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wirepair

@wirepair.bsky.social

Personal: https://wirepair.org - building an MMORPG Work: Principal Vulnerability Researcher @ GitLab Post more on mastodon: @wirepair@mastodon.social

87 Followers  |  107 Following  |  56 Posts  |  Joined: 16.11.2024  |  1.9112

Latest posts by wirepair.bsky.social on Bluesky

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Spiking the Inventory System It is quite refreshing working on something other than netcode. This post is going to go into a bit of detail on how I plan on laying out the UE side of the inventory system. The flecs inventory sy…

Moving on from netcode it's time to build systems, first up the #UE side of inventory and equipping weapons: wirepair.org/2025/05/25/s... #MMORPG

25.05.2025 11:44 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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More netcode fun 5 months, 5 months I’ve been working on fixing my netcode. I finally understand what you have to do to get a decent deterministic simulation between clients and servers. In my defense on why …

Finished my netcode, for realsies this time. Supports up to 200ms latency and 20-40% packet loss.

Srsly done now: wirepair.org/2025/05/11/m...

11.05.2025 12:01 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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Client Desyncs, Mostly Solved I am cautiously optimistic that my client desyncs are (mostly) solved. Boy has it been a wild ride. I started this endeavor 3 months ago as I first noticed my client was slowly unable to hit anothe…

Well, I think I've finally solved the majority of my netcode issues with my #MMORPG, it's been a _long_ three months, I'm honestly exhausted:

wirepair.org/2025/04/10/c...

#gameDev

10.04.2025 13:38 β€” πŸ‘ 6    πŸ” 1    πŸ’¬ 0    πŸ“Œ 0
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Small Progress, Big Frustrations I have been working on client rollback physics for ~ checks notes ~ THREE months now. I have never worked on the same problem for this long. I finally made a semi-small breakthrough this weekend, o…

Slightly embarrassed I've been working on this for so long, but I made a little bit of progress on rollback netcode physics for my #MMORPG. Just when I thought I was done... I ran into another problem.

wirepair.org/2025/03/22/s...

#GameDev

22.03.2025 12:33 β€” πŸ‘ 10    πŸ” 3    πŸ’¬ 0    πŸ“Œ 0

Shoutout to everyone else who thought the πŸ«‚ emoji was a camera at first

06.03.2025 01:41 β€” πŸ‘ 175    πŸ” 18    πŸ’¬ 25    πŸ“Œ 17
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Groking epoll Well, things aren’t going as planned, while I’ve implemented about 90% of the rollback code, I’m finding that the servers and clients are getting desync’d way more than they…

Sometimes it's good to take a step back and make sure you _truely_ understand some concepts, for me that was my netcode and epoll for use in my #MMORPG:

wirepair.org/2025/02/23/g...

#gamedev

23.02.2025 03:57 β€” πŸ‘ 4    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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Building a Debugger Master the inner workings of your x64 Linux system and expand your OS expertise by writing your very own debugger using C++.

I just got the final PDF of my book on how debuggers work! Looking forward to finding a typo on page 3 and renaming it _FINAL_2.pdf.

Pre-orders are still 25% off:

14.02.2025 10:03 β€” πŸ‘ 108    πŸ” 19    πŸ’¬ 6    πŸ“Œ 1
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Opinion | That Giant Sucking Sound? It’s Climate Change Devouring Your Home’s Value. A new analysis predicts an extraordinary reversal in housing fortunes for Americans.

You can ignore climate change. The political system can ignore climate change. But the insurance industry cannot ignore climate change.

10.02.2025 19:02 β€” πŸ‘ 3214    πŸ” 1083    πŸ’¬ 99    πŸ“Œ 60
Pyramid with levels labeled from the bottom up:
- not having to use Teams
- not having to use Jira
- not having to use Salesforce
- food shelter water
- money love etc.

Pyramid with levels labeled from the bottom up: - not having to use Teams - not having to use Jira - not having to use Salesforce - food shelter water - money love etc.

The real hierarchy of needs

08.02.2025 18:06 β€” πŸ‘ 2709    πŸ” 559    πŸ’¬ 53    πŸ“Œ 53

Just let it hit already

07.02.2025 08:19 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

I gave a talk on Slate in Unreal Engine as part of JetBrains GameDev Day, and the individual video is now up! https://www.youtube.com/watch?v=1n3oIfI7nBM
#UnrealEngine

06.02.2025 12:51 β€” πŸ‘ 19    πŸ” 4    πŸ’¬ 0    πŸ“Œ 0

attempting to describe the vibes of the moment. have yet to do better than: "imagine watching a documentary reenacting the burning of the Library of Alexandria set to the soundtrack of 'Yakety Sax'"

06.02.2025 03:59 β€” πŸ‘ 11682    πŸ” 2315    πŸ’¬ 145    πŸ“Œ 110

the dems are not gonna save us, and just like last time, we are gonna have to force them to even help. only we can save us. i believe we will and when we do, it’s time to replace those fucking losers

04.02.2025 04:53 β€” πŸ‘ 323    πŸ” 29    πŸ’¬ 6    πŸ“Œ 0
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An impressive 8 year run..

