YouTube video by Tom Francis
Why we're switching projects
It was only a few months in, but our next game was feeling like it might be a long, hard, and not super fun road to make.
So I started tinkering with something else, and it clicked much faster, and we like it more, so we're switching!
More thoughts, and a little glimpse:
youtu.be/GYJGmX5iGbw .
12.12.2025 17:56 — 👍 74 🔁 8 💬 4 📌 0
YouTube video by Tom Francis
Project Battleaxe dev log 1: The Four Verbs
OK, time for the first proper dev log for the new thing!
www.youtube.com/watch?v=ekDv...
Calling it Project Battleaxe for now. 🪓
This is just a 2 minute gameplay clip showing the vibe and feel of our combat prototype, but I'll talk you through the intent as it loops.
25.06.2025 17:39 — 👍 135 🔁 20 💬 11 📌 0
Working on a new enemy, don't let it get too close!
#screenshotsaturday
03.05.2025 18:18 — 👍 9 🔁 2 💬 0 📌 0
Holy shit indeed
21.03.2025 02:01 — 👍 116 🔁 7 💬 13 📌 0
Team photo with award. Left to right it's Steve Lee, Robert Arzola, Tom Francis, and John Winder. Sadly absent: John Roberts.
In a career of being nominated for things we know we can't win, I don't think I've ever been more sure of not winning something than the IGF for Excellence in Design last night. Somehow, it was also the first time I've been wrong.
Properly stunned, hugely grateful, deeply confused.
20.03.2025 23:16 — 👍 914 🔁 52 💬 88 📌 7
Previously: RPS, PC Gamer, Eurogamer, Dicebreaker.
@godotengine.org project maintainer & @w4games.com co-founder (he/him).
Free and #opensource software advocate. #indiedev and #Linux gaming. Frenchman in Copenhagen.
Also on: @akien@mastodon.gamedev.place.
3D/Concept artist.
Mostly use Blender. Should go without saying, but no genAI, ever.
pfp from Tsutomu Nihei's "BLAME!"
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discord: naniel
i do 3d animation and other stuff whatever i feel like
Composer and Music Supervisor. Composer of the IGF winner and BAFTA-nominated video game, Tactical Breach Wizards
DS3 Modder and Fromsoft/Soulslike enthusiast.
Artist on Gunpoint, Heat Signature and Tactical Breach Wizards. https://store.steampowered.com/app/1043810/Tactical_Breach_Wizards/
— level/environment designer 🔨
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📍 Melbourne, Australia
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🍊 Co-founder https://glitch.city
A character-driven tactics puzzle game about wizards in kevlar from @suspicious.dev, the developers of Gunpoint and Heat Signature.
I help good people make good games in good ways. Want to work with me? https://ramiismail.com/
Art director/Co-founder/Gremlin @bunnyhug.games
Worked on Moonglow Bay, Overthrown, Loco Motive, Wargroove, Assemble with Care, Timespinner, etc
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Booked for work until April 2026
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Game dev/Pixel Art/3D
Made UNSIGHTED, working on ABYSS X ZERO: https://store.steampowered.com/app/2872300/ABYSS_X_ZERO/
at the forefront of making chat posts that are followed by an uncomfortable days-long silence
http://zaratustra.itch.io
🎮 indie tech artist
🏗️ I made Shader Forge & Shapes
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my kids:
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Speaker. Storyteller. Director @MountSinaiNYC, Philosopher. Writer. Aspiring Iron Man. Guy trying to make the world better. Views my own.
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I run Newgrounds, co-founded The Behemoth, made a game about The Room and I'm currently making Nightmare Cops!
gay artist, game dev in nz // my website: https://debacle.us // auckland, aotearoa new zealand
making Tryhard, a tactics RPG about rugby https://store.steampowered.com/app/3443270/Tryhard/