Thanks! I've spent this evening going backwards and forwards between Antiochia and Palmyra - making money. It definitely needs something more to make it feel like a game rather than just a tedious second job. Maybe bandits will help...We shall see.
17.09.2025 00:57 β π 1 π 0 π¬ 0 π 0
Animals now get tired, and you can redistribute/ditch cargo mid-journey if you wish to save their poor legs.
Unless a mirage, the end is in sight...π«π«
#ZXSpectrum #ZXBasic
16.09.2025 08:54 β π 4 π 1 π¬ 1 π 0
I like it!!
02.08.2025 21:08 β π 0 π 0 π¬ 0 π 0
I fear it's just the ZXBasic equivalent of the ramblings of a madman. :D
02.08.2025 19:28 β π 3 π 0 π¬ 0 π 0
Yup, same one. Still "working on it" :D
02.08.2025 19:21 β π 2 π 0 π¬ 1 π 0
Seasons done. Next, making your donkeys and camels get knackered.
Getting there...
02.08.2025 16:02 β π 30 π 5 π¬ 5 π 0
If you look carefully, ONE road is horizontal. I put that in just to show that I'm not limited to diagonals. :D
01.05.2025 11:01 β π 1 π 0 π¬ 1 π 0
The only difference being I give you a map. :D
29.04.2025 19:45 β π 1 π 0 π¬ 1 π 0
Slowly coming together. The months change as you travel now. π«
#ZXSpectrum #ZXBasic #RetroComputing
29.04.2025 19:07 β π 12 π 2 π¬ 2 π 0
Mr Sausage Brain is fine. π
01.03.2025 17:09 β π 1 π 0 π¬ 1 π 0
π
01.03.2025 17:06 β π 2 π 0 π¬ 0 π 0
Thank you! I hope you'll take the plunge when it's finished. Slow progress but getting there.
01.03.2025 16:25 β π 1 π 0 π¬ 0 π 0
I've just realised what you've been calling me! π‘
01.03.2025 16:23 β π 2 π 0 π¬ 1 π 0
Thank you! I think I'll put Speccy game updates here from time to time. :)
01.03.2025 16:21 β π 4 π 0 π¬ 2 π 0
Progress report for any saffron addicts that might be here:
(a map makes all the difference, I reckon. Plus we can have bandits (UDG: INK 2; FLASH 1, obvs) moving around which you have to take into account, etc)
01.03.2025 04:25 β π 11 π 2 π¬ 4 π 0
Born and Bred in Salford but now living on the dark side in Droylsden. Also known as Lord Phil.
TTRPG-head, Mini Painter, A Wizard.
On the side of art
πΎ Hypernode is your feed for #BBS culture, #ASCII aesthetics, and terminal-era tech! Your new source for what's hype in the underground #TEXTMODE world. Need proof? Scroll below!
π Telnet://HYPERNODE.DDNS.NET
multimedia artist from Oulu, Finland.
games: https://verysoftwares.itch.io
music: https://milkyhe.art
footage: https://youtube.com/@verysoftwares
Hobbyist retro-game developer. Writing for the ancient IBM PC of 1981: fun in all four colours. Also an ancient board game nerd.
Website: http://dos.cyningstan.org.uk/
I play games, simulator (not The sims) and retro stuff. Iβm kinda original gamer. Also, I make the odd Tweet/retweet, or whatever they are called here.
#RetroGames #RetroGaming #AdventureGame #AdventureGames #PointandClick #SierraOnline #Lucasarts #HorrorGame #HorrorGames #HorrorGaming #MegaMan #Shantae #FinalFantasy #ResidentEvil #SilentHill #Metroidvania #Doom #Castlevania #MutantFam #HorrorMovie
Retro coder and homebrew computer maker, fan of all things 6502, electronics and retro computers in general.
Z80 vs 6502? I don't care they're both in computers I loved back in the day.
Oric, Atari and Amiga were my childhood machines!
Film lecturer@Istanbul University-C, gaming ph.d., digital heritage and retro guy, zx spectrum, Master of BasinC. ref-xx@github
Following technical retro gaming content, homebrew, modding/ROM hacking, reverse-engineering, ports/remasters, emulation development, FPGA & demoscene
You will not find other topics here!
β€οΈ reddit.com/r/retrogamedev/
β€οΈ reddit.com/r/emudev/
(mostly) Retrocomputing and Linux, relearning to code. ele/dele he/him π§©
Middle aged functioning alcoholic.
Been building pc's since they came out and playing games.
Still playing Quake 2 jump mod. I host a server and have made many maps for it using Quark.
πΏπΉ
Old gamer. You'd think I'd be better at it after all these years. Ahwell...
πΈπΉRandom Retro Video Game Art - every hourβ±
Retro Games Highscore Challenges
https://mycrappygames.com/highscores/
Coder, BASIC enthusiast (but only the right one), DAW maker.