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Tom Brien

@tombrien.bsky.social

Hello I'm Tom! a co-founder at game publisher tinyBuild. I helped sign a lot of our games, and now I'm a developer again! Working on a cool secret game :)

68 Followers  |  107 Following  |  172 Posts  |  Joined: 25.10.2024  |  2.1721

Latest posts by tombrien.bsky.social on Bluesky

Compiling extremely heavy docked variant of the moon shader...

14.08.2025 18:07 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Great cover for anyone releasing an album named HEAD DEMAGNETIZER

12.08.2025 21:00 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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I spend a lot of my time strapping a bunch of debug stuff to the animals and watching them move around the world in slow-motion.
That's proc animation for ya!

05.08.2025 11:02 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Iconic image. Burned into my brain with the Nintendo Horse Bag patent

04.08.2025 12:26 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Ugh this is rampant! It really broke something for me when I used to flip between different game podcasts and I noticed they'd all go to a preview event, and come back with the same words, analogies, comparisons, predictions...

03.08.2025 23:19 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

This guy seems to mainly hate colour variety

28.07.2025 20:38 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

"The Artistry Of" does sound a little bit more cool than "The Art Of"

27.07.2025 22:26 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

Cool!
I remember I was into that for a while, but it was just throwing time in the trash. Even an hour doing nothing can be a benefit to your well-being, while an hour being high always felt like a waste.

27.07.2025 22:21 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Thank you for your gift to culture

14.07.2025 15:29 โ€” ๐Ÿ‘ 3    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Monkeys will steal items from your inventory now!
(You can get them back)

14.07.2025 13:04 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Those games where you raise a princess, but badass and for boys somehow.

11.07.2025 20:54 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Monkey chasing gameplay is in!!!!!

11.07.2025 13:43 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

On my planet it means cor blimey

10.07.2025 23:03 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

If you have 2 friends and they're not The Rumor Meister... it's you.

10.07.2025 22:59 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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More game footage tomorrow, so in the meantime here's the bunnies eating lunch

09.07.2025 12:41 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Actually I didn't touch on modern algorithms being built around addictive products being good. And culture is lining up to agree with it, that's kind of the main awkwardness here.
I guess I just went on a big tangent.

Haha, I dunno! I'll close BlueSky, I dunno lol.

09.07.2025 10:13 โ€” ๐Ÿ‘ 3    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

Designers are still doing weird stuff, and a small percentage of people still like them.
Sometimes Papers Please makes a million dollars while Farmville makes 100 million dollars and that's fine.
There are still strange new games every year, and that's still good news.

09.07.2025 09:33 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

So that's the market and audience. Did design change?

Yes! New designs like Amnesia, Minecraft, Spelunky, Dear Esther hit around 2010, and I think designers ran with those weird, new shapes. More recent stuff like Teardown, Peak, Despelote, Outer Wilds, 1000x Resist are still carrying those torches

09.07.2025 09:28 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

What changed is that more people are making small games. So you see a lot more of every type of solo-developer project. Also more people are buying small games. So the $10 space is more filled out, and looks more like the whole. That changed. It's not just for DIY hobbyists any more.

09.07.2025 09:21 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 2    ๐Ÿ“Œ 0

I've been thinking about this, and it's good to split apart what changes over time from what doesn't.
Let's say ~2% of games are doing something really personal or innovative today: that was also true in 2005! Addictive games hooked players and sold well then and now too. Some things remain true.

09.07.2025 09:20 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

You can like small games because they get to try weird things, and you can like them because they get to be addictive slot machines for only $5.

It's strange. It feels strange to be at this part of the ongoing "indie games" roller coaster. Like you said, it's too big of a topic to summarize!

08.07.2025 15:17 โ€” ๐Ÿ‘ 10    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Just trying to imagine what kind of guy is reading this and genuinely taking notes for their stream.

03.07.2025 22:36 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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The very first prototype of the first monkey is in!!!
It looks hilarious today, but once I spend time smoothing things out, seeing a dozen monkeys flowing around you in the environment is really gonna sell the game.

03.07.2025 17:07 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Really makes you reassess Oasis lyrics. They are working class old bloke songs... but WITHOUT something to fight for?

I never thought about it, but it's a weird thing to spot.

29.06.2025 17:02 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Brilliant

28.06.2025 22:51 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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I've painted the squirrel now. Get ready to catch these guys around the world!

26.06.2025 13:02 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

I only just got into photography, so hey 10/10 !

Great art as always, really inspiring to go out and pay attention to the world

24.06.2025 21:43 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Always coming across work I never planned in this game. Like writing a dictionary of animals who sit, and animals who usually don't sit.

24.06.2025 14:33 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Kojima Productions has done very well to integrate product placement as part of their whole style over the years

24.06.2025 10:49 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

He looks good for 57

21.06.2025 22:50 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

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