
parametricavocado.com
๐จ๐ฆ | ๐ณ๏ธโ๐
Solo Dev @pasgame.ca Working on Horripilant
Head of Media, Graphic, UI/UX Design @ Momentum Mod
Video Editor & Capture Artist @ Mental Checkpoint
Indie dev of some kind
Creator of Aggi's Tiny Friends:
https://store.steampowered.com/app/3190840/Aggis_Tiny_Friends/
Wibbly Witches:
https://store.steampowered.com/app/1305590/Wibbly_Witches/
And more!
https://owensenior.itch.io/