02.02.2025 01:51 β€” πŸ‘ 94    πŸ” 7    πŸ’¬ 1    πŸ“Œ 1
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Netcode, Physics and Lag Compensation Woes As I’ve been continuing my attack animations and combat system, I started to notice sometimes my hits weren’t registering. Up until now I’ve done no client side correction of serv…

Been a month, so time for a new #MMORPG post. This one is a bit annoying as it stumped me for a few weeks and made me break my build trying to debug it properly. But I'm back, updated dependencies, and ready to implement a necessary fix:

wirepair.org/2025/02/01/n...

#gamedev

01.02.2025 10:27 β€” πŸ‘ 2    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

Jesus, this site is all US politics :/.

31.01.2025 08:45 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

β€œIt wasn’t hard to spot you since you’re the only ones willing to use it without being forced.”

31.01.2025 01:39 β€” πŸ‘ 133    πŸ” 13    πŸ’¬ 5    πŸ“Œ 0
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Talkback Talkback is an AI-powered infosec resource aggregator to be more productive with cyber security content.

Probably better off just looking at talkback.sh/resources everyday (it’s what I do!)

23.01.2025 03:53 β€” πŸ‘ 6    πŸ” 1    πŸ’¬ 1    πŸ“Œ 0

20 out of 20, fuck me.

19.01.2025 00:57 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
New Unreal 5 Search

New Unreal 5 Search

New Unreal 5 Search
It's like Duck Duck Go for your game.
https://benui.ca/unreal/editor-search/
#UnrealEngine

19.01.2025 00:41 β€” πŸ‘ 17    πŸ” 5    πŸ’¬ 0    πŸ“Œ 0
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Just sayin…

16.01.2025 21:04 β€” πŸ‘ 4036    πŸ” 532    πŸ’¬ 157    πŸ“Œ 40

Did you give up on mastodon? Only see you post here now :p

13.01.2025 01:45 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

Semi-official but somewhat outdated plugins from Epic, posted to GitHub. A lot of them haven't been updated in a while but they could still be useful to learn from. https://github.com/ue4plugins
#UnrealEngine

12.01.2025 00:40 β€” πŸ‘ 5    πŸ” 2    πŸ’¬ 0    πŸ“Œ 0
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Donate to Support Marc Rogers' Road to Recovery, organized by Katie Vogel cjunkie (Marc Rogers) is an invaluable and beloved member of our hacker community: a… Katie Vogel needs your support for Support Marc Rogers' Road to Recovery

Marc Rogers aka cjunkie, head of security at Defcon and responsible for modernizing their enforcement against harassment and assault, has suffered a devastating spinal cord injury and faces catastrophic medical expenses. Please donate if you can & share regardless.

www.gofundme.com/f/support-ma...

06.01.2025 03:36 β€” πŸ‘ 180    πŸ” 140    πŸ’¬ 5    πŸ“Œ 5
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🧡SALT🧡
It's been snowing in the UK and the road gritters are out in force, begging the question:
Have you ever wondered where that grit actually COMES from?
The answer is more magical, beautiful and fascinating than you probably realised.
1/14

19.11.2024 15:02 β€” πŸ‘ 3794    πŸ” 1548    πŸ’¬ 188    πŸ“Œ 387
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Yeah, nah @icesurfer.bsky.social . Fuck me dude 2115!?

03.01.2025 01:05 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0
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Calculating Root Motion, Server Side New Year, new post! In my last post I was able to extract all the root motion data from the animation sequences I bought. I still need to apply that motion data to my characters on both the server …

First post of 2025, calculating root motion from animations server side: wirepair.org/2025/01/01/c...

#gamedev #mmorpg

01.01.2025 01:48 β€” πŸ‘ 4    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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Interesting choice in muffler design

30.12.2024 01:34 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
are we cooked w/ o3?
YouTube video by ThePrimeTime are we cooked w/ o3?

Didn’t even realize o3 was announced but this is a good take youtu.be/kjOxkPl3RGo?...

28.12.2024 00:38 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

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