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07.08.2025 17:22 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0@lexdev.net.bsky.social
Senior Render Programmer @IOInteractive ๐ฎ Glacier โ | 007 First Light | Project Fantasy prev @Ubisoft
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07.08.2025 17:22 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0We are looking for a Vulkan engineer to join our render team at IOI! Available locations are Copenhagen, Malmo and Barcelona. Feel free to reach out if you are interested or have question ๐
ioi.dk/careers?pane...
Two of my colleagues, Mircea Catana and @pbbastian.bsky.social, will share some insights into the work they are doing to bring Hitman WoA to iOS at the Graphics Programming Conference in Breda this year:
www.graphicsprogrammingconference.com
Looks really useful, thanks for sharing!
28.07.2025 19:53 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0Just FYI, 404s for me :/
21.07.2025 16:27 โ ๐ 0 ๐ 0 ๐ฌ 2 ๐ 0Congratulations! ๐
08.07.2025 16:34 โ ๐ 1 ๐ 0 ๐ฌ 1 ๐ 0All REAC 2025 content is LIVE! Enjoy enginearchitecture.org/2025.htm
03.07.2025 18:45 โ ๐ 46 ๐ 23 ๐ฌ 0 ๐ 2Our talk from REAC 25 is now available online!
You can download the slides here: enginearchitecture.org/2025.htm#4
The recording will be published in the coming daysโstay tuned!
Direct Links:
- PDF: enginearchitecture.org/downloads/RE...
- PPT: enginearchitecture.org/downloads/RE...
Co-op is coming to HITMAN. During this yearโs IOI Showcase we revealed Stone&Knight, a new experience the team is hard at work on.
Stay tuned for more news, Agents.
#Agent47 #HITMAN
#SIGGRAPH - Save the date - Advances in Real-Time Rendering in Games will be Tue, Aug 12 - a full day course in 2 parts (Part I - 9am-12:15pm, Part II - 2pm-5:15pm).
Stay Tuned for the program and the speakers - the line up is very strong this year!
I have a new article! It took a long time but I think it was worth it, hopefully you'll enjoy it too. www.elopezr.com/the-art-of-p...
Many thanks to @vassilis3d.bsky.social, @mokarakaya.bsky.socialโฌ
and @angelortiz.bsky.socialโฌ for the help and encouragement
We have an open position for a Senior Cinematic Lighting Artist on 007 First Light. Come join us! :)
ioi.dk/careers?pane...
Only a few days till REAC is here - register, log in, and soak in all the rendering architecture goodness!
Program: enginearchitecture.org/2025.htm
Register: tinyurl.com/register4rea...
See you there!!
Various news for the htiman franchise, including co-op, iOS support and the Le Chiffre elusive target
Hitman Co-Op is coming and we will ship WoA on iOS later this summer!
07.06.2025 10:34 โ ๐ 7 ๐ 0 ๐ฌ 2 ๐ 0Are you ready to go hand to hand, 47?
Le Chiffre from CASINO ROYALE, played brilliantly by Mads Mikkelsen, steps into HITMAN World of Assassination as our next Celebrity Elusive Target mission.
Do you have what it takes to play your cards right?
youtu.be/8xfmiGFIBRk
#HITMAN #Agent47
In between all the 007 First Light news we also shipped Hitman WoA Signature Edition on Switch 2 today!
05.06.2025 09:08 โ ๐ 6 ๐ 2 ๐ฌ 0 ๐ 0I'm so jealous, odered mine at amazon de since it's 100 bucks less there compared to Denmark prices but it just shipped now and with the holidays it will probably be Tuesday until I can play some Mario Kart ๐ Enjoy!
05.06.2025 08:35 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0Our first trailer for 007 First Light!
Powered by Glacier <3
www.youtube.com/watch?v=J4qY...
IOI SHOWCASE on June 6th 6:00PM PDT
02.06.2025 19:22 โ ๐ 9 ๐ 2 ๐ฌ 1 ๐ 0007 First Light teaser image showing a male character, James Bond, bathed in shadow
IOI's James Bond game name officially announced ahead of full reveal this week www.eurogamer.net/iois-james-b...
02.06.2025 15:44 โ ๐ 101 ๐ 12 ๐ฌ 2 ๐ 12It's time.
ioi.dk/007firstligh...
Hellooooo world!
I'm looking for a senior environment artist to join our team at DICE. Please take a look and share ๐
jobs.ea.com/en_US/career...
Great to hear all the shoutouts to the various team members during the interview! Respecting that a lot
19.05.2025 20:19 โ ๐ 7 ๐ 0 ๐ฌ 0 ๐ 0Great work, super interesting to see raymarched volumetrics vs the typical froxel based approach. Being able to paint those volumes looks like a really powerful tool
14.05.2025 19:17 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0โRendering Assassinโs Creed Shadowsโ slides are available on GDCVault. gdcvault.com/play/1035526...
11.05.2025 11:55 โ ๐ 92 ๐ 21 ๐ฌ 1 ๐ 3Here is a new blog post of mine, where I dive deep into the theory and math behind ReSTIR GI.
Big thanks to Markus Kettunen for verifying the theory, reviewing the article, and catching a key detail I had missed.
agraphicsguynotes.com/posts/unders...
Great work, looks amazing!
06.05.2025 22:06 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0Looks amzing!
06.05.2025 22:04 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0My blog: D3d12info app and online GPU database
asawicki.info/news_1785_d3...