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@cdgiessen.bsky.social

29 Followers  |  39 Following  |  6 Posts  |  Joined: 22.01.2025  |  1.9492

Latest posts by cdgiessen.bsky.social on Bluesky

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We ran a randomized controlled trial to see how much AI coding tools speed up experienced open-source developers.

The results surprised us: Developers thought they were 20% faster with AI tools, but they were actually 19% slower when they had access to AI than when they didn't.

10.07.2025 19:46 โ€” ๐Ÿ‘ 6908    ๐Ÿ” 3025    ๐Ÿ’ฌ 112    ๐Ÿ“Œ 626
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Vulkanised is coming to San Diego on February 9-11, 2026, and we are pleased to announce the call for submissions is now open until October 12! We are seeking submissions from Vulkan experts eager to share their work.

Learn more: www.vulkan.org/events/vulka...

07.07.2025 16:14 โ€” ๐Ÿ‘ 6    ๐Ÿ” 2    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

I did a similar thing in API Dump to reduce compile time by casting T* types to void* before printing because the output logic is identical. With a big API like Vulkan, any savings are helpful.

01.07.2025 14:28 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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Physically Based Rendering V4 9.6 Group Read, Fri, Jul 4, 2025, 7:00 PM | Meetup **Note: this week's meeting is on Friday (or Saturday, depending on your timezone)** This week, we will read 9.6 Roughness Using Microfacet Theory of the PBRT book. Durin

Next week, we will continue reading the PBRT book.

Note that we change the meeting time to Friday (or Saturday, depending on your timezone)

www.meetup.com/graphics-pro...

28.06.2025 02:45 โ€” ๐Ÿ‘ 3    ๐Ÿ” 3    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
The Secrets of Floating-Point Numbers

I just published my new article:
The Secrets of Floating-Point Numbers
asawicki.info/articles/sec...

28.05.2025 14:56 โ€” ๐Ÿ‘ 39    ๐Ÿ” 13    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
Defeating a Virus That Killed Half a Billion People โ€“ The Plea
YouTube video by Neil Halloran Defeating a Virus That Killed Half a Billion People โ€“ The Plea

What a horror show to have put that man in charge of anything. The documentary is very short and very good. You can watch it here: www.youtube.com/watch?v=ybVZ...

17.05.2025 02:28 โ€” ๐Ÿ‘ 3194    ๐Ÿ” 430    ๐Ÿ’ฌ 39    ๐Ÿ“Œ 30
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at a seismic fault between the inherent blandness of LLMs and the vitriolic nature of the whims of the patriarchy, there is a confused machine telling anyone who will listen that white genocide is a myth.

14.05.2025 21:17 โ€” ๐Ÿ‘ 121    ๐Ÿ” 19    ๐Ÿ’ฌ 6    ๐Ÿ“Œ 2
What DeleteMe and Incogni aren't telling you
YouTube video by Reject Convenience What DeleteMe and Incogni aren't telling you

You ever wonder what's going on with those data deletion services like Incogni or DeleteMe? Well, do I have the 32 minute long deep dive video for you! youtu.be/iX3JT6q3AxA

01.05.2025 12:00 โ€” ๐Ÿ‘ 90    ๐Ÿ” 24    ๐Ÿ’ฌ 3    ๐Ÿ“Œ 4
Barycentric Coordinates Formally, barycentric coordinates are the coordinates of a point with respect to a <dfn title="A shape with the smallest set of edges that are linearly independent">simplex</dfn> in an <dfn title="A s...

Me: I'm thinking of writing an interactive blog post on barycentric coordinates. Then I came across this great page with interactive visuals. I guess that's one less blog post to write.

observablehq.com/@infowantsto...

06.05.2025 07:19 โ€” ๐Ÿ‘ 17    ๐Ÿ” 3    ๐Ÿ’ฌ 2    ๐Ÿ“Œ 0
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Load-store conflicts meshoptimizer implements several geometry compression algorithms that are designed to take advantage of redundancies common in mesh data and decompress quickly - targeting many gigabytes per second in...

