Best freakin plug-in you never thought you needed
#Blender
14.04.2025 12:56 โ ๐ 8 ๐ 1 ๐ฌ 0 ๐ 0
80LV just posted an article for my Swamp Shack Turn-Table
80.lv/articles/cat...
#SouthOfMidnight #gameart #unreal #blender #gamedev
14.04.2025 12:37 โ ๐ 37 ๐ 2 ๐ฌ 0 ๐ 0
#UE5 Trying things to get cheap-ish & decent-looking distant rain. I'm raymarching in Niagara to sample the scene color via the GBuffer interface and 'extrude' the bottom cloud color downward in Z. Not sure where this is going.
03.12.2024 17:33 โ ๐ 41 ๐ 4 ๐ฌ 3 ๐ 0
Environment artist
https://www.artstation.com/matthewhickey
I'm a game developerโตworking on "Kernelbay" https://store.steampowered.com/app/3686480
๐ฎDiscord: http://discord.gg/ZQp6kQC3jY
๐คX (Twitter): https://x.com/indiegameswtf
๐น๏ธSteam Curator: https://shorturl.at/UHtSb
techArt / gameDev / 3D-noodler
https://spaghetmenot.gumroad.com/
Unreal Engine is the worldโs most open and advanced real-time 3D tool. Learn more about how to get started with #UE5: http://unrealengine.com/unreal-engine-5
Technical Art Director at Epic Games. Worked on Fortnite, Assassin's Creed Valhalla, Origins, Unity, AC3, Splinter Cell Conviction, Double Agent & Chaos Theory.
Senior Gameplay|AI Programmer @ Tencent | Former Programmer on #Stray #GhostRecon #BGE2 #RangiGame | #UnrealEngine OS/Edu Content Maker
๐ Montreal ๐จ๐ฆ
๐ UnrealEngineResources.com ๐ช
Senior Technical Artists, Epic Games
Technical Artist on the Developer Relations team for Unreal Engine at Epic Games. She/Her. Previously: little dev studio cofounder, theatre tech. Opinions are my own. Linktree for resources collated by topic: https://linktr.ee/SheDoesArtStuff
Tools programmer on the PCG plugin at Epic Games.
PCG tutorials: https://youtube.com/playlist?list=PLa5CA4dwjxucvoAmS7FO8hvUrSL21a-5G&si=H_oQKno7NMJ5s8uv
My GitHub: https://github.com/amathlog
Technical Director @omlgames.com
All things games, tools, shaders & programming.
@EpicGames alumn
#gamedev #UnrealEngine #rust #cpp
Tech Designer @splashdamage
Working on Project Astrid
Does #UE5 magic
he/him
Portfolio: http://bit.ly/2VABXww LinkedIn: http://bit.ly/2GShz0l
Sailor and freelance and solo game dev. Father of two. Design on Settlers, Anno, Long Journey Home and other. Passion for Tech Anim. He/Him.
Wishlist Match Tree:
https://store.steampowered.com/app/3010870/Match_Tree/
25+ year Animation and Game Dev veteran
Done putting where I work in my bio
Sometimes makes cool stuff. AuDHD AF.
โThe Greatest Unreal Developer In The Worldโข๏ธโ
He/HISM
Technical Animator @EpicGames. Previously Product and Tech Art Director @PhoenixLabs. Dad, All Around Game Developer, Always Learning. Go Seattle Sounders!
tomlooman.com
Unreal Engine Developer. Making Courses for Indies & AAA Studios
Pushing voxel technology forward at Voxel Plugin using Unreal Engine
You can DM me on discord @ phyronnaz
My blog: https://victorcareil.com/
UE content creator, specialized in tech art. I don't share my opinion much.
#UnrealEngine Supervisor / Tech Artist at ModelFarm, Ex #VFX Lighting at Mr.X & Mill Film.
http://imdb.com/name/nm2278940/ He / Him
linktr.ee/dylanbrowne
Itโs Ryan from Twitter! Former Epic Games Engineering Fellow, now an intern at Gradientspace Corp (gradientspace.com). Invented Modeling Mode, Geometry Script, Autodesk Meshmixer, some other stuff. PhD in Computer Shapes. Also mastodon.gamedev.place/@rms80
Lead Technical Artist @ Epic Games.
Formerly @ Yager & Fishlabs.
Modular Synthesizer guy.
Making music as โJanky Jamsโ - https://soundcloud.com/jankyjams
Wearer of many hats. Metaphorical ones only, I unfortunately don't have a hat face.
Based in Berlin.