Software engineer by day, reverse engineer by night. Ranting about compiler flags you never heard of.
Game Programmer at Climax Studios
www.artofcode.nl
Retired video game programmer. 40+ years developing videogames and software.
Creator of games for the BBC Micro, Electron, NES, SNES, PC, XBox, PS3/4, Mobile, Vita, 3DS.
I am currently rescuing and archiving old game development disks.
LEGO Dev/AFOL.
I am your old god and I'm pissed that you have moved on.
Lead writer @spookydoorway.bsky.social - The Darkside Detective, The Séance of Blake Manor.
https://digital-image-design.com
Jocke "Balder" Häggström. Malmö
If you preach hate, then expect hate. Nazi punks, fuck off!
Senior Tech Art at She Was Such A Good Horse.
Previously at ULTRA ULTRA, shipped ECHO.
Making games #purified, #crust and #abyss
balderdragonslayer.carrd.co/
Writer, Co-Writer, Producer for:
-Project Wingman
-Project Red Sun
-Project Nimbus
-Aggressors F.A.C.
-Supermaneuver
-Dawn Aerowar
-& more
Banner: @atrousyolks
Using computers to study brains. Tinkerer in #pico8 and #picotron
hobby gamedev working on a spaceflight simulation game
Tiny Combat Arena is a stylized and approachable combat flight simulator featuring a versatile VTOL jet! Buy the Early Access game on Steam:
https://store.steampowered.com/app/1347550/Tiny_Combat_Arena
Creative Director & Founder of A Profound Waste of Time.
Graphic Designer aiming to be a jack of all trades, master of some.
moburai. experiencelab. meta4. intel. rsteroids. lens. superneo. bheader.
Sorry, something went wrong... (they/them)
https://arnaught.neocities.org/
I had been making game for hobby since 2016.
Right now I'm using unity engine and developing 'Low Level Hunters', a sequel to defender patrol.
Try my game here : https://store.steampowered.com/app/3982130/Hijong_Parks_Defender_Patrol/
Founder & (sometimes) CEO at 37signals (makers of Basecamp and HEY). Non-serial entrepreneur, serial author. Email me at jason@hey.com.
Rendering Hardware Interface Lead 🎉 @Guerrilla
Blog: https://danglingpointers.com
Asset Cooker (build system for game assets): https://github.com/jlaumon/AssetCooker
🇫🇷 in 🇳🇱 fighting for what's cheese
Ex-Xbox, ex-Nintendo. Now @Animal_Well, @AxiomVerge, @Chasmgame, @Mystralia, #SaviorGame
🔥 Game developers gone mad
💾 Shotgun King, Build The Sun, Hot Wax & many more
📬 Attempting to release a new game every month in 2025
🌐 https://punkcake.club
Daily PlayStation GIFs & Artwork. 100% Unofficial. Run by @ryan.makesvideogames.com
Hi! I'm Tim Schafer!
Founder, Double Fine Productions
Official DF account: @doublefine.com
Please report bugs to http://support.doublefine.com
Press: pr@doublefine.com
I like tech, art, and oranges 🍊
Senior Tech Artist
. Former Eidos/Square-Enix Mtl
From 🇨🇱🏞️ like Pedrito Pascal
fish with too much time on their hands
Your Only Source For Professional Dog Ratings
nonprofit: @15outof10.org ❤️🩹
links.weratedogs.com
making games and doing things at PUNKCAKE Délicieux 🥞 (@punkcake.club)
Shotgun King, Moonpong, Hot Wax, If Letters Had Pants ☆ cat parent ☆ they/them ☆ aka "trasevol_dog"
streamers tell me about yourself here: https://forms.gle/7VEJ3oSEYdVD9Cdw7
Making a game that actually runs on PlayStation 1.
https://edw.is/
Game dev, antifa CEO, rule of 3 enjoyer.
Lead Developer of Project Red Sun
He/Him
Free Palestine
Business Inquiries: zakarygray17@gmail.com
Rendering Engineer at The Coalition. Opinions are my own
🇦🇺🇸🇪 Solo Game Dev + Guitarist!
