Indy Ray's Avatar

Indy Ray

@scatteredray.bsky.social

Graphics Programmer at Telltale Games. Previously Amazon, LucasFilm and FunBits. he/him.

95 Followers  |  87 Following  |  27 Posts  |  Joined: 27.06.2023  |  2.3976

Latest posts by scatteredray.bsky.social on Bluesky

I made an anti-AI post on LinkedIn and the people angry or defensive all have Visionary or Founder as their listed role, and everyone agreeing with me has a real job. Amazing how that is.

02.08.2025 23:41 β€” πŸ‘ 1973    πŸ” 343    πŸ’¬ 20    πŸ“Œ 6

The scam is to conflate everything that computers do (or ever have done) with the current "AI" craze, so that the AI scam tech that nobody wants feels inevitable, rather than a tech bubble run by villains, that needs to crash immediately.

29.07.2025 03:38 β€” πŸ‘ 1250    πŸ” 439    πŸ’¬ 12    πŸ“Œ 4

?

27.07.2025 06:00 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

Uhh...

I'm in San Francisco, and while Waymo is a real thing, tons of Uber and Lyft, and I've not once seen robot food delivery in this city.

24.06.2025 18:09 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 2    πŸ“Œ 0

I'm so sorry. Godspeed.

16.06.2025 17:09 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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Know your rights before you hit the streets. Peaceful protest is protected β€” but only if you know how to protect yourself legally. Read, share, and stay safe.

14.06.2025 16:04 β€” πŸ‘ 3010    πŸ” 1117    πŸ’¬ 42    πŸ“Œ 22

Yeah, I mean it makes good no thrills drip coffee. But it's not going to like change your life if you don't prefer drip.

03.06.2025 15:36 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

Do you have a link? I'd love to read more specifics

30.05.2025 14:55 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

What? This seems made up?

29.05.2025 14:01 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0
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ICE opened their detention center in Newark WITHOUT permission from the city, and in violation of state law.

Mayor Ras Baraka has been fighting to close it down.

RT this to THANK Mayor Baraka!

10.05.2025 00:16 β€” πŸ‘ 2819    πŸ” 1326    πŸ’¬ 57    πŸ“Œ 48
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Measuring acceleration structures Hardware accelerated raytracing, as supported by DirectX 12 and Vulkan, relies on an abstract data structure that stores scene geometry, known as β€œacceleration structure” and often referred to as β€œBVH...

New blog post! "Measuring acceleration structures", in which we will compare BVH costs on various GPU architectures and drivers and attempt to understand the details enough on AMD hardware to make sense of the numbers!

Reposts appreciated :)

zeux.io/2025/03/31/m...

01.04.2025 04:49 β€” πŸ‘ 124    πŸ” 56    πŸ’¬ 2    πŸ“Œ 0
NPR Light Rendering at Telltale
YouTube video by Graphics Programming Conference NPR Light Rendering at Telltale

Hey everyone! My talk on how we approach NPR rendering in @unrealengine.bsky.social at Telltale Games that I gave at the Graphics Programming Conferences is posted: www.youtube.com/watch?v=VoUJ...

02.05.2025 18:56 β€” πŸ‘ 22    πŸ” 6    πŸ’¬ 0    πŸ“Œ 0
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Topics tagged unity-version-control Topics tagged unity-version-control

Ya'll, don't use PlasticSCM / Unity VCS, They really are trying to take a bad VCS, and make it even less useful. Their forum links aren't even working anymore: forum.plasticscm.com/topic/3387-m...

02.05.2025 18:53 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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GitHub - westquote/SquidTasks: C++14 coroutine-based task library for games C++14 coroutine-based task library for games. Contribute to westquote/SquidTasks development by creating an account on GitHub.

That makes sense to me. Coroutines are a special beast.

If anyone else is checking out UE5 coro libs, I also want to throw SquidTasks out there as a great coroutine library with UE5 integration: github.com/westquote/Sq...

23.04.2025 13:52 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

But not for console SDKs, console ports are something you can always solve with enough will. I think I've seen a UE3 release on a new console recently. Ports are a fixed product and a fixed target. That's manageable IMO

21.04.2025 01:29 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

As a counter-point. Everytime I've been on a game that decided to freeze our version too early, I've always regretted it. We've been convinced one way or another that we **need** the new version, and regret the decisions we made because we thought we were done merging. It's changed how I treat UE

21.04.2025 01:27 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

75 degrees!?

08.01.2025 22:31 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

I actually find it to be better then live++ since, when you setup the systems correctly, it's easy to understand and *predictable* which means it can be robust to some pretty dramatic changes with a little thought.

05.01.2025 19:35 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

I'm my experience, if you set it up early enough, with some basic rules/structure, and it's fast/useful. It's really not hard to get this sort of system to be super robust.

05.01.2025 19:32 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 2    πŸ“Œ 0

I had great exp doing this. Two tips that I found help..

1. Map shared memory to de/serialize to so you don't have to hit disk.

2. Move you're stable bulk resources loading (meshes/textures/etc) to another process, so they stay resident between reloads.

You can get super fast reloads this way.

05.01.2025 19:28 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0
betteroffline - Listen on Spotify - Linktree View betteroffline’s Linktree. Listen to their music on Spotify here.

I finally discovered the exact voice of my inner thoughts about tech: you can listen to @edzitron.com's 'Better Offline' linktr.ee/betteroffline

05.01.2025 18:26 β€” πŸ‘ 4    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
A view of the sky above San Francisco out my window. A break of blue is between dense thick clouds of starkly varying color.

A view of the sky above San Francisco out my window. A break of blue is between dense thick clouds of starkly varying color.

After the Tornado warning this morning, the clouds just have a bit of a 'look' to them this morning.

14.12.2024 15:47 β€” πŸ‘ 2    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0
NWSBayArea Tornado threat for the city of San Francisco has ENDED, the storm has moved northeast of downtown. #CAwx

NWSBayArea Tornado threat for the city of San Francisco has ENDED, the storm has moved northeast of downtown. #CAwx

Well that's good news... Wasn't expecting to have to worry about a tornado when the phones started blaring at 6 am this morning.

14.12.2024 14:28 β€” πŸ‘ 3    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

It sounds like the warning was generated from rotation off-shore?

14.12.2024 14:24 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

I think I recall two Tsunami warnings. But a Tornado?!

14.12.2024 14:17 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0
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Tornado warning issued for the entire city of San Francisco Tornado warning issued for the entire city of San Francisco. It is what is called a radar-based warning.

www.sfchronicle.com/bayarea/arti...

14.12.2024 14:02 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

Yeah... I dunno.. but same here

14.12.2024 13:58 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0
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Graphics Programming Conference Graphics Programming Conference (GPC) is a new, international conference for real-time and interactive graphics programming.

If you're at GPC, I'm giving a talk about NPR Light rendering at Telltale Games in @unrealengine.bsky.social. Come check it out: www.graphicsprogrammingconference.nl#npr-light-re...

12.11.2024 12:17 β€” πŸ‘ 4    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

Btw buying it the moment i can decide on a platform. This looks incredible.

16.09.2024 00:13 β€” πŸ‘ 2    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

Looks great! Maybe pin a post with the store links? I had to resort to... *gasp* search engines.

15.09.2024 23:44 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

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