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Alex Mueller

@lexdev.net.bsky.social

Senior Render Programmer @IOInteractive ๐ŸŽฎ Glacier โ„ | 007 First Light | Project Fantasy prev @Ubisoft

872 Followers  |  245 Following  |  47 Posts  |  Joined: 18.10.2024  |  1.9802

Latest posts by lexdev.net on Bluesky

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07.08.2025 17:22 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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IOI Careers Welcome to IOI Careers. Explore open jobs, and dive into our five unique studios across Copenhagen, Malmรถ, Barcelona, Istanbul, and Brighton.

We are looking for a Vulkan engineer to join our render team at IOI! Available locations are Copenhagen, Malmo and Barcelona. Feel free to reach out if you are interested or have question ๐Ÿ˜„
ioi.dk/careers?pane...

06.08.2025 09:48 โ€” ๐Ÿ‘ 14    ๐Ÿ” 6    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Graphics Programming Conference The Graphics Programming Conference is a conference for graphics programmers, from student to industry veteran, taking place in November in Europe.

Two of my colleagues, Mircea Catana and @pbbastian.bsky.social, will share some insights into the work they are doing to bring Hitman WoA to iOS at the Graphics Programming Conference in Breda this year:
www.graphicsprogrammingconference.com

28.07.2025 19:58 โ€” ๐Ÿ‘ 8    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Looks really useful, thanks for sharing!

28.07.2025 19:53 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Just FYI, 404s for me :/

21.07.2025 16:27 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 2    ๐Ÿ“Œ 0

Congratulations! ๐ŸŽ‰

08.07.2025 16:34 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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All REAC 2025 content is LIVE! Enjoy enginearchitecture.org/2025.htm

03.07.2025 18:45 โ€” ๐Ÿ‘ 46    ๐Ÿ” 23    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 2
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Our talk from REAC 25 is now available online!
You can download the slides here: enginearchitecture.org/2025.htm#4
The recording will be published in the coming daysโ€”stay tuned!

Direct Links:
- PDF: enginearchitecture.org/downloads/RE...
- PPT: enginearchitecture.org/downloads/RE...

26.06.2025 07:27 โ€” ๐Ÿ‘ 50    ๐Ÿ” 15    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Co-op is coming to HITMAN. During this yearโ€™s IOI Showcase we revealed Stone&Knight, a new experience the team is hard at work on.

Stay tuned for more news, Agents.

#Agent47 #HITMAN

20.06.2025 12:25 โ€” ๐Ÿ‘ 20    ๐Ÿ” 4    ๐Ÿ’ฌ 3    ๐Ÿ“Œ 4
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#SIGGRAPH - Save the date - Advances in Real-Time Rendering in Games will be Tue, Aug 12 - a full day course in 2 parts (Part I - 9am-12:15pm, Part II - 2pm-5:15pm).

Stay Tuned for the program and the speakers - the line up is very strong this year!

12.06.2025 04:08 โ€” ๐Ÿ‘ 18    ๐Ÿ” 5    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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The Art Of Packing Data The packing of data is good practice for many reasons, including disk space and efficient RAM or cache access. If we know the meaning of data we can often narrow down the range and precision, makinโ€ฆ

I have a new article! It took a long time but I think it was worth it, hopefully you'll enjoy it too. www.elopezr.com/the-art-of-p...

Many thanks to @vassilis3d.bsky.social, @mokarakaya.bsky.socialโ€ฌ
and @angelortiz.bsky.socialโ€ฌ for the help and encouragement

16.06.2025 18:42 โ€” ๐Ÿ‘ 45    ๐Ÿ” 20    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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IOI Careers Welcome to IOI Careers. Explore open jobs, and dive into our five unique studios across Copenhagen, Malmรถ, Barcelona, Istanbul, and Brighton.

We have an open position for a Senior Cinematic Lighting Artist on 007 First Light. Come join us! :)
ioi.dk/careers?pane...

10.06.2025 19:02 โ€” ๐Ÿ‘ 7    ๐Ÿ” 4    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Only a few days till REAC is here - register, log in, and soak in all the rendering architecture goodness!

Program: enginearchitecture.org/2025.htm
Register: tinyurl.com/register4rea...

See you there!!

08.06.2025 00:37 โ€” ๐Ÿ‘ 17    ๐Ÿ” 12    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 1
Various news for the htiman franchise, including co-op, iOS support and the Le Chiffre elusive target

Various news for the htiman franchise, including co-op, iOS support and the Le Chiffre elusive target

Hitman Co-Op is coming and we will ship WoA on iOS later this summer!