💼 Senior Tech Artist @ Mojang
linktr.ee/artofsully
Creating content about flight games and simulators across all levels of realism from past and present. | Website: www.skywardfm.com | Quick Links: https://www.skywardfm.com/bio
Engineer of Distractions; Pro/Indie Game Dev (1999+); IGF Finalist (2009); Retro, DIY, C64 nerd; AKA PoV, PoVRAZOR, VA3POV 🐖📻; a them; 🍁
Caretaker/co-creator of the @ludumdare.com online game jam; @facade.music
Empathy is punk! Trans rights! 🏳️⚧️💜🤘
Got a nice dog and retro gaming hobby with a little C++ gamedev mixed in. Working on a 90's retro style WWII flight sim. That’s what you’ll see here.
http://rabbitengineering.com
Coder and woodworker. Author of Recast&Detour and NanoVG. Previously at Epic Games, Unity, Tinkercad, Crytek, demoscene.
https://github.com/memononen
Amateur game developer in C
Programming! - previously at Epic Games, Unity Technologies, Paradox Dev Studios
https://blog.s-schoener.com
Your free, open-source game engine 🎮🛠️
Develop your 2D & 3D games, cross-platform projects, or even XR ideas!
🔗 https://links.godotengine.org/
Building a new renderer at HypeHype. Former principal engineer at Unity and Ubisoft. Opinions are my own.
Game dev, working on Terraformers terraformers-game.com
Game jams, homemade game engine dev.
Sometimes streaming on youtube:
🔴 https://www.youtube.com/@seb_degraff/streams
Also on mastodon:
🐘 http://mastodon.gamedev.place/@seb_degraff
Hobby game dev, making retro style games: mattiasgustavsson.itch.io and public domain C libs: github.com/mattiasgustavsson
I write about things at mattiasgustavsson.com
Feel free to DM me about anything
Programmer. Worked on Unity game engine 2006-2021. Now working on Blender. Primarily over at mastodon.gamedev.place/@aras
Epic Games / RAD Game Tools
Programmer / Game Designer. Closure, The End is Nigh, Bombernauts, The Basement Collection, Succubox, Fracuum, Aether, and more! Current Project: Mewgenics!
tylerglaiel.com
Sokol, Chips, Oryol, Nebula Device, Drakensang (1+2+Online), Project Nomads, Urban Assault, and more (https://www.mobygames.com/person/117426/andre-wei%C3%9Fflog/credits/)
https://github.com/floooh/
@floooh@mastodon.gamedev.place
programmer of things and stuff. dear imgui https://github.com/ocornut/imgui / the dragon’s trap / dreams / tearaway / pixeljunk shooter / soul bubbles / meka. Paris, France https://www.miracleworld.net
Senior Rendering Programmer at Sony Santa Monica Studio
📷 http://instagram.com/jendrikillner/
📑 https://www.jendrikillner.com
• Creator of Radical Pie equation editor, Slug Library, C4 Engine
• Math / gamedev author
• Geometric algebra researcher
• Former Naughty Dog, Apple, Sierra
Robots, ML, Animation, VR, & vidya games. Working on a Space Game & Wreckoons (a game about stealing trash & being an asshole). Profile doodle by Pendleton Ward
Game Developer and Tech Artist ✨
passivestar.xyz
I'm a Ginger thus I have no soul.
Creator of the Odin Programming Language https://odin-lang.org
Working with JangaFX on EmberGen/GeoGen/LiquiGen
Washed-up renderologist working on #TinyGlade with @anopara.bsky.social; ½ of Pounce Light, ½ making sense ½ the time; he/him; 🦀
Software Engineer. Shipped a bunch of video games. Currently working in VR research land.
Blog: https://www.forrestthewoods.com/blog/
Invented spatiotemporal blue noise, created Gigi rapid graphics prototyping & dev platform.
https://github.com/electronicarts/gigi
20+ year game dev, and graphics researcher. Currently at EA SEED.
Tech blog:
https://blog.demofox.org/
Former modder turned gamedev. This is not a very serious account. Do not follow me here for gamedev hot takes or progressposting.
Software developer. https://github.com/ruben3d
Steam, The Ultimate Online Game Platform.
For support: http://help.steampowered.com/en/
- MSc in Graphics Programming @ Charles University
- Looking for remote (or Prague based) internship/job
🇧🇪in🇨🇿
Portfolio: https://xanderbertenportfolio.wordpress.com/
Blog: https://xanderbert.github.io/
Game developer. Mars After Midnight, Return of the Obra Dinn, Papers Please, Republia Times, Helsing's Fire, Mightier, etc.
#pixelart and #lofi enthusiast obsessing over small games with big pixels.
Wishlist ❤️
picoCAD 2 - https://s.team/a/3675940
Icy Tower - http://s.team/a/3014860
Get the inside scoop with my newsletter:
💌 https://apskeppet.se/newsletter.html
Procedural art nerd, ½ of Pounce Light with @h3r2tic.bsky.social, co-creator of #TinyGlade a diorama doodling game 🏰🌿 s.team/a/2198150 🏳🌈💟
Game dev making the arcade flight game Nova Squadron in my spare time. Opinions are my own, nothing here is related to my day job.
She/her -- 🇬🇧|🇯🇵 OK
You can play the Nova Squadron alpha demo on Steam! https://store.steampowered.com/app/1826830/Nova_
Co-founder of @coldbloodinc.studio
Artist of Celeste, TowerFall and +70 free pixel art tutorials
WISHLIST NEVERWAY → http://steam.neverway.co/
✨ Creating public domain game assets for over 10 years!
www.kenney.nl
creator of Stardew Valley -- working on "Haunted Chocolatier"
Soulless Marketing Puppet @ Cloud Imperium Games. Working on Star Citizen & Squadron 42. CreweTube on YT for variety content including #ProjectTwingo. If in doubt, add gravy.
That guy from Star Citizen and Squadron 42, but I don’t like to talk about work on personal channels.
I’m the author of #learningtolovelucy and happiest when I’m either writing or painting. I’m also a seasoned marketer!
https://amzn.eu/d/8UYBdUF
AP @ Firesprite 🕹 Star Citizen ASOP voice and flew a Carrack through a jump point. Games, cats, general ramblings ❤ she/her
UK-based game designer/programmer. Working on the MMORPG "Brighter Shores".
Open indie game marketplace and DIY game jam host
Account support? Email support@itch.io
❗📢 You can use your itchio URL as your Bluesky username, check here: https://itch.io/user/settings/bluesky
Passionate about gamedev technologies. I create things. Created raylib, raygui, rres and many other tools/libs at raylibtech. FOSS at: http://github.com/raysan5
Game Dev - Streamer 💛 Go Make Games - https://develop.games 💜 Ferret Rescue - https://ferrets.live 💛 Business: Pirate@sidequestmedia.com
Lead Rendering Engineer at Playground Games working on Fable. Always open for graphics questions or mentoring people who want to get in the industry. I tweet about graphics mostly. Views my own. Blog: https://interplayoflight.wordpress.com/
Senior VFX/Graphics Programmer working @ Rockstar Games
All posts/opinions/views my own :)
Website at https://osor.io
I work at the pixel factory @ Rockstar Games
All thoughts probably stolen from a book, but I gotta claim them as my own for legal purposes.
🎮 tech artist/shader sorceress/math dork
🌐 acegikmo.com
🎥 youtube.com/@acegikmo
🏗️ Shader Forge / Shapes / https://half-edge.xyz
📡 ex-founder of Neat Corp
my kids:
🥪 @toast.acegikmo.com
🥗 @salad.acegikmo.com
🐈⬛ @thor.acegikmo.com
Director of @necrosoftgames.com, panelist on the @insertcredit.com show, recovering journalist, and resident of the city of Oakland California.
Game developer, using this account to talk about my work, mainly Diora!
No relation to the director.
ZacharyS.dev , DioraGame.com
#playdate #gamedev
Director of video games. Most recently TRON: Catalyst, previously Thomas Was Alone, Subsurface Circular etc etc
Indie gamedev. Making physicsy games, and custom engine in C++ and zig
Recreational Programming:
- http://twitch.tv/tsoding
- https://www.youtube.com/@Tsoding
- https://www.youtube.com/@TsodingDaily
⠀⢀⣰⣾⡿⣶⣿⠿⣶
⢠⣼⣿⣿⣷⣿⣿⣶⠉
⢸⣿⣿⣿⣿⣿⣿⠀⠀
Handmade Network lead. WebAssembly engineer at Mozilla. Mentor for FRC Team 2175. https://bvisness.me/
Twitter: @its_bvisness
Mastodon: @bvisness@mastodon.gamedev.place
CTO at Chucklefish, Lead Programmer/TD on Witchbrook and Wargroove (always involved in game design too!).
Created Halley Game Engine & Aegisub.
BAFTA Member. He/Him. 🇬🇧🇵🇹🇧🇷🇪🇺
CEO and game designer at @LandfallGames He/him
Co-founder @ IndieBI & Uwu Advisory, advisor @ Kepler Interactive💃
Biz @ PVKK/Gang Beasts/The Baby in Yellow
Board @ Radical Forge -------------Past: Robot Teddy, Among Us, SUPERHOT VR, Oculus, Kowloon, Raw Fury
Game dev. Made Bad North and Townscaper.
mostly cat pictures
He/him
🎮 Senior Publishing Producer at Chucklefish.
Studio Director @ Romero Games. Writer @ The Stinging Fly, TOLKA, The Dublin Review and more. Metalhead. Nerd.
Working on a new FPS with a great team. Game designer, programmer, Indigenerd. We're hiring! He/Him. Discord: http://discord.gg/romero
(He/Him) CEO of Ardán
Founder of Tribal City Interactive, Toggle, Nephin Games.