Amazing educational resources if you are interested in tech art :)
18.11.2024 20:04 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0
How do you animate material-based effects over time?
Have you tried ditching Tick/Timeline?
#UE5 #techart #gamedev
18.11.2024 16:29 โ ๐ 78 ๐ 16 ๐ฌ 8 ๐ 1
UE5 Tutorial: Gradient mapping with Curve Atlas | Oskar ลwierad
Get more from Oskar ลwierad on Patreon
Latest video ๐ The most efficient way to use gradients in #UE5 materials --> patreon.com/posts/ue5-tu...
Instant refresh in editor (no need to reimport a texture). Suitable for Blueprint gameplay control, variants - and animation over time!
18.11.2024 16:28 โ ๐ 16 ๐ 3 ๐ฌ 2 ๐ 0
This place looks great. :) Obligatory first pictures of our khornate berserker. :)
18.11.2024 19:37 โ ๐ 4 ๐ 0 ๐ฌ 0 ๐ 0
The game's frontend flow implemented as a StateTree showing a hierarchy of states
I love this idea of using state trees as general purpose building blocks, and not just for AI:
unrealist.org/dev-log-03-s...
#unrealengine
07.11.2024 17:01 โ ๐ 77 ๐ 9 ๐ฌ 6 ๐ 2
hi hemlo i develop videogames and draw (sometimes)
my games: https://samael-kethill.itch.io
Engineering Fellow at Epic Games. Author of Nanite.
Principal Technical Artist, Developer Relations @ #EpicGames. He/Him. Opinions my own. Unlicensed and uninsured purveyor of mischief.
#TechArt #UnrealEngine #GameDev
3D Art lead in AAA game development. Enjoys 3D modeling and graphics programming
๐Lead/Technical Artist at Polished Games ๐
๐ธFreelance Artist Generalist ๐ธ
๐ฉDoing everything related to art stuff (Tech, 3D, 2D, UI, VFX, Illustration, Concepts) ๐ฉ
๐ฝPosting rookie cookie mistakes in 2D Game development ๐ฝ
Doing my best to make artists life easier.
Spending 2 hours on automating 2 minute tasks and I like it.
Unreal Engine 5 Python Automation Course: https://www.udemy.com/course/unreal-engine-5-python-automation/?referralCode=1F4964E40236307A3
#GameDev #UE5
2D vector graphics rendering engines R&D @ www.mazatech.com
๐ Atheist โข Europeist โข Nerd
#computational #geometry โข #graphics #algorithms โข #OpenVG โข #SVG โข #generative #AI โข #demoscene โข #retrocomputing โข #boardgames โข #18XX โข #scifi
From Italy ๐ฎ๐น
[ Unreal Engine Generalist | AR/VR Dev ]
Artstation: https://www.artstation.com/youngbin
Technical Artist at @DALOAR
Alessa Baker - Senior Technical Artist and OG Shader Witch @noodlecatgamesco
Technical Director at Terrible Posture Games who is also Solo developing Mix Universe
Mix Universe๐ http://store.steampowered.com/app/1654810/Mix_Universe
Battle Train https://store.steampowered.com/app/1708950/Battle_Train/
My opinions are not TPG's.
Environment Artist at Airship Interactive
https://www.artstation.com/alextang
Love making swords/weapons/historical Art
(and questionable food...)
Advanced CG Resources
https://entagma.com
Also on:
Instagram: @therealEntagma
X: @entagma
Tiktok: @entagma7
Senior Technical Artist @ Industrial Light & Magic, Cats and Shaders all day. Opinions are my own. KC based.
Christian. I play video games, I also make some.
Nicholas Helish - Game Engineer at Amazon Games, San Diego
Ex-VecFour Digital/Bitfry Games/WB San Diego
https://linktr.ee/yawlighthouse
Graphics Programmer. Recently did a lot of volumetric and VDB rendering.
UE content creator, specialized in tech art. I don't share my opinion much.
-Co-Founder of Bloom & Gloom
-All-around Dev but specialized in Art/TechArt
-GameDev for 14+ years for Sony & Ubisoft, PowWowEnt
I love video games, I love making them & would love to get to know more like-minded people!
https://linktr.ee/chrisradsby