Super happy about this new integration to make "CAD-to-rendering" workflows easy
... with the combined superpowers of RapidPipeline and Substance Painter ๐๐
You can try it out for free ๐
@maxontech.bsky.social
@glTF.bsky.social co-creator & open 3D formats supporter ๐ค CEO @rapidpipeline.bsky.social https://max-limper.de
Super happy about this new integration to make "CAD-to-rendering" workflows easy
... with the combined superpowers of RapidPipeline and Substance Painter ๐๐
You can try it out for free ๐
This is a fantastic example for everyone working professionally in 3dsMax
Fully local, and great results with a single click โ
๐
Congrats Thomas!
26.08.2025 16:04 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0My spatial heritage group on LinkedIn has reached over 1,600 members ๐ linkedin.com/groups/13126...
I used @rapidpipeline.bsky.social's new @blender.org plugin to locally optimise geometry and texture atlases for this little scene.
๐ RapidPipeline for Unreal Engine is live!
Fix mesh issues like winding order, misaligned faces & moreโright inside UE.
โ
No reimporting
โ
One-click fixes
โ
Normals, geometry & vertex tools
๐ง Try it free: rapidpipeline.com/en/unreal-en...
This should be interesting for everyone in apparel working with digital fashion models
18.08.2025 11:51 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0๐ RapidPipeline just got a major upgrade!
Our new Blender UI makes simplifying 3D models easier than ever.
Use Decimate & Bake Atlas to:
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Cut poly count
โ
Merge materials
โ
Keep visual quality
Perfect for game devs & 3D artists. Try it for free!
rapidpipeline.com/en/blender/?...
The ๐บ is out of the bag ๐๐๐๐๐
Feels great to present these new integrations at SIGGRAPH this week, and having them available for download, finally!
๐คซ Oh, and in case you consider a monthly / yearly sub:
With code "Rapid3DTools15", you'll get 15% off this August ๐
๐ RapidPipeline now supports 5 major integrations:
Blender
Unreal Engine
Maya
3ds Max
Adobe Substance
Watch the release video & level up your workflow! ๐ฅ
#RapidPipeline #GameDev #VFX #Animation #LaunchDay
โMost brands only unlock 30% of the value of 3D.โ
Why? Because they stop at the visuals.
Itโs the iceberg effect ๐ง
New clip from our podcast w/ Jonathan Beals (Adobe, ex-Nike) ๐บ
Full ep ๐ง youtube.com/watch?v=nbaG...
#DigitalTwins #3DDesign #PodcastClip #VirtualForReal
Looking forward to seeing you in Vancouver? ;-)
06.08.2025 21:21 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0โจ Optimize your 3D animation for real-time like a pro! RapidPipeline removes redundant keyframes with 3 smart modes: Conservative, Aggressive, Extreme. Faster loads, smoother playback, leaner assets.
Try it for free
๐ www.rapidpipeline.com/en/blog/3d-m...
This was a great episode, and fun to record too! ๐
Jonathan, who is now at @Adobe , shared experiences from almost one decade at @Nike , where he established 3D digital material workflows.
If you're interested in 3D digital twins for the real world, go check it out! ๐๐ง
โข Photogrammetry with RealityScan.
โข Asset optimisation with @rapidpipeline.bsky.social.
โข Scene layout with @blender.org.
โข Rendering in @twinmotion.bsky.social.
โข Augmented reality with @adobe.com Aero.
I wrote something about a recently completed digitisation and augmented reality project I undertook for the Saudi Arabia Ministry of Culture and ArcheoConsultant ๐ open.substack.com/pub/nebulous...
