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Bates

@aggrabates.bsky.social

illustrator, writer, game designer Drew for Level 99, R Talsorian, White Wolf & others; wrote for OG Vampire, Werewolf, & Wraith; developed OG Trinity & Adventure! open for commissions & work for hire https://instagram.com/aggrabates/ https://devilbear.net

65 Followers  |  54 Following  |  39 Posts  |  Joined: 10.10.2023  |  2.0664

Latest posts by aggrabates.bsky.social on Bluesky

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Creative process in action: original design of Shard from a decade ago and a current revamp.

15.01.2025 14:08 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Very kind offerโ€”I've always appreciated your insights. Good timing, too: I'm way too in the weeds on my current project and could use a fresh pair of eyes.

14.01.2025 15:17 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Feeling good about the tweak to the #ttrpg I'm designing that adds an XP system for the GM to parallel the PCs' XP rules. Now just gotta playtest it.

Thanks to @gregstolze.bsky.social and @kennethhite.bsky.social for giving me grief on itโ€”I mean, inspiring meโ€”recently.

24.12.2024 17:58 โ€” ๐Ÿ‘ 7    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

That was discussed, too, though I remember that time as a whole big frantic excited rush. Still kinda surprised we ended up with something reasonably coherent and entertaining.

16.12.2024 23:36 โ€” ๐Ÿ‘ 3    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Heh; no worries. Was away from the hobby so long I wouldn't expect my name to ring a bell these days.

16.12.2024 22:44 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

I forgot: we could've changed things even further. Ken was basically, "It's a new game line. Go for it." But design a new system from the ground up AND a brand new setting (AND need supplements in the pipeline before anything hits the street)? Would've been nuts.

16.12.2024 22:07 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

The deconstruction was why I didn't take on development after the core book released (I'd've done both lines in the setting).

Tough callโ€”walk away from a job creating worlds? Plus, was always a HUGE supers fanโ€”but there was an underlying tone to the deconstruction that I just bounced off of.

16.12.2024 21:59 โ€” ๐Ÿ‘ 3    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

The system revisions were my jam (props to many misspent years crunching Champions characters).

1s canceling successes never made sense (penalized for having more dice?!), and a lower difficulty than WoD felt appropriate given the genre.

16.12.2024 21:46 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

A Rob Hatch pitch, actually.

One of my newbie mistakes was feeling I had to tie in all the "stuff that's gone before"โ€”when we had very little idea what really had gone before and should've all known it'd change.

16.12.2024 21:39 โ€” ๐Ÿ‘ 2    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Yep. Separating by era made sense so the different genres didn't clash.

And pretty much everyone wanted to do pulp first (because two-fisted adventuring is the best), but the feeling was sci-fi was a stronger (read: more marketable) genre to establish a new line.

16.12.2024 21:28 โ€” ๐Ÿ‘ 4    ๐Ÿ” 1    ๐Ÿ’ฌ 2    ๐Ÿ“Œ 0

Makes sense. Adventure! had the clearest vision to begin with.

02.12.2024 17:25 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

I'd left WW by then but was all for Ian taking this on. Though not without its flaws, it's a solid setting that deserved a second chance.

02.12.2024 17:17 โ€” ๐Ÿ‘ 1    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Really, d20 versions was mainly a moneymaker play.

I wasn't supposed to do anything other than port the system over, but I recall sneaking in some setting revisions for better cohesion.

(I think "Trinity Universe" was a Richard Thomas call.)

02.12.2024 17:15 โ€” ๐Ÿ‘ 4    ๐Ÿ” 1    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

Dude! I thought Trinity worked fine under Storyteller; it just needed a new edition to fix the bits that didn't.

02.12.2024 17:13 โ€” ๐Ÿ‘ 3    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

One of the many things I learned developing the game was to throttle back metaplot. A second edition would've been more about setting the stage with key threads players could follow or ignore as they prefer.

02.12.2024 17:11 โ€” ๐Ÿ‘ 1    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Good times. While in Europe for the launch at Essen Game Fair, I got a call (I think from Richard Thomas?)โ€”"we need a new name!"

Transatlantic brainstorming on a new title was fun.

02.12.2024 17:05 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 1

I think I still have copies of the original ร†on plastic cover and this hardcover.

02.12.2024 16:58 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Now, that's a name I haven't heard in a long timeโ€ฆ

02.12.2024 16:57 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Not to mention those who were disappointed it WASN'T "vampires in space."

(And, system-wise, many of the innovations made in ร†on found their way into future iterations of the Storyteller System.)

02.12.2024 16:56 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Though very much a team effort. The entire WW stable dove into this project with verve.

02.12.2024 16:53 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Holiday art featuring Archie.

19.12.2023 22:32 โ€” ๐Ÿ‘ 2    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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A few more of Archie and Mika being all kinds of photogenic.

06.12.2023 22:50 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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More Star Wars art: Bounty hunter Zanoren Zan.โ€ฌ I might try this art style with other stuff.

29.11.2023 17:30 โ€” ๐Ÿ‘ 1    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Quick one of Archie and Mika from last year, in a rare moment between shenanigans.

22.11.2023 14:27 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Okayโ€ฆ Bolt Action. Pretty straightforward background: advance scout for an alien mechanoid race bent on galactic domination who was reprogrammed accidentally when a freak power surge overlaid a Weirdness Society technician's engrams onto their core processing system. So, yeah; standard stuff.

17.11.2023 14:41 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Some random examples of Mika being photogenic.

10.11.2023 23:17 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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New (Star Wars) art: Cavorak Tane, Selonian treasure hunterโ€”that is, he's a Selonian who hunts for treasure.

(Since Selonians are basically space otters, I thought that'd be more fun than the usual cat-like look.)

07.11.2023 19:32 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Mika was a little trouper and recovered from his transatlantic voyage, with a little help from a friend.

05.11.2023 15:08 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Mika was from Malta originally. Here are some shots from there and his journey to the Statesโ€ฆ

05.11.2023 15:07 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Character design from yet another project in limbo: The Headless Huntsman.

Happy Halloween!

31.10.2023 15:46 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

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