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Ruinesque

@ruinesque.bsky.social

ruinesque.blogspot.com Mostly TTRPGs. Sometimes SFF, movies, and communism. he/him

9 Followers  |  25 Following  |  6 Posts  |  Joined: 07.12.2025  |  1.2843

Latest posts by ruinesque.bsky.social on Bluesky


papal action hack-n-slash game called X Cathedra
if you clear a mission no-hit you get ranked Infallible

10.01.2026 17:44 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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D&D Monster Reaction Charts Compared - Leon Atkinson After converting the red box version of the reaction chart to percentile, I survey charts from other editions, concluding I like the Rules Cyclopedia version the best.

Shout-out to Leon Atkinson's similar work from 2020, which compared across multiple editions:
www.leonatkinson.com/dd-monster-reaction-charts-compared/#comments

28.12.2025 02:34 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Reaction Roll Redux The 2d6 reaction roll procedure in B/X is a little half-baked. Here it is as expressed in Old School Essentials: The referee determines mons...

I reworked B/X's suggestion-ish reaction roll into an oracle with three distinct outcomes: fight, flight, or parley.

ruinesque.blogspot.com/2025/12/reac...

28.12.2025 02:34 โ€” ๐Ÿ‘ 7    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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Sunlanders I: Class-as-Race & Warborn (Fighter) I'm kicking offย  Sunlanders , my series on homebrew demi- (and non-) human classes for B/X, before I really explain what the Sunlands settin...

Sunlanders is the start of a series of non-human classes for my homebrew setting, The Sunlands.

I'm starting with a thought experiment: if the B/X fighter's mechanics belonged to a non-human race-as-class, what would those people be like?
ruinesque.blogspot.com/2025/12/sunl...

21.12.2025 00:38 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Tac n' Slash I: Thesis, Two-Action Turns, & Speed Dice Initiative This is my inaugural post on this blog. I'll keep it brief today and save the at-length introduction for another time. Inspiration struck be...

My first post kicks off a series of house rules I'm calling Tac n' Slash, to bring more significant tactical decisions to B/X combat.
ruinesque.blogspot.com/2025/12/tac-...
First, I introduce a two-action economy and a dice-based variant on speed factor initiative.

11.12.2025 05:27 โ€” ๐Ÿ‘ 2    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Hey. I play RPGs.

I've decided to dive headfirst into the OSR this year, and I've started a blog about it. It's still under construction.
ruinesque.blogspot.com
It would be cool if you read it & shared it with friends.

11.12.2025 05:27 โ€” ๐Ÿ‘ 1    ๐Ÿ” 1    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

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