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Rémy Bouquet

@nehon.bsky.social

Lead Rendering Programmer at Epic Games for Sketchfab / Fab Gaming / Role Playing

74 Followers  |  149 Following  |  2 Posts  |  Joined: 27.11.2024  |  1.7267

Latest posts by nehon.bsky.social on Bluesky

I was wondering if this could / will be applied to hair rendering. As it's pretty similar to foliage, except you usually have a lot less coverage of the screen with it. But in practice it would be pretty close.Since skeletal meshes can use nanite, hair would be the last (ish) piece of the puzzle.

04.06.2025 11:58 — 👍 1    🔁 0    💬 1    📌 0

There are few people who stand out in this community by their contribution.
You're one of them.
I can't remember reacting differently as "this is awesome" to any of your post... And I'm French.
To me, you don't have anything to prove to anyone anymore. You're way past that point.
Do what you enjoy.

01.12.2024 19:56 — 👍 3    🔁 0    💬 0    📌 0

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