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Adam Hartling

@xenosns.bsky.social

Halifax, Nova Scotia, Canada Citizen archivist of Nova Scotia video game development history. Sometimes hobby game dev. - He/Him https://hgcarchive.wixsite.com/hgc-archive https://linktr.ee/XenosNS https://xenosns.itch.io

462 Followers  |  908 Following  |  2,165 Posts  |  Joined: 09.08.2023  |  2.037

Latest posts by xenosns.bsky.social on Bluesky

Dvd case of the PC game "Mark McMorris Infinite Air"

Dvd case of the PC game "Mark McMorris Infinite Air"

Ok, this feels weird. I ordered a copy of the Mark McMorris snow boarding game that HB Studios developed to put in the Nova Scotia game dev archive. It arrived this afternoon, around the same time apparently Mark McMorris hurt themselves today before the winter Olympics

05.02.2026 03:05 — 👍 1    🔁 0    💬 1    📌 0
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Playing Death Stranding 2... is that rock a thumbs up?

05.02.2026 00:41 — 👍 2    🔁 0    💬 0    📌 0

Yeah, they're always dressed in blue, what's up with that

04.02.2026 16:59 — 👍 0    🔁 0    💬 0    📌 0

Oh that's a cool concept

04.02.2026 16:57 — 👍 1    🔁 0    💬 0    📌 0
Opening 13004 — RED DIAMOND INTERACTIVE

Game Designer job postings for a Halifax studio, Red Diamond Interactive

www.reddiamondinteractive.com/opening-13004

#halifax #novascotia #gamedev

04.02.2026 16:00 — 👍 8    🔁 3    💬 0    📌 0
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Maud Lewis is an iconic Nova Scotia folk artist known for her paintings depicting rural life in our beautiful province.

Join us today to hear Chelsea share her story and a discussion about the folklore behind painted houses.

04.02.2026 10:40 — 👍 2    🔁 1    💬 0    📌 0
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Be a part of the ABIDE KickStarter and help fund one of the most unique games ever conceived! Link: www.kickstarter.com/projects/637...

04.02.2026 09:12 — 👍 15    🔁 9    💬 0    📌 0
Preview
a cartoon of homer simpson and bart simpson sitting on a couch with the words join us above them . ALT: a cartoon of homer simpson and bart simpson sitting on a couch with the words join us above them .
04.02.2026 01:32 — 👍 1    🔁 0    💬 0    📌 0
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It's been a month (and a cubit) since Mob Maze released. From loot to abilities to spikes, here are some of the milestones you've hit.

03.02.2026 20:44 — 👍 4    🔁 2    💬 0    📌 0

Hi #tuesdayTrailer have you checked out my trailer for 7 Night with Vroombi?

A horror vacuum game?

You did? and you played the demo AND wishlisted it??

Bless, here's a sneak peak at what im working on!

03.02.2026 17:18 — 👍 1    🔁 2    💬 0    📌 0
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#Ubisoft tells workers to ask:

“If these actions were publicly disclosed by the media, how would they reflect on me or on Ubisoft?”

A studio was closed weeks after #union certification.

If that doesn’t sit right with you, here’s a way to speak up:
actionnetwork.org/letters/re-o...

03.02.2026 12:24 — 👍 2    🔁 6    💬 0    📌 0
Preview
ABIDE A stop motion horror game from the makers of Judero and Mashina.

Good morning.

38%!

www.kickstarter.com/projects/637...

03.02.2026 11:07 — 👍 12    🔁 5    💬 0    📌 0
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ABIDE KickStarter is LIVE NOW! We need your support to make cool things happen! www.kickstarter.com/projects/637...

01.02.2026 12:32 — 👍 34    🔁 26    💬 0    📌 1
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Check out the ABIDE KickStarter We need your support! www.kickstarter.com/projects/637...

03.02.2026 10:18 — 👍 20    🔁 16    💬 0    📌 2

GAME DEVS!!! Do you have any indie games you’d like to share? Steam? Itch? Gamejolt?

Looking for some games to play on stream while supporting fellow indie developers! Hopefully make some connections too!

Post your game below and share this to spread the word!
#IndieGameDev #indiedev

02.02.2026 19:51 — 👍 9    🔁 4    💬 2    📌 0
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Video games ‘are infused in our culture’: Acadia University’s centre aims to study them | CBC News Acadia University's newly opened Acadia Centre for Critical Play is aiming to promote research into video games, welcoming academics of all levels from across the humanities and social sciences.

Very exciting! www.cbc.ca/news/canada/... Great work on the part of my colleagues and very happy to have this hosted in the Acadia Library.

02.02.2026 16:45 — 👍 4    🔁 1    💬 0    📌 0

#Solidarity is the strength of #unions!
If anyone wishes to lend a hand you can find options here:
ubisoftworkerscanada.com/help/

02.02.2026 18:40 — 👍 3    🔁 3    💬 0    📌 0

Our allies at @stjv.fr have a great guide for #gamedev employees on how to stand up for oneself in the workplace, check it out! #gwu #gameworkers

www.stjv.fr/en/2025/05/s...