#GLAM3D #3DforCulture #museums #heritage #art #history #photogrammetry
The devil is in the details ... what if you wanna auto-center a batch of 3D models for AR, and they are wall-mounted items, or ceiling-mounted items? ๐ค
After more than 6 million assets processed, I feel we are starting to have an out-of-the-box answer for almost anything ๐
Going from CAD to clean meshes for real-time 3D has always been a messy, tedious workflow ... ๐ฌ
Until now ๐
Here's a workflow from CAD to a real-time in one step, via Blender + the latest RapidPipeline add-onโจ
Thoughts? What's your favorite DCC tool for such tasks? ๐ค
๐ #Zakekeโs new Optimizer Tool is now live, powered by #RapidPipeline.
โ
Auto-convert to #GLB
โ
One-click model #optimization
โ
Web-ready 3D in seconds
Proud of this long-term collaboration!
๐ Full story: rapidpipeline.com/en/blog/how-...
#Web3D #3Doptimization #eCommerce3D
How do your @glTF & VRM files perform in practice? ๐
Wouldn't it be great to have a free a "3D version" of Google's Page Speed Insights?
Enter glTF performance insights! ๐
Try it yourself, would love to get your feedback!๐
rapidpipeline.com/en/performan...
โ๏ธ Step into the cockpit of the Spirit of St.โฏLouis and see a 1920s transatlantic plane in stunning 3D!
๐ Discover archive-backed tech, explore interactive mesh, and grab source files.
๐ Big thanks to our team & Smithsonian Institute!
rapidpipeline.com/en/blog/3d-m...
#Aviation #Photogrammetry
Shading can make or break your model. RapidPipeline gives you full control with advanced Mesh Normals tools:
โ
Set hard angle thresholds
โ
Use face-weighted normals
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Sharpen edges & smooth curves
๐ฏ Small tweaks = big visual payoff.
rapidpipeline.com/en/automated...
#3DModeling #MeshNormals
Struggling to convert high-res 3D assets for web?
โก RapidPipeline auto-converts CGI zips (3DS Max + Vray) into PBR formats like GLTF, FBX & USDZ.
Auto material conversion
Real-time previews
Deep QC + AO baking
Huge file size reductions
rapidpipeline.com/en/cgi-to-pb...
Why this is pretty cool:
You can bring your CAD from SOLIDWORKS, PTC Creo, Parasolid, Rhino, ... and get it converted/tessellated, optimized for rendering, get an AO map baked, etc., ... then exported to glTF, FBX or USD(Z)
โก๏ธ All in 1 click! โจ
Try it yourself!
Nice example on animation optimization - check out the crowded stadium example in the second half of the video! ๐๏ธ
06.06.2025 11:25 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0โHow do you go from raw CAD data to a lightweight, clean 3D model in Blender? So many tedious steps involved ...
๐ RapidPipeline for Blender to the rescue! ๐
LIVE on ProductHunt today, with free trial:
www.producthunt.com/products/rap...
Thanks for your support & feedback! ๐ค
We broke down the 4 core pillars behind scalable 3D DPC workflows, based on our talk with Kristian Sons (ex-Adidas).
๐ Read the article โ rapidpipeline.com/en/blog/the-...
๐ง Listen to the episode โ podcast.rapidpipeline.com
#DigitalTwins #3DWorkflows #DPC
PH launch coming up - we're excited about bringing @rapidpipeline.bsky.social and its CAD conversion & optimization features to the @blender.org community! ๐
Subscribe and support us on ProductHunt๐
This was really fun and inspiring to do - two 3D graphics nerds by trade talking about digital twins and how they can leverage huge ROI in DPC ๐
Check it out, the podcast is now available on all common platforms (Apple, Spotify, YouTube, ...) ๐คฉ
3D scans by Smithsonian were the first kind of data we processed with the initial R&D version of @rapidpipeline.bsky.social, about 10 years ago
It's amazing to see this topic coming back full circle on the SOSL ๐ฉ๏ธ, a true piece of human history - so pleased and honored about this cooperation ๐ฅน
Remeshing is a powerful alternative to traditional mesh decimation / optimization, handling complex topologies and simplifying them.
Check out the video below to learn more, and try it out yourself for free ๐