07.06.2025 10:34 โ€” ๐Ÿ‘ 7    ๐Ÿ” 0    ๐Ÿ’ฌ 2    ๐Ÿ“Œ 0
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Are you ready to go hand to hand, 47?

Le Chiffre from CASINO ROYALE, played brilliantly by Mads Mikkelsen, steps into HITMAN World of Assassination as our next Celebrity Elusive Target mission.

Do you have what it takes to play your cards right?

youtu.be/8xfmiGFIBRk

#HITMAN #Agent47

06.06.2025 22:45 โ€” ๐Ÿ‘ 24    ๐Ÿ” 5    ๐Ÿ’ฌ 2    ๐Ÿ“Œ 4
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In between all the 007 First Light news we also shipped Hitman WoA Signature Edition on Switch 2 today!

05.06.2025 09:08 โ€” ๐Ÿ‘ 6    ๐Ÿ” 2    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

I'm so jealous, odered mine at amazon de since it's 100 bucks less there compared to Denmark prices but it just shipped now and with the holidays it will probably be Tuesday until I can play some Mario Kart ๐Ÿ˜• Enjoy!

05.06.2025 08:35 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
007 First Light - Announcement Trailer | PS5 Games
YouTube video by PlayStation 007 First Light - Announcement Trailer | PS5 Games

Our first trailer for 007 First Light!

Powered by Glacier <3

www.youtube.com/watch?v=J4qY...

04.06.2025 21:45 โ€” ๐Ÿ‘ 22    ๐Ÿ” 5    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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IOI Showcase: Official Livestream - June 2025 YouTube video by IO Interactive

www.youtube.com/live/xh4qGAI...

02.06.2025 19:24 โ€” ๐Ÿ‘ 2    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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IOI SHOWCASE on June 6th 6:00PM PDT

02.06.2025 19:22 โ€” ๐Ÿ‘ 9    ๐Ÿ” 2    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
007 First Light teaser image showing a male character, James Bond, bathed in shadow

007 First Light teaser image showing a male character, James Bond, bathed in shadow

IOI's James Bond game name officially announced ahead of full reveal this week www.eurogamer.net/iois-james-b...

02.06.2025 15:44 โ€” ๐Ÿ‘ 101    ๐Ÿ” 12    ๐Ÿ’ฌ 2    ๐Ÿ“Œ 12
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It's time.

ioi.dk/007firstligh...

02.06.2025 15:08 โ€” ๐Ÿ‘ 5    ๐Ÿ” 2    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
Senior Environment Artist

Hellooooo world!
I'm looking for a senior environment artist to join our team at DICE. Please take a look and share ๐Ÿ’–

jobs.ea.com/en_US/career...

21.05.2025 14:54 โ€” ๐Ÿ‘ 88    ๐Ÿ” 79    ๐Ÿ’ฌ 8    ๐Ÿ“Œ 2

Great to hear all the shoutouts to the various team members during the interview! Respecting that a lot

19.05.2025 20:19 โ€” ๐Ÿ‘ 7    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Great work, super interesting to see raymarched volumetrics vs the typical froxel based approach. Being able to paint those volumes looks like a really powerful tool

14.05.2025 19:17 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Rendering 'Assassin's Creed Shadows' Assassin's Creed Shadows is a large systemic open world game with dynamic time of day cycles, a systemic weather system, and seasons. it is the first next gen only Assassin's Creed game. It's built on...

โ€œRendering Assassinโ€™s Creed Shadowsโ€ slides are available on GDCVault. gdcvault.com/play/1035526...

11.05.2025 11:55 โ€” ๐Ÿ‘ 92    ๐Ÿ” 21    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 3
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Understanding The Math Behind ReSTIR GI Recently, I had the pleasure of contributing to Nvidiaโ€™s Zorah project, the flagship demo for the RTX 50 Series GPUs. My primary role was to provide technical support for light transport in Zorah, whi...

Here is a new blog post of mine, where I dive deep into the theory and math behind ReSTIR GI.

Big thanks to Markus Kettunen for verifying the theory, reviewing the article, and catching a key detail I had missed.

agraphicsguynotes.com/posts/unders...

10.05.2025 00:11 โ€” ๐Ÿ‘ 101    ๐Ÿ” 30    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 1

Great work, looks amazing!

06.05.2025 22:06 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Looks amzing!

06.05.2025 22:04 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
D3d12info app and online GPU database

My blog: D3d12info app and online GPU database
asawicki.info/news_1785_d3...

29.04.2025 20:17 โ€” ๐Ÿ‘ 5    ๐Ÿ” 3    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

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