Grég Angerand's Avatar

Grég Angerand

@capses.bsky.social

C++ & GPU Wrangler at Quantic-Dream. Ex Ubisoft. Opinions are my own

27 Followers  |  132 Following  |  4 Posts  |  Joined: 20.11.2024  |  2.0427

Latest posts by capses.bsky.social on Bluesky


If you consume the whole structure, they should be equivalent. GPUs should be able to cache 3 separate arrays.
The big advantage of SoA is that you can have your depth prepass (or whatever) only read the positions without all the other stuff in between.

02.02.2026 15:59 — 👍 7    🔁 0    💬 0    📌 0

Good for them, but jfc tell me you never ran a profiler without telling me you never ran a profiler! A year after launch you figure out where your loading times bottleneck is?? jfc people

03.12.2025 09:30 — 👍 9    🔁 2    💬 0    📌 0

If this is in compute, you can use atomicMax to reduce a whole wavefront at once, assuming each value comes from a different lane.

20.10.2025 16:55 — 👍 1    🔁 0    💬 0    📌 0

This is legitimately insane to say in public. I mean this sincerely, If I was working on this game I'd start looking for a job TODAY cause layoffs are coming and they're telling it to your face.

03.07.2025 17:51 — 👍 176    🔁 33    💬 12    📌 2
Windows Notepad, the native simple text editor, now has formatting options and a Copilot button.

Windows Notepad, the native simple text editor, now has formatting options and a Copilot button.

Look what they did to Notepad. Shut the fuck up. This is Notepad. You are not welcome here. Oh yeah "Let me use Copilot for Notepad". "I'm going to sign into my account for Notepad". What the fuck are you talking about. It's Notepad.

27.08.2025 01:41 — 👍 17435    🔁 4579    💬 446    📌 496
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Germany gave people €1,200/month no strings attached.

They kept working, slept better, switched to better jobs, and even gave more to others.

Turns out, when people aren’t drowning, they swim further.

#UBI doesn’t kill ambition, it frees it.

24.07.2025 14:09 — 👍 8773    🔁 3342    💬 143    📌 554
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Ashley Willis Don't Come Inside Until the Streetlights Are On I grew up in the '80s, where parenting often sounded like, "Don't come home until the sun goes down," or "Go dri...

If you’ve ever felt like asking for help would cost too much, this one’s for you.

23.06.2025 19:18 — 👍 160    🔁 31    💬 17    📌 6

I have seen engines that only use reverse-Z for 32F RTs. And I have yet to work in an engine that default to infinite far.
Godot switched to RevZ in 2024. That's 10 years after the Nvidia article. Old habits die hard I guess

25.06.2025 08:45 — 👍 3    🔁 0    💬 0    📌 0
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Decided to check out how water is rendered in Counter-Strike 2.

Given how interactive water in CS2 is, I expected to see some cellular fluid simulation, but turns out they just use a low-resolution off-screen buffer with flat 2D decals used for various aspects of water. Reminds me of HL2 water :)

11.06.2025 00:55 — 👍 197    🔁 50    💬 5    📌 5
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From the ExperiencedDevs community on Reddit: My new hobby: watching AI slowly drive Microsoft employees insane Explore this post and more from the ExperiencedDevs community

Oh my god, Copilot is allowed to create and fix issues on Microsoft github repos and it goes exactly as you'd have imagined.

Try going into any of these PRs commits to see poor Microsoft engineers try to coerce Copilot into doing literally anything right.

www.reddit.com/r/Experience...

21.05.2025 10:48 — 👍 842    🔁 334    💬 25    📌 53

bloodborne 2 being a switch 2 exclusive blindsided me

02.04.2025 14:07 — 👍 56    🔁 3    💬 2    📌 0

Especially since 500€ put them in steamdeck territory.
Doubly so: outside of the few exclusives, most of the games they showed will (some already do) run on steamdeck.

03.04.2025 08:15 — 👍 2    🔁 0    💬 0    📌 0
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Easily the highlight of the day has been @katbailey.bsky.social saying things on @kindafunnyvids.bsky.social moments before they happen

02.04.2025 17:23 — 👍 555    🔁 70    💬 10    📌 2
01.04.2025 03:47 — 👍 112    🔁 21    💬 1    📌 0
Coding Adventure: Rendering Fluids
YouTube video by Sebastian Lague Coding Adventure: Rendering Fluids

Hello everyone! I've been experimenting with some different ways of rendering a fluid simulation, and made a video about the journey over here: youtu.be/kOkfC5fLfgE

06.12.2024 11:50 — 👍 442    🔁 82    💬 22    📌 5
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From the Unity3D community on Reddit: Unity accounts suspended after releasing our indie game on Steam Explore this post and more from the Unity3D community

So Unity recently decided that the tiny startup I dayjob for needed to upgrade to Industry at 5k/year/seat. We had no chance to contest it because they would have killed our only product. They even threatened people we worked with in the past with the same.

It's not just us.

DO NOT USE UNITY!

27.11.2024 05:52 — 👍 1183    🔁 564    💬 38    📌 131
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I’m doing so much photomode in games and I don’t have my virtual gallery website anymore, so here is a thread.
I will try to dump a game a day.
Today Plague Tale: Requiem.

24.11.2024 13:12 — 👍 15    🔁 2    💬 1    📌 0

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