It's crazy that many users complained about SG performances (including internally), but this was never really prioritized. Lot of potential reasons: Small team, potential completely new version in the work, etc. But if it takes one person just a few days for such drastic improvement... So annoying.
23.11.2024 08:55 — 👍 1 🔁 0 💬 0 📌 0
Online Tech Director @iointeractive, Ex @Ubisoft (he/him)
Tweets & opinions are my own.
Mastodon: @miekyll@social.miekyll.com Twitter: @ccorsano
GDC speaker (Hitman stuff) Game director on "Wild Indigo Ranch" at Funday Games. I write and illustrate "Heltene fra Avadore" a danish ttrpg for kids (looking for US/UK distributor) Ex Hitman level designer (She/Her)
Game Programmer. Avid reader. Self-declared boring guy
Principal Game Designer @ IO Interactive.
Currently creating -> Project Fantasy
Previously -> HITMAN: World of Assassination trilogy.
I adore making games alongside magnificent people!
Senior Level Designer @ IO Interactive. Musician and overall nerd
Activision, previously at Unity, Bungie, AMD/ATI
all opinions my own.
Real-Time Rendering Enthusiast. But let's be honest - all rendering. and some ML.
Graphic designer, living in Copenhagen.
Working for IO Interactive as UI Designer.
🇨🇦 Canadian Metis, Emmy award-winning Tech Producer / Tech Director. ex-Unity, Namco, Roadhouse, Gamedev for 25+ years...
Current: Cloudhead, Instructor @ VFS
In Vancouver
Graphics developer working for EA on Frostbite (ex AMD, DONTNOD_Ent, Quantic_Dream and Ubisoft). This is my personal account !
Technical Art Director, Stealth Mode
23 years in games.
Dane, living in Sweden.
Formerly
Unity Technologies : FPS Sample, Megacity & DOTS.
Io Interactive: Lead Artist and Tech. Art Director on Hitman & the Glacier Engine.
Game Developer and Tech Artist ✨
passivestar.xyz
Creator of the Falconeer, BAFTA nominated Artist,passionate about games as Art. Honorable Luddite, Working on Bulwark.
Videogame Art & Tech dabbler
💼Now: Associate LeadArtist @ Pugstorm
🗃Worked on: CoreKeeper, Revita, Elsie
🇦🇺🇸🇪 Solo Game Dev + Guitarist!
💼 Senior Tech Artist @ Mojang
💣 BOMBSHELL BLITZ: https://store.steampowered.com/app/3445610/
linktr.ee/artofsully
art director • 3d game artist at Geometric Interactive
Rotterdam based • Copenhagen dweller occasionally
https://linktr.ee/joosteggermont
He/Him | Prev Environment artist at Animal working on Rawmen Game🍲 | Open for work | 3D artist and game dev https://links.aenderlara.com/ ☕🇻🇪🇺🇾
I have an indie project @woodblocksgame.bsky.social
#3Dart #blender3d
Freelance environment artist working in games /
/ she / runs a game dev meet up in Nottingham
rosiejarvis.carrd.co
Washed-up renderologist working on #TinyGlade with @anopara.bsky.social; ½ of Pounce Light, ½ making sense ½ the time; he/him; 🦀