That would require some considerable parkour, especially for Cormac!
14.11.2025 22:56 — 👍 0 🔁 0 💬 1 📌 0@archaicjohn.bsky.social
Dad x3 ¤ Game Dev ¤ Storyteller ¤ Musician ¤ Old Man VideoGames ¤ Tired ¤ 🏴🇨🇦 ¤ Neach-ionnsachaidh Gàidhlig ¤ 🚢 Some Games 🚧 Secrets Design Thoughts at: https://www.norightanswers.net/ Elsewhere: https://grumble.social/@ArchaicJohn
That would require some considerable parkour, especially for Cormac!
14.11.2025 22:56 — 👍 0 🔁 0 💬 1 📌 0Oh see that's where I went wrong. I'm only completely fucking ridiculous in person.
14.11.2025 20:37 — 👍 2 🔁 0 💬 0 📌 0Having various stringed instruments hung around my study means that whenever I sneeze in here I get a chorus of ringing strings. Accompaniment for sternutation.
14.11.2025 19:50 — 👍 2 🔁 0 💬 1 📌 0I'm a maybe! Been way too long since I got out and saw local dev friends but it'll depend on how things are going and whether I can still afford a cheeseburger by then... 😅
14.11.2025 13:07 — 👍 1 🔁 0 💬 0 📌 0It's possible I will cringe so hard watching this that I will fold spacetime and wink out of existence.
14.11.2025 02:27 — 👍 0 🔁 0 💬 0 📌 0It's kind of amazing how bad this is. Like not in the good way, which I don't like anyway, but it's so amazingly unlikable all the same.
13.11.2025 02:30 — 👍 0 🔁 0 💬 1 📌 0Calling it now because the writing is on the wall - Alien: Earth is clumsy, lazy and sad. It trades in an established franchise for its clout but it fails to understand what makes it interesting or engaging.
Thanks Disney, you're the true Weyland Yutani!
Hahaha wow it's amazing how far they're willing to take this nonsense. Aliens don't corner like a car there guys. They're a tad more vertically inclined than that...
13.11.2025 02:14 — 👍 0 🔁 0 💬 1 📌 0Starting Ep 2 and it still critically misunderstands the franchise in favour of unshocking, cheap set pieces that ultimately go nowhere.
13.11.2025 02:04 — 👍 0 🔁 0 💬 1 📌 0I am now dead.
12.11.2025 20:52 — 👍 46 🔁 3 💬 1 📌 0Anyway call me when the black box stops making shut up and gas lighting humans. Oh wait, that's mathematically impossible. Lol.
12.11.2025 01:48 — 👍 0 🔁 0 💬 0 📌 0You cannot replace human curiosity and creativity with a tool. That is not how art is made. There will always be the need for authorship that is based in a living experience and imagination that can only come from interpretation and reflection.
12.11.2025 01:46 — 👍 1 🔁 0 💬 1 📌 0Most devs know that we're at a point where using the technology means training it with a subset of our skills that managers will try to use to replace us. And that it might work for a short time, but the feedback loop of AI training on AI is a finite curve that resolves sharply to failure.
12.11.2025 01:42 — 👍 0 🔁 0 💬 1 📌 0If you ask an actual game dev about AI you'll hear mixed opinions about it's potential but zero reliably factual benefit.
12.11.2025 01:41 — 👍 0 🔁 0 💬 1 📌 0Bullshit. Most aren't and any companies who are have been shown to not be getting any actual value out of the technology.
You only hear this from corporations that have invested in replacing workers with LLMs.
Counterpoint: no it’s not, that’s a stupid thing to say
12.11.2025 01:36 — 👍 800 🔁 140 💬 14 📌 0Probably not super helpful but: I can't speak to the 12 but I love my 13 and would happily buy another framework product
11.11.2025 17:10 — 👍 1 🔁 0 💬 1 📌 0Uhhhh hey Disney, stop inserting your other IPs please. We don't need the Peter Pan sugar coating BS. It's really awful.
11.11.2025 02:26 — 👍 0 🔁 0 💬 1 📌 0Starting Alien: Earth and already it needs to slow the hell down. Rushing all the normal cues that build atmosphere and even making the classic audio cues feel rushed and sped up.
11.11.2025 02:10 — 👍 0 🔁 0 💬 1 📌 0A pregnant pause
11.11.2025 01:16 — 👍 1 🔁 0 💬 0 📌 0Bon appetit!
11.11.2025 01:07 — 👍 1 🔁 0 💬 0 📌 0*when
10.11.2025 20:56 — 👍 0 🔁 0 💬 0 📌 0I can still distinctly remember losing my shit at the trailer, especially the part with the battle droid deployment there they all stand up in unison.
10.11.2025 20:54 — 👍 3 🔁 0 💬 1 📌 0Feelin' this pretty hard today too.
10.11.2025 19:12 — 👍 0 🔁 0 💬 0 📌 0The minute you add 'roguelike' as a descriptor in front of the actual genre of your game, I'm out. You're either misusing the term or you've made something I have zero interest in because it's way overdone at this point.
09.11.2025 15:49 — 👍 1 🔁 0 💬 0 📌 0At a glance I mistook this for a Jeopardy question and I'm fine with it
09.11.2025 03:32 — 👍 2 🔁 0 💬 0 📌 0Maybe, just maybe, we should invent cool new words for cool new things instead of trying to constantly bend other words around the pole.
09.11.2025 02:47 — 👍 0 🔁 0 💬 0 📌 0IMO the closest you could come to a "metroidbrainia" would be something like Blue Prince where you need to track multiple pieces of information across multiple sessions (paths) and reapply them creatively, but even then the definition doesn't really fit correctly.
09.11.2025 02:46 — 👍 0 🔁 0 💬 1 📌 0"Metroidbrainia" is a term that fatally misunderstands what the mechanics of a Metroidvania are in an attempt to co-opt a popular term into a new context.
09.11.2025 02:43 — 👍 1 🔁 0 💬 1 📌 0