Oh boy, yeah that was IRC I think
23.01.2026 21:58 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0@yaz0r.bsky.social
๐ซ๐ท๐บ๐ธ Software engineer in the SF Bay area. Ex-gamedev, worked at QuanticDream (HeavyRain), Havok (Destiny,...). Retro gaming and reverse engineering (ScummVm,...), occasional graphic programmer.
Oh boy, yeah that was IRC I think
23.01.2026 21:58 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0I had to read the theadline a couple times. A vulkan extension to improve directX on linux kinda required to mental gymnastics to parse.
It does make sense in the context of dxvk and all, but it does sound weird at face value
Well, that was the implication ;-)
23.01.2026 16:55 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0It will stretch eventually :D
23.01.2026 16:28 โ ๐ 1 ๐ 0 ๐ฌ 1 ๐ 0DDD is still a thing?
22.01.2026 20:31 โ ๐ 0 ๐ 0 ๐ฌ 1 ๐ 0Doh, that looks like an annoying power connector
22.01.2026 18:36 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0hey guys, just to confirm this is my fundraiser. i didn't want to ask for help, but i do need it.
my cancer is back. i am going through a lobectomy next week, the same surgery Walter White undergoes. i can't express how grateful i am. thank you so much everyone.
www.gofundme.com/f/support-ge...
But it looks so good!
16.01.2026 02:15 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0Grew up on that stuff. We had so many belgium-style comic books at home (and still do)
11.01.2026 01:17 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0You had me at cheese
10.01.2026 13:26 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0State of the art game dev tools in 1989:
#gamedev
(source: mastodon.social/@grumpygamer...)
Only vaguely heard about that format before. The disks look fancy.
07.01.2026 01:17 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0Shaaaaun!
06.01.2026 09:09 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0Forgot you worked on that one too
05.01.2026 22:15 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0Was going to tag you @sasquatchers.wtf as it seemed something up your alley, but you were (unsurprisingly) already there :D
31.12.2025 02:27 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0I still listen to the soundtrack while working
30.12.2025 00:19 โ ๐ 2 ๐ 0 ๐ฌ 0 ๐ 0Such a great game. Need to replay it too.
30.12.2025 00:19 โ ๐ 2 ๐ 0 ๐ฌ 0 ๐ 0Yeah that seems like a better game. You can play sim city hundreds of hours, and pretty sure Contra3 doesnโt hold up to that :-)
29.12.2025 09:18 โ ๐ 1 ๐ 0 ๐ฌ 1 ๐ 0Oh boy, I own 2 of those items :D
28.12.2025 21:49 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0The famous Castlevania: Symphony of the Night screenshot with Dracula sitting on his throne in front of Richter, altered to say "What is a game? A miserable little pile of trigger volumes".
28.12.2025 02:56 โ ๐ 145 ๐ 39 ๐ฌ 3 ๐ 3Sound is a bit tricky. I didn't really try to tackle it, but I think it might be fixable (if there actually was sound intended for the build).
23.12.2025 21:14 โ ๐ 1 ๐ 0 ๐ฌ 1 ๐ 0In action:
23.12.2025 10:07 โ ๐ 6 ๐ 0 ๐ฌ 1 ๐ 0Restored the attract sequence of the Police Academy prototype
23.12.2025 10:07 โ ๐ 2 ๐ 0 ๐ฌ 0 ๐ 0Made some progress on re-writing the attract code to something vaguely functional, but graphics aren't loading properly yet.
23.12.2025 08:37 โ ๐ 4 ๐ 0 ๐ฌ 1 ๐ 0Youโre going to do Eyes on me?
23.12.2025 07:06 โ ๐ 0 ๐ 0 ๐ฌ 1 ๐ 0I've only briefly looked at that when I was building the rom, but the title screen display code seems to be called from the method start in attract.mac.
Might also want to compare reset.mac init to what the dumped rom does. The code that display the proto screen is still in there but commented out.
yeah sounds like it. I just display the colors as-is. I guess the rad color was always correct, but their conversion was wrong at some point and they fixed it
22.12.2025 23:27 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0