New blog post! "Load store conflicts", in which we look at some performance sensitive code that has surprisingly dramatic performance swings based on the compiler and the microarchitecture used. Reposts appreciated!

zeux.io/2025/05/03/l...

04.05.2025 14:37 โ€” ๐Ÿ‘ 59    ๐Ÿ” 23    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

Ben Franklin on inoculation, after his son died from smallpox.

โ€œIn 1736, I lost one of my sons, a fine boy of four years old, by the small-pox, taken in the common way. I long regretted bitterly, and still regret that I had not given it to him by inoculationโ€.

03.05.2025 21:44 โ€” ๐Ÿ‘ 6992    ๐Ÿ” 1829    ๐Ÿ’ฌ 112    ๐Ÿ“Œ 73
Getting Started In Computer Graphics โ€“ Jeremy's Blog A blog about game engines, graphics, C++, and more.

Another good one, to the halmarks of a good gfx programmer I would add curiosity, asking why/how things happen/work in a certain way and (optional but very useful) a good eye for visual quality: "Getting Started In Computer Graphics" www.jeremyong.com/graphics/202...

04.05.2025 10:29 โ€” ๐Ÿ‘ 45    ๐Ÿ” 4    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
D3d12info app and online GPU database

My blog: D3d12info app and online GPU database
asawicki.info/news_1785_d3...

29.04.2025 20:17 โ€” ๐Ÿ‘ 5    ๐Ÿ” 3    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Vulkan on gpuinfo.org Vulkan hardware capability database.

New update for he @vulkan.org #Vulkan Hardware Capability Viewer released. This adds in support for several new extensions. Had to postpone the release due to build infrastructure. Linux users might have to install Fuse to get the appimage to work.

Download at: vulkan.gpuinfo.org/download.php

19.04.2025 15:22 โ€” ๐Ÿ‘ 7    ๐Ÿ” 2    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Vulkan: Feedback and testing Hi all, The Vulkan project is getting to a state where we need to validate if it can become an official supported backend (not experimental). Last month effort was spent to make the viewport performa...

@blender3d.bsky.social's Vulkan project needs to validate if it can become an official supported backend (not experimental). Blender is requesting feedback on stability, features not working, and troublesome platforms.

devtalk.blender.org/t/vulkan-fee...

15.04.2025 13:15 โ€” ๐Ÿ‘ 13    ๐Ÿ” 5    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Group Read of "Grass Rendering Series", Wed, Apr 16, 2025, 7:00 PM | Meetup This week, we will read [Grass Rendering Series Part 1: Theory](https://hexaquo.at/pages/grass-rendering-series-part-1-theory/) and [Grass Rendering Series Part 2: Full-Geo

This week, we will read about grass rendering blog posts
www.meetup.com/graphics-pro...

14.04.2025 03:12 โ€” ๐Ÿ‘ 4    ๐Ÿ” 3    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

1. LLM-generated code tries to run code from online software packages. Which is normal but
2. The packages donโ€™t exist. Which would normally cause an error but
3. Nefarious people have made malware under the package names that LLMs make up most often. So
4. Now the LLM code points to malware.

12.04.2025 23:43 โ€” ๐Ÿ‘ 7482    ๐Ÿ” 3411    ๐Ÿ’ฌ 116    ๐Ÿ“Œ 430

Been there done that!

07.04.2025 21:37 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
LunarXchange

๐Ÿ“ขNEW RELEASE!๐ŸŽ‰ LunarG drops Vulkan 1.4.309.0 SDKs โ€“ their 3rd release in 2025! Download now at vulkan.lunarg.com. Details: khr.io/1ie

13.03.2025 17:19 โ€” ๐Ÿ‘ 7    ๐Ÿ” 3    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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" Implicit Surfaces & Independent Research" Group Watch, Wed, Mar 19, 2025, 7:00 PM | Meetup This week, we will watch [Implicit Surfaces & Independent Research](https://youtu.be/UxGxsGnbyJ4?si=BtLfo7jgI6lY6XdV) by Matt Keeter. Join our discord server: [https://dis

Next week, we will watch Implicit Surfaces & Independent Research by Matt Keeter
www.meetup.com/graphics-pro...

13.03.2025 02:19 โ€” ๐Ÿ‘ 10    ๐Ÿ” 6    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Oh i know, Iโ€™ve hit the โ€œsubmit appealโ€ to no apparent effect. I think commenting with zero posts triggered some sort of automatic flagging.

01.03.2025 06:53 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
Vulkanised 2025: So You Want to Write a Vulkan Renderer in 2025 - Charles Giessen
YouTube video by Vulkan Vulkanised 2025: So You Want to Write a Vulkan Renderer in 2025 - Charles Giessen

Honestly surprised by the view count! Did the title tickle the algorithm just right? Regardless Iโ€™m happy with the response to my talk and had a blast attending Vulkanised yet again!

youtu.be/7CtjMfDdTdg?...

01.03.2025 06:52 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

As Iโ€™ve heard said in the past, if you want peace, prepare for war.

01.03.2025 06:35 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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Vulkanised 2025 - YouTube

Vulkanised 2025 presentation recordings
www.youtube.com/playlist?lis...

26.02.2025 20:24 โ€” ๐Ÿ‘ 26    ๐Ÿ” 12    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

This rocks

13.02.2025 16:49 โ€” ๐Ÿ‘ 32    ๐Ÿ” 5    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

I'd like to try and articulate my rationale here a little more completely. That requires more space than can fit in a skeet, so here's a ๐Ÿงต

If you have the strength within you, read the entire thing before responding and don't repost anything but this first post. Context collapse is the issue.

1/n

08.02.2025 19:38 โ€” ๐Ÿ‘ 766    ๐Ÿ” 57    ๐Ÿ’ฌ 29    ๐Ÿ“Œ 7
a slightly grumpy looking tuxedo kitty, lounging in a wood tray filled with straw, with a medal round his neck.

a slightly grumpy looking tuxedo kitty, lounging in a wood tray filled with straw, with a medal round his neck.

The Dickin Medal is the highest award that can be issued to animals in British military service. Bearing the words "We Also Serve" it has been awarded 75 times since its creation in 1943.

Only one cat has ever received the award.

This is the story of Able Seacat Simon, of HMS Amethyst. ๐Ÿงต 1/25

06.08.2024 12:36 โ€” ๐Ÿ‘ 3364    ๐Ÿ” 1314    ๐Ÿ’ฌ 72    ๐Ÿ“Œ 340
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Graphics Programming weekly - Issue 377 - February 2nd, 2025 www.jendrikillner.com/post/graphic...

04.02.2025 14:27 โ€” ๐Ÿ‘ 96    ๐Ÿ” 25    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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GitHub - nvpro-samples/vk_animated_clusters: Sample that uses VK_NV_cluster_acceleration_structure to animate meshes for ray tracing Sample that uses VK_NV_cluster_acceleration_structure to animate meshes for ray tracing - nvpro-samples/vk_animated_clusters

Thanks to a lot of colleagues' great work, happy to share Vulkan samples for RTX Mega Geometry. They should run on all RTX GPUs using today's new drivers

github.com/nvpro-sample...

github.com/nvpro-sample...

github.com/nvpro-sample...

github.com/nvpro-sample...

30.01.2025 14:09 โ€” ๐Ÿ‘ 117    ๐Ÿ” 35    ๐Ÿ’ฌ 2    ๐Ÿ“Œ 1
Global Game Jam 2025 and First Impressions from Godot

My blog: Global Game Jam 2025 and First Impressions from Godot
asawicki.info/news_1782_gl...
#GlobalGameJam2025 #godot #godotengine

29.01.2025 21:30 โ€” ๐Ÿ‘ 9    ๐Ÿ” 3    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

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