02.02.2026 18:45 — 👍 9    🔁 2    💬 0    📌 0
Video game research centre opens at Acadia University
YouTube video by CBC News Nova Scotia Video game research centre opens at Acadia University

New video game studies center opening at Acadia University
www.youtube.com/shorts/fz9qa...

02.02.2026 19:25 — 👍 5    🔁 0    💬 0    📌 0

Had to google that, didn't know the Ouya connection, is It Amazing Frog?

02.02.2026 12:24 — 👍 0    🔁 0    💬 0    📌 0

Congratulations!

02.02.2026 02:22 — 👍 1    🔁 0    💬 0    📌 0
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My team at #globalgamejam Nova Scotia won most ambitious game!

Our prize? A Jam Jar!

Was a stressful but rewarding experience!

#gamedev

01.02.2026 20:16 — 👍 10    🔁 2    💬 1    📌 0
Games | Global Game Jam

Congratulations to everyone a the Global Game Jam at Dalhousie this weekend, lots of creativity on display!
globalgamejam.org/group/31269/...

01.02.2026 20:04 — 👍 1    🔁 0    💬 0    📌 0
Benjamin De Kraker O
@BenjaminDEKR
Follow
OpenClaw is interesting, but will also drain your wallet if you aren't careful.
Last night around midnight I loaded my Anthropic API account with $20, then went to bed.
When I woke up, my Anthropic balance was $O.
Opus was checking "is it daytime yet?" every 30 minutes, paying $0.75 each time to conclude "no, it's still night."
Doing literally nothing, OpenClaw spent the entire balance. How?

Benjamin De Kraker O @BenjaminDEKR Follow OpenClaw is interesting, but will also drain your wallet if you aren't careful. Last night around midnight I loaded my Anthropic API account with $20, then went to bed. When I woke up, my Anthropic balance was $O. Opus was checking "is it daytime yet?" every 30 minutes, paying $0.75 each time to conclude "no, it's still night." Doing literally nothing, OpenClaw spent the entire balance. How?

The "Heartbeat" cron job, even though literally the only thing I had going was one silly reminder, ("remind me tomorrow to get milk")
1. Sent ~120,000 tokens of context to Opus
4.5
2. Opus read HEARTBEAT md, thought about reminders
3. Replied "HEARTBEAT_OK"
4. Cost: ~$0.75 per heartbeat (cache writes)
The damage:
- Overnight = ~25+ heartbeats
- 25 × $0.75 = ~$18.75 just from heartbeats alone
- Plus regular conversation = ~$20 total
The absurdity: Opus was essentially checking
"is it daytime yet?" every 30 minutes, paying $0.75 each time to conclude "no, it's still night."

The "Heartbeat" cron job, even though literally the only thing I had going was one silly reminder, ("remind me tomorrow to get milk") 1. Sent ~120,000 tokens of context to Opus 4.5 2. Opus read HEARTBEAT md, thought about reminders 3. Replied "HEARTBEAT_OK" 4. Cost: ~$0.75 per heartbeat (cache writes) The damage: - Overnight = ~25+ heartbeats - 25 × $0.75 = ~$18.75 just from heartbeats alone - Plus regular conversation = ~$20 total The absurdity: Opus was essentially checking "is it daytime yet?" every 30 minutes, paying $0.75 each time to conclude "no, it's still night."

I’m starting to think the people who are excited about “AI agents” have literally never used a computer in their lives

01.02.2026 02:56 — 👍 2675    🔁 516    💬 13    📌 147
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A short look at the planet "HARVEST" in SCAVENGER ZERO. I'll be adding unique terrain generation for this place soon!

#indiedev #indiegame #pixelart #ドット絵

01.02.2026 09:16 — 👍 16    🔁 3    💬 0    📌 0
ABIDE Trailer Breakdown
YouTube video by Talha Kaya ABIDE Trailer Breakdown

New Video: ABIDE Trailer Breakdown

Let’s watch the trailer together and talk about it.

youtu.be/JU4uQksTCWU?...

31.01.2026 09:15 — 👍 8    🔁 7    💬 0    📌 0
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"What kind of mother thinks like this?!" ABIDE KickStarter is off the ground. This game cannot be made without your support. Help here: www.kickstarter.com/projects/637...

31.01.2026 09:50 — 👍 30    🔁 18    💬 0    📌 0
Text reads: KO_OP is Hiring! 

Our studio mascot, a dark blue genderless humanoid named ini, is at the bottom right corner, holding their face and smiling with hearts floating around their head.

Text reads: KO_OP is Hiring! Our studio mascot, a dark blue genderless humanoid named ini, is at the bottom right corner, holding their face and smiling with hearts floating around their head.

Text reads: Responsibilities

- Working closely with our QA lead, design, tech, and production to understand project goals and build test plans collaboratively.
- Writing and iterating on test cases for a game actively in development, with a live player base.
- Paired testing with other members of the QA department, with a focus on networked multiplayer testing.

Requirements

- Due to our small team and a significant number of our employees being international, we require potential applicants to be able to speak English.
- Applicants in Canada will be given priority, however applicants outside of Canada are welcome to submit their application should we be unable to fill the role locally.

Preferred experience

- Experience with JIRA, Slack, Notion and Unity.
- Experience with network testing and working on Live Service titles.
- Having worked on released titles for Steam and Xbox.
- Experience with Xbox Cert for XBPC, Series XS and Xbox One.

Text reads: Responsibilities - Working closely with our QA lead, design, tech, and production to understand project goals and build test plans collaboratively. - Writing and iterating on test cases for a game actively in development, with a live player base. - Paired testing with other members of the QA department, with a focus on networked multiplayer testing. Requirements - Due to our small team and a significant number of our employees being international, we require potential applicants to be able to speak English. - Applicants in Canada will be given priority, however applicants outside of Canada are welcome to submit their application should we be unable to fill the role locally. Preferred experience - Experience with JIRA, Slack, Notion and Unity. - Experience with network testing and working on Live Service titles. - Having worked on released titles for Steam and Xbox. - Experience with Xbox Cert for XBPC, Series XS and Xbox One.

Fonctions

- Collaborer étroitement avec notre responsable de l’assurance qualité ainsi que l’équipe de conception, l’équipe technique et l’équipe de production pour comprendre les objectifs du projet et élaborer les plans de mise à l’essai.
- Rédiger et exécuter des scénarios d’essai pour un jeu en cours de développement avec une base active de joueurs.
- Réaliser des essais en collaboration avec d’autres membres du service de l’assurance qualité, notamment des essais de jeux multijoueurs en réseau.

Exigences du poste

- Connaissance de l’anglais (nous formons une petite équipe dont bon nombre des membres se trouvent à l’étranger).
- Nous accorderons la priorité aux candidatures canadiennes. Cependant, les personnes qui résident ailleurs sont également invitées à soumettre la leur, au cas où nous n’arriverions pas à pourvoir le poste localement.

Atouts

- Connaissance de Jira, de Slack, de Notion et d’Unity.
- Expérience avec les essais en réseau et le développement de jeux-services.
- Expérience de travail sur des jeux publiés sur Steam et Xbox.
- Obtention passée de la certification Xbox pour PC, Xbox Série X|S et Xbox One.

Rémunération
- 90 069 $ CA/année (1 732 $/semaine)
- Télétravail uniquement (travail hybride ou au bureau à Montréal, si désiré)
- Semaine de quatre jours et horaire flexible

Il s'agit d'un poste contractuel de six mois. Lien dans la bio pour plus d'informations.

Fonctions - Collaborer étroitement avec notre responsable de l’assurance qualité ainsi que l’équipe de conception, l’équipe technique et l’équipe de production pour comprendre les objectifs du projet et élaborer les plans de mise à l’essai. - Rédiger et exécuter des scénarios d’essai pour un jeu en cours de développement avec une base active de joueurs. - Réaliser des essais en collaboration avec d’autres membres du service de l’assurance qualité, notamment des essais de jeux multijoueurs en réseau. Exigences du poste - Connaissance de l’anglais (nous formons une petite équipe dont bon nombre des membres se trouvent à l’étranger). - Nous accorderons la priorité aux candidatures canadiennes. Cependant, les personnes qui résident ailleurs sont également invitées à soumettre la leur, au cas où nous n’arriverions pas à pourvoir le poste localement. Atouts - Connaissance de Jira, de Slack, de Notion et d’Unity. - Expérience avec les essais en réseau et le développement de jeux-services. - Expérience de travail sur des jeux publiés sur Steam et Xbox. - Obtention passée de la certification Xbox pour PC, Xbox Série X|S et Xbox One. Rémunération - 90 069 $ CA/année (1 732 $/semaine) - Télétravail uniquement (travail hybride ou au bureau à Montréal, si désiré) - Semaine de quatre jours et horaire flexible Il s'agit d'un poste contractuel de six mois. Lien dans la bio pour plus d'informations.

We’re hiring a QA Analyst! $90,069 CAD/year, remote 6-month contract, 4-day work weeks with flexible hours! 🫶

Apply now: www.workwithindies.com/careers/ko-o... ✨

30.01.2026 16:00 — 👍 174    🔁 144    💬 6    📌 6
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Here we go, wish me luck! 🫠

30.01.2026 22:48 — 👍 7    🔁 1    💬 0    📌 0

Immediately thought of the Lola Christmas Special too

30.01.2026 19:25 — 👍 1    🔁 0    💬 1    📌 0

@xenosns is following 20 prominent accounts