Improved waterline effect :) #FluidFux #FVX #UE5 #gamedev
22.11.2024 22:34 โ ๐ 60 ๐ 5 ๐ฌ 0 ๐ 1
Testing another underwater tube use caseโtranslucent meshes all around! ๐คฟ #UnrealEngine #vfx #gamedev #UE5 #FluidFlux
26.10.2024 12:19 โ ๐ 23 ๐ 4 ๐ฌ 2 ๐ 1
Visual Effects Developer at Valve
Lead graphics programmer @AMD, previously SIE R&D (PlayStation). Opinions are my own. He/they.
๐ gboisse.github.io
Simulation and rendering nerd. Co-founder and CTO @JangaFX
Working on EmberGen and more.
Discord: vassvik @vassvik@mastodon.gamedev.place
Invented spatiotemporal blue noise, created Gigi rapid graphics prototyping & dev platform.
https://github.com/electronicarts/gigi
20+ year game dev, and graphics researcher. Currently at EA SEED.
Tech blog:
https://blog.demofox.org/
Associate Professor, University of Utah
Founder, Cyber Radiance
http://www.cemyuksel.com
Love physics simulations and rendering algorithms. Currently work at
ZibraAI as Lead 3D Research Engineer. Discord: misha.m. michaelmoroz.github.io/about/
FluidNinja is real time, responsive fluid simulation for Unreal Engine.
URL: unrealengine.com/marketplace/fluidninja-live
๐ฆ Game designer/writer & artist @loonyware.bsky.social
๐Star Trek, Cthulhu & Fallout
๐ Did a game about cute little chicken - Chicken Journey https://store.steampowered.com/app/1837650/Chicken_Journey/
Indie game dev at @loonyware.bsky.social, freelance generalist programmer, and Unreal Engine plugin developer.
Launching ALASTRIUS, a futuristic rail-shooter. Demo is live on Steam & Wishlists are always a huge help! https://store.steampowered.com/app/4177790/Alastrius/
Tutorials, articles, UE5 โก๏ธ http://techartaid.com
Lecturer in Game Design | Technical Artist | Artist
Interests include history of creative disciplines and technology.
Artist: http://samuelthomson.org
Technical Artist: http://framelord.ltd
Mastodon: http://mastodon.social/@samuelthomson
they/them
I created Box2D. I enjoy all kinds of programming, but specialize in physics and animation. I work in Unreal for my day job (like everyone else). C/C++ and whatever Claude spits out for me. https://box2d.org/
UE content creator, specialized in tech art. I don't share my opinion much.
Engineering, Computer Graphics, Art, DSP, ML
Culture, Techno, Industrial, and Electronic Music.
Research Scientist at NVIDIA.
Ex Google Research, Ex games (Sony, Ubisoft, CD Projekt).
Politically leftist. He/they.
https://linktr.ee/bartwronsk
Senior Rendering Programmer at Sony Santa Monica Studio
๐ท http://instagram.com/jendrikillner/
๐ https://www.jendrikillner.com
21 | Engine Programmer @ Asobo Studio
I write a lot of C++ and Rust
Graphics and video games. Principal Graphics Engineer at NVIDIA. Computer Science PhD. Thoughts here are my own.
3DX Creator: Sensual Adventures - ๐๐๐ฆ๐ฅฐ
linktr.ee/SensualAdventureTreasureIsland
www.patreon.com/puppetmaster
#animation #futa #futanari #nsfw #3dx #art #games #movies #sensualadventures #treasureisland