Footscray's finest plant, cat, data and game person
A child of the procedural generation. Long-time tools coder off of
the games industry. Worked on Fable, NMS, Gloomhaven. Building crazy proc-gen technology: www.apparance.uk 👈 Try Unreal & Unity plugin for free!
he/him ▪ forever 42 ▪ surrey, uk ▪ no AI
Procedural art nerd, ½ of Pounce Light with @h3r2tic.bsky.social, co-creator of #TinyGlade a diorama doodling game 🏰🌿 s.team/a/2198150 🏳🌈💟
Indie game developer, procedural generation enthusiast, Dane in Finland. I made Eye of the Temple, now working on The Big Forest.
📍 Turku, Finland
🔗 https://runevision.com
https://www.youtube.com/c/runevision
https://mastodon.gamedev.place/@runevision
UK Indie Game Dev - Just released "The Horror At Highrook"
A clockwork-card narrative-board game
https://store.steampowered.com/app/2836860/The_Horror_at_Highrook/
Previously "Into The Pit", BigRobot, Phd in the digital sublime
The largest demoscene event.
Live from the E Werk at Easter, at several streams and global Satellite events near you!
City exploration game in development for VR and flat screen.
Steam: https://store.steampowered.com/app/2859220/Vuntra_City/
Discord: https://discord.gg/UU3CbNnJDp
Demogroup specializing in 64k intros. Makers of Chaos Theory, Offscreen Colonies, Clean Slate and many more. 🇭🇺
https://conspiracy.hu/
Arts, Maths & Metaprogramming; Game Developer at @duangle. paniq in the demoscene. Building Frameloop/Tukan, a procedural game engine, maintaining Scopes & gently going NowHere. (he/him, they/them)
Mastodon: @lritter@mastodon.gamedev.place
Procedural generation researcher. Currently making games.
https://procedural-generation.tumblr.com
#procgen #gamedev
He/him
I teach C++ & computer graphics and make videogames
Working on a medieval village building game: https://youtube.com/playlist?list=PLSGI94QoFYJwGaieAkqw5_qfoupdppxHN&cbrd=1
Check out my cozy road building traffic sim: https://t.ly/FfOwR
He/him, mathematician, gamedev, Mexican- Spanish, based in the UK. I've made a rhythm game called EternAlgoRhythm. I'm working on a multiplayer puzzle game called Spaceabon Twogether.
https://store.steampowered.com/app/2678290/EternAlgoRhythm/
Industry veteran from the late 1900s. Solo Indie Dev. Design Consultant. Game Dev Dinosaur. Lord of Bullfrog anecdotes. Playability, pitching and prototypes a speciality.
Got a project that needs poking with a stick? Let me know.
Game dev. Made Bad North and Townscaper.
Tools programmer on the PCG plugin at Epic Games.
PCG tutorials: https://youtube.com/playlist?list=PLa5CA4dwjxucvoAmS7FO8hvUrSL21a-5G&si=H_oQKno7NMJ5s8uv
My GitHub: https://github.com/amathlog
AD / Artist / TA / GameDev Programmer
Cambridge based, learning/building a lot of random stuff. May occasionally post paintings.
Game and Network coder for @StageFrightGame.bsky.social by Ghost Town Games. Director of Joggernauts by @spacemacegames.com. Minneapolis creative dev (he/him)
Cat selfie enthusiast.
Visit: zachstronaut.com
I'm developing an unhinged fast-paced boomer shooter freakshow with a roguelike game loop. Try the DEMO and WISHLIST on Steam: https://steam.pm/app/3277520/
People call me Breakky.
🕹️ Indie game developer.
⚒️ Freelance Game Programmer.
🗺️ I make procedural things with magic and maths.
🌸 Open to work!
Hobbyist procedural generation guy
Made Tessera, a Unity plugin for #wavefunctioncollapse
https://discord.gg/Enzu2rrJFD
http://www.boristhebrave.com