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26.03.2025 10:11 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0@robotpojken.bsky.social
Former Sound Designer/Audio Director @ Crytek, DICE, Pow Wow. Now freelance. Austrian living in Sweden. Mostly posting about game audio things. Opinions are my own.
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26.03.2025 10:11 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0Let's go! Premiering now.
www.youtube.com/watch?v=gqtr...
Loved it, but seeing them freezing their asses off at the end was painful to watch. :)
27.02.2025 07:20 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0Hello! Does anyone know of any resources on sound in folklore and fairy tales? E.g. here in Sweden there is Nรคcken, a water spirit that plays an instrument and I would especially be interested if there are explanations or guesses of what occurrences in nature these sounds could be attributed to.
25.02.2025 00:56 โ ๐ 1 ๐ 1 ๐ฌ 0 ๐ 0Always fun, random pop ups during intense boss fights.
31.01.2025 23:38 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0The solar wind recorded by the Parker Solar probe interpreted as sound waves. Pretty terrifying, ... and neat.
05.01.2025 14:53 โ ๐ 3 ๐ 0 ๐ฌ 1 ๐ 0I don't see GLaDOS mentioned. It should be though. youtu.be/l_V5AHoImqk?...
20.11.2024 17:11 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0I was also thinking that small items could randomly switch positions, as in you remember you put it in on the right side but walking is shifting it around. As an upgrade you can find backpacks that can be opened in the front.
15.11.2024 09:50 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0For authenticity the bottom items should be greyed out and only be visible once one has cleared the items above. You can rummage around blindly but there is only a 50% chance that the item is the actual item (as in it felt like this but it's actually that). Small items slide down to the bottom.
15.11.2024 01:15 โ ๐ 2 ๐ 0 ๐ฌ 1 ๐ 0Alastair shows a few examples of what they did for gta v in this talk.
youtu.be/PqPaP_09Pwg?...
The culprit
14.11.2024 11:47 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0The wind broke a tree so for safety it needs to be chopped down. Lots of interesting details but also lots of noise. Let's see what can be extracted. ๐ค
14.11.2024 11:42 โ ๐ 1 ๐ 0 ๐ฌ 1 ๐ 0So apparently the world needed cat purring based passbys, I don't make the rules.
13.11.2024 18:43 โ ๐ 2 ๐ 0 ๐ฌ 0 ๐ 0Here you go: docs.google.com/document/d/1...
For now I think it's pretty solid but there might be a thing or two I remember later.
Ha love the enthusiasm. I think I have a doc with recommendations somewhere. I'll update it and send it to you later.
10.11.2024 20:00 โ ๐ 1 ๐ 0 ๐ฌ 1 ๐ 0I'm from there. What are you after?
10.11.2024 18:43 โ ๐ 1 ๐ 0 ๐ฌ 1 ๐ 0And a quick update on the IR capture. Here I'm using it on a few samples (soda can, metal boing, ice cracks). It alternates between the hut IR and a "pure" forest IR I captured close by some other time. Ideally use good speakers/headphones. 1drv.ms/u/s!Ai_LsJBV...
10.11.2024 18:30 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0Back home after a brief visit to Vienna (and surroundings). So great to meet family, friends, hang out with fellow devs and eat some very delicious food. I miss it all already. Also, those clouds definitely look nicer from above than below.
10.11.2024 18:17 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0So sorry for your loss Mark. Wishing you strength in these times.
07.11.2024 12:42 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0The focus was an ok price/weight ratio. It's good but not comfortable enough to just bring it along on hikes. One thing I overlooked was that the membranes are exposed so I needed to fashion a cover - alternatively an 8020 would be lighter and have grills over the membranes but at 4x the price. 2/2
07.11.2024 10:06 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0Thanks! I got a cheap b-stock studio monitor and I'm powering it with a camping powerbank. The sweep is played from my phone - also the reason why I haven't managed yet to capture the process on video. :) 1/-
07.11.2024 09:59 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0"Can you say 'Oida'?"
06.11.2024 11:07 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0Microphone in front of desolate huts in the middle of a Swedish forest. A loudspeaker placed between the huts.
Capturing the fleeting. Recording sine sweeps for Impulse Responses around these abandoned huts in Sweden a few weeks back. #gameaudio
06.11.2024 09:33 โ ๐ 14 ๐ 1 ๐ฌ 1 ๐ 0