Ocean Rendering, Part 1 - Simulation ยท Robert Ryan - Graphics Programmer
After quite a bit of work, I am finally done with the first blog post about ocean rendering! You can find it here: rtryan98.github.io/2025/10/04/o...
I've also decided to create a video to showcase the ocean simulation in motion: www.youtube.com/watch?v=0OXm...
05.10.2025 13:05 โ ๐ 26 ๐ 11 ๐ฌ 0 ๐ 0
Ocean render using image based lighting.
I've finally implemented image based lighting. It adds a lot to how the ocean looks. Next up will be some level of detail sampling on the ocean to get rid of specular artefacts!
08.09.2025 11:27 โ ๐ 3 ๐ 0 ๐ฌ 0 ๐ 0
For quite a while I've been working on a Fast Fourier Transform based ocean simulation in my render engine.
Whilst there is still a lot to work on, I'm excited to see the result once I've added IBL to this renderer.
21.08.2025 07:36 โ ๐ 36 ๐ 5 ๐ฌ 1 ๐ 0
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