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@stinkingcedar.bsky.social

14 Followers  |  103 Following  |  21 Posts  |  Joined: 30.10.2024  |  1.8303

Latest posts by stinkingcedar.bsky.social on Bluesky

Love the feel of the flight. Good work!

13.06.2025 15:42 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

I wonder how these smaller projects fit into Nintendo's schedule. Are they projects that get made at certain times (on ramp up/down between bigger projects)?

27.03.2025 14:49 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

@jasonschreier.bsky.social I read all your books. They were great! Keep it up!

27.03.2025 13:13 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

It's hard to say no to battle buddies.

14.03.2025 19:07 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

That sounded more snobbish than intended. ๐Ÿ˜ฌ I had a friend that introduced me to a lot of old arcade games from that period and I was surprised to see how many clearly had their roots in those games.

19.02.2025 20:35 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

If you look back at the games released then, it kind of feels like that's what the whole industry did for a few years. Just like how indie-games are currently in a decade (or more) long rogue-like jam.

19.02.2025 19:05 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

Oh sorry, they were stones (blocking the path west of the starting location). They just looked like skulls to me.

18.02.2025 15:23 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

New to PICO-8 and I randomly bumped into your game. Love the style and sense of exploration. Also a great cycle of voyages out to find resources and then upgrade. I don't know if there is a next "wrinkle" in the gameplay but by the time I was breaking down the skulls I was looking for it. Great job!

18.02.2025 14:16 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

Distributed rules?

13.02.2025 20:57 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

Big fan of Medina. Love the tension.

10.02.2025 18:16 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

A shame. The early SteamWorld games (particularly Heist) were so good. Seems like their last few games have really struggled to match that magic.

31.01.2025 18:29 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Have been reading 'Play Nice' by @jasonschreier.bsky.social. A great read that makes me wonder, "Are good games worth this?"

21.01.2025 16:13 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

How would you update it?

14.01.2025 18:21 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

Curious what you thought of Ascending Empires.

14.01.2025 18:20 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

The Offbeat Adventures of Rhythm Doggo

13.01.2025 13:52 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Looks fun! Good luck!

09.01.2025 15:51 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Out of curiosity, have you ever messed with playingcards.io? It doesnโ€™t do any rules enforcement but it handles multiplayer and gives you the pieces to prototype essentially any boardgame.

31.12.2024 13:25 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

Thatโ€™s beautiful!

24.12.2024 12:11 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Would be curious to know what you think of it if you try it out.

23.12.2024 02:44 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Ooh, pretty. Looks fun to me!

19.12.2024 18:39 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

I feel like the "build" step has become overemphasized in recent rogue-likes. To the point that, when watching trailers, it's more "build" than play. While it's clearly an effective element, I don't think it's integral.

03.12.2024 14:13 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

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