Character sheet for Cairn: Barebones Edition by @skullfungus.bsky.social!
Isn't it just grand?
@naeolin.bsky.social
TTRPG Fanatic | Editor | Blogger: http://widdershinswanderings.bearblog.dev
Character sheet for Cairn: Barebones Edition by @skullfungus.bsky.social!
Isn't it just grand?
Two-page spread of an RPG wandering encounter table, including a creature called the Knight of Many Mice
Double page spread of a dungeon layout, including a dungeon denizen named Jeriel, the angelic guardian of the treasures
I'm about to send an update to Early Worms about the status of THE CASTLE AUTOMATIC, the Metroidvania dungeon for HIS MAJESTY THE WORM.
A lil sneak peak:
The Cairn box set was reviewed by Questing Beast!
www.youtube.com/watch?v=7G62...
Hey, get a load of this wizard tower. It's my escape room puzzle dungeon infused with my love for zelda and crystal fantasy. It's almost finished and now it's crowdfunding π₯²
puzzledungeon.com/tower
#zinemonth #osr #dnd @zinemonth.bsky.social
Did I forget to write and publish The Explorateur while working on The Bloggies? *Jonathan Frakes Voice:* "Not this time."
A treasure trove of links for rpg designers by rpg designers π
www.explorersdesign.com/explorateur-...
The Bloggies 2026 submissions are officially closed. Get ready for the nominations next Monday.
You can get the full schedule and submissions breakdown here:
www.explorersdesign.com/bloggies-sub...
Been thinking about @explorersdesign.bsky.social's recent post ("Against Dominant Mechanics") and what we can strip away to maximize the RPG experience.
Yes, there's a backhoe in this.
Good to hear!
01.02.2026 00:24 β π 1 π 0 π¬ 0 π 0If you'd like to nominate something I wrote, I'd really appreciate it. Here are my favorite posts from last year:
Sandbox Settlements: Prep, Run, and Thrive
Sandbox Settlements: Downtime
Running Mythic Bastionland
Mapping the Blogosphere
elmc.at
Finally, I started a series of posts on my Play Style Preferences inspired by @betterlegends.bsky.social 's RPG Preference Matrix that I think makes a pretty good argument for random character generation: widdershinswanderings.bearblog.dev/playstyle-pr...
31.01.2026 14:22 β π 6 π 0 π¬ 0 π 0If you think of Regional Pointcrawls as traveling from scene to scene along fixed pathways, I'd love to change your mind with: widdershinswanderings.bearblog.dev/player-facin...
31.01.2026 14:22 β π 5 π 0 π¬ 1 π 0Sure, why not? I am pretty fond of this post I did on designing obstacles for OSR play: widdershinswanderings.bearblog.dev/a-lock-with-...
31.01.2026 14:22 β π 17 π 3 π¬ 2 π 0What if I change Landmark, Hidden, Secret to use for character knowledge? idk!
elmc.at/common-recal...
Puzzle Dungeon Jam was super fun and busy. I talk about the experience and looking at the wonderful submissions with so many awesome guests. #osr #ttrpg
puzzledungeon.com/a-look-back-...
In tabletop rpg design, sometimes gameplay doesn't come from the mechanics we add, but the ones we omit.
www.explorersdesign.com/dominant-mec...
Cover for Cairn Barebones Edition by @amandalee.bsky.social.
There is no one else as good as her, nope
I wrote a theory post. Don't worry, I paid taxes at the end.
newschoolrevolution.com/turning-the-...
Just so you all know this (overly) linear map is also from a Jennell Jaquays' product... Loops are good, but are neither necessary or sufficient for good map design.
15.01.2026 14:21 β π 48 π 8 π¬ 1 π 2Some notes about how I write TTRPG adventures:
My texts tend to be terse. A location described in two lines; a single spoken sentence to describe a character.
The aim is *not* to be laconic, but to mirror the pace of natural dialogue; a TTRPG is a conversation between players, after all!
1/
Great post. I agree with Ram that it is best to play procedures straight, especially if you are planning on playing over the course of several sessions. Sometimes things are chill, and sometimes everything is popping off at once and the plans of the PCs are for naught in the midst of pure chaos.
15.01.2026 12:36 β π 10 π 1 π¬ 0 π 0A tale of playtesting and how you donβt really know what mechanics work until you bring ones that donβt work to your table, maybe more than once
14.01.2026 14:08 β π 116 π 44 π¬ 3 π 3Next month I will launch Cairn Press.
I tried to make a publishing agreement that is fair, free, and mutually beneficial. Once the lawyer approves final contract I'll release it as CC-BY-SA, if possible. I've also written up a "plain English" version that you can read here:
cairnpress.ink#terms
Cities, Forests, and Factions, oh, my!
06.01.2026 20:30 β π 2 π 0 π¬ 0 π 0Always nice to see one's work appreciated! I have more thoughts on this subject, and hope to return to this series in 2026.
06.01.2026 14:05 β π 4 π 0 π¬ 1 π 0Plus, everyone who grew up with the Ninja Turtles cartoon embraces beating up robots.
03.01.2026 00:48 β π 7 π 0 π¬ 1 π 0Listen, I get it.
You're about to see "The Bloggies" all over your feed and it's going to get real old real quick. That's why you can mute it on BlueSky and bookmark the official page.
I made it so you can still participate without losing your mind.
Submissions are officially open til Jan 31st.
Scrambled to get a 2025 review post out. Instead of talking about me, I dug into my blog dataset and made a bunch of graphs.
elmc.at/2025-in-blog...
Smart!
29.12.2025 22:44 β π 3 π 0 π¬ 0 π 0Too bad this was a commission. It would make a hell of a poster or t-shirt design.
29.12.2025 18:38 β π 7 π 0 π¬ 2 π 0Have you read Kull? www.thriftbooks.com/w/kull-exile...
29.12.2025 14:38 β π 1 π 0 π¬ 1 π 0