I don’t actually think it’s “safe” since it ignores evaluation order. I still did that in esbuild because it was a TS-specific construct, but I might actually have to undo that optimization if it gets standardized in JS with a well-specified inline evaluation order.
15.04.2025 23:45 — 👍 1 🔁 0 💬 1 📌 0
A 10x Faster TypeScript - TypeScript
Embarking on a native port of the existing TypeScript compiler and toolset to achieve a 10x performance speed-up.
Today we're thrilled to announce our effort to port the TypeScript compiler and language service to native code, gaining a 10x speed boost in build times and editor responsiveness!
devblogs.microsoft.com/typescript/t...
11.03.2025 14:36 — 👍 977 🔁 292 💬 22 📌 156
✨ Weird CAD and graphics research
⚙️ Embedded software and Rust
🌎 Cambridge, MA
🏠 mattkeeter.com
Baking bread and compilers are kinda similar if you think about it
@tekknolagi elsewhere
bernsteinbear.com
Solo-dev by night • Tech-art at UbiParis by day
Working on MindVenture : A Creation game with story ! 🌸
Wishlist & Demo here : http://s.team/a/2093580
Making Voxile: Help us create (or destroy 😈) ray traced voxel worlds where you explore, loot, and fight your way to the top.
Early Access now available on Steam!
Play Now➡️ voxraygames.short.gy/Voxile
Discord➡️ https://discord.gg/tCpnp8XRs2
Account run by a little cow wearing a cape
🍔 We make clean, simple plant-based meat.
💚 Better for you, better for animals and better for the planet.
🫶 Serve Love.
she/her | 🏳️⚧️🏳️🌈
Game dev/Pixel Art/3D
Made UNSIGHTED, working on ABYSS X ZERO: https://store.steampowered.com/app/2872300/ABYSS_X_ZERO/
🦑 The official home of Giant Squid on Bluesky
🎮 Sword of the Sea, The Pathless, & ABZÛ
🌊 SotS Out Now on Steam: https://store.steampowered.com/app/2453160/Sword_of_the_Sea/
Software engineer fascinated by hardware, electronics, & the niche. Studying graphics programming at BUAS 🤟 Intrigued by voxels, pixel art, & graphics.
https://m4xc.dev/
👋 Freelance technical artist https://gotibo.fr/
🕹️ Makes games and such http://gtibo.itch.io
🧑🚀 Currently working on Wild Cosmos s.team/a/3051070
🇫🇷🥖 Criminally French
Building a new renderer at HypeHype. Former principal engineer at Unity and Ubisoft. Opinions are my own.
Making → @animejs.com
Support the project → https://github.com/sponsors/juliangarnier
Craft tranquil dioramas and relax in your own zen garden🌸
Wishlist Dream Garden on Steam now: https://store.steampowered.com/app/3367600/Dream_Garden/
What? You can see this? Cool!
I'm a professional UI designer / programmer working on an indie game in my free time. I also do a lot of 3D modeling.
Trying to post every other day. Let's see how long that lasts.
#godot #blender #gamedev #indiedev #art
Friendly Neighborhood JavaScript Ninja Cat from Berlin.
Post mainly stuff from my little JavaScript 3D engine or from my little cat game.
Making Island Architect, a cosy town building game. Also game programming teacher and consultant. Previously 10 years at Frostbite and EA DICE. Creator of Oklab.
Whishlist now!
https://store.steampowered.com/app/3079100/Island_Architect
Making 3D easier since 2010.
compiling JavaScript: https://porffor.dev
TC39 & WinterTC invited expert
20. they/them 🌈
- Executive Director, Project Drawdown drawdown.org
- Climate scientist, working on solutions
- Passionate about science, communication, and hope
- Minnesota based, Maine born
- Personal